2 writes to InitialVelocity
PresentationCore (2)
System\Windows\Input\InertiaRotationBehavior.cs (2)
97
behavior2D.
InitialVelocity
= (float)AngleUtil.DegreesToRadians(behavior._initialVelocity);
101
behavior2D.
InitialVelocity
= (float)AngleUtil.DegreesToRadians(initialVelocity);
1 reference to InitialVelocity
System.Windows.Input.Manipulations (1)
System\Windows\Input\Manipulations\InertiaProcessor2D.cs (1)
465
this.initialOrientation.Velocity = behavior.
InitialVelocity
;