3 instantiations of ManipulationVelocities2D
System.Windows.Input.Manipulations (3)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
544
return new
ManipulationVelocities2D
(
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
218
return new
ManipulationVelocities2D
(
System\Windows\Input\Manipulations\ManipulationVelocities2D.cs (1)
29
public static readonly ManipulationVelocities2D Zero = new
ManipulationVelocities2D
(0, 0, 0, 0);
12 references to ManipulationVelocities2D
PresentationCore (1)
System\Windows\Input\ManipulationLogic.cs (1)
186
private static ManipulationVelocities ConvertVelocities(
ManipulationVelocities2D
velocities)
System.Windows.Input.Manipulations (11)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (3)
524
private
ManipulationVelocities2D
GetVelocities()
534
return
ManipulationVelocities2D
.Zero;
541
return
ManipulationVelocities2D
.Zero;
System\Windows\Input\Manipulations\Manipulation2DCompletedEventArgs.cs (3)
21
private readonly
ManipulationVelocities2D
velocities;
35
ManipulationVelocities2D
velocities,
83
public
ManipulationVelocities2D
Velocities
System\Windows\Input\Manipulations\Manipulation2DDeltaEventArgs.cs (3)
21
private readonly
ManipulationVelocities2D
velocities;
37
ManipulationVelocities2D
velocities,
88
public
ManipulationVelocities2D
Velocities
System\Windows\Input\Manipulations\ManipulationSequence.cs (1)
216
private
ManipulationVelocities2D
GetVelocities()
System\Windows\Input\Manipulations\ManipulationVelocities2D.cs (1)
29
public static readonly
ManipulationVelocities2D
Zero = new ManipulationVelocities2D(0, 0, 0, 0);