3 instantiations of ManipulationVelocities2D
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
540return new ManipulationVelocities2D(
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
214return new ManipulationVelocities2D(
System\Windows\Input\Manipulations\ManipulationVelocities2D.cs (1)
28public static readonly ManipulationVelocities2D Zero = new ManipulationVelocities2D(0, 0, 0, 0);
12 references to ManipulationVelocities2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
178private static ManipulationVelocities ConvertVelocities(ManipulationVelocities2D velocities)
System.Windows.Input.Manipulations (11)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (3)
520private ManipulationVelocities2D GetVelocities() 530return ManipulationVelocities2D.Zero; 537return ManipulationVelocities2D.Zero;
System\Windows\Input\Manipulations\Manipulation2DCompletedEventArgs.cs (3)
20private readonly ManipulationVelocities2D velocities; 34ManipulationVelocities2D velocities, 82public ManipulationVelocities2D Velocities
System\Windows\Input\Manipulations\Manipulation2DDeltaEventArgs.cs (3)
20private readonly ManipulationVelocities2D velocities; 36ManipulationVelocities2D velocities, 87public ManipulationVelocities2D Velocities
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
212private ManipulationVelocities2D GetVelocities()
System\Windows\Input\Manipulations\ManipulationVelocities2D.cs (1)
28public static readonly ManipulationVelocities2D Zero = new ManipulationVelocities2D(0, 0, 0, 0);