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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using Windows.Win32.System.Variant;
using Windows.Win32.UI.Accessibility;
namespace System.Windows.Forms;
public partial class ScrollBar
{
internal class ScrollBarAccessibleObject : ControlAccessibleObject
{
private ScrollBarFirstLineButtonAccessibleObject? _firstLineButtonAccessibleObject;
private ScrollBarFirstPageButtonAccessibleObject? _firstPageButtonAccessibleObject;
private ScrollBarLastLineButtonAccessibleObject? _lastLineButtonAccessibleObject;
private ScrollBarLastPageButtonAccessibleObject? _lastPageButtonAccessibleObject;
private ScrollBarThumbAccessibleObject? _thumbAccessibleObject;
internal ScrollBarAccessibleObject(ScrollBar owningScrollBar) : base(owningScrollBar)
{
}
internal ScrollBarFirstLineButtonAccessibleObject? FirstLineButtonAccessibleObject
=> _firstLineButtonAccessibleObject ??= this.TryGetOwnerAs(out ScrollBar? owner) ? new(owner) : null;
internal ScrollBarFirstPageButtonAccessibleObject? FirstPageButtonAccessibleObject
=> _firstPageButtonAccessibleObject ??= this.TryGetOwnerAs(out ScrollBar? owner) ? new(owner) : null;
internal override IRawElementProviderFragmentRoot.Interface? FragmentRoot => this;
internal ScrollBarLastLineButtonAccessibleObject? LastLineButtonAccessibleObject
=> _lastLineButtonAccessibleObject ??= this.TryGetOwnerAs(out ScrollBar? owner) ? new(owner) : null;
internal ScrollBarLastPageButtonAccessibleObject? LastPageButtonAccessibleObject
=> _lastPageButtonAccessibleObject ??= this.TryGetOwnerAs(out ScrollBar? owner) ? new(owner) : null;
internal ScrollBarThumbAccessibleObject? ThumbAccessibleObject
=> _thumbAccessibleObject ??= this.TryGetOwnerAs(out ScrollBar? owner) ? new(owner) : null;
// The maximum value can only be reached programmatically. The value of a scroll bar cannot reach its maximum
// value through user interaction at run time. The maximum value that can be reached through user interaction
// is equal to 1 plus the Maximum property value minus the LargeChange property value.
internal int UIMaximum => this.TryGetOwnerAs(out ScrollBar? owner) ? owner.Maximum - owner.LargeChange + 1 : 0;
private bool ArePageButtonsDisplayed
=> (FirstPageButtonAccessibleObject?.IsDisplayed ?? false)
&& (LastPageButtonAccessibleObject?.IsDisplayed ?? false);
private bool ArePageButtonsHidden
=> !(FirstPageButtonAccessibleObject?.IsDisplayed ?? true)
&& !(LastPageButtonAccessibleObject?.IsDisplayed ?? true);
public override AccessibleObject? GetChild(int index)
{
if (!this.IsOwnerHandleCreated(out ScrollBar? _))
{
return null;
}
return index switch
{
0 => FirstLineButtonAccessibleObject,
1 => (FirstPageButtonAccessibleObject?.IsDisplayed ?? false) ? FirstPageButtonAccessibleObject : ThumbAccessibleObject,
2 => (FirstPageButtonAccessibleObject?.IsDisplayed ?? false)
? ThumbAccessibleObject
: ArePageButtonsHidden ? LastLineButtonAccessibleObject : LastPageButtonAccessibleObject,
3 => ArePageButtonsDisplayed
? LastPageButtonAccessibleObject
: ArePageButtonsHidden ? null : LastLineButtonAccessibleObject,
4 => ArePageButtonsDisplayed ? LastLineButtonAccessibleObject : null,
_ => null
};
}
private protected override bool IsInternal => true;
public override int GetChildCount()
=> this.IsOwnerHandleCreated(out ScrollBar? _)
? ArePageButtonsDisplayed
? 5
: ArePageButtonsHidden ? 3 : 4
: -1;
public override AccessibleObject? HitTest(int x, int y)
{
if (!this.IsOwnerHandleCreated(out ScrollBar? _))
{
return null;
}
Point point = new(x, y);
if (ThumbAccessibleObject?.Bounds.Contains(point) == true)
{
return ThumbAccessibleObject;
}
if (FirstLineButtonAccessibleObject?.Bounds.Contains(point) == true)
{
return FirstLineButtonAccessibleObject;
}
if (FirstPageButtonAccessibleObject?.Bounds.Contains(point) == true)
{
return FirstPageButtonAccessibleObject;
}
if (LastPageButtonAccessibleObject?.Bounds.Contains(point) == true)
{
return LastPageButtonAccessibleObject;
}
if (LastLineButtonAccessibleObject?.Bounds.Contains(point) == true)
{
return LastLineButtonAccessibleObject;
}
return null;
}
internal override IRawElementProviderFragment.Interface? ElementProviderFromPoint(double x, double y)
{
AccessibleObject? element = HitTest((int)x, (int)y);
return element ?? base.ElementProviderFromPoint(x, y);
}
internal override IRawElementProviderFragment.Interface? FragmentNavigate(NavigateDirection direction)
=> direction switch
{
NavigateDirection.NavigateDirection_FirstChild => FirstLineButtonAccessibleObject,
NavigateDirection.NavigateDirection_LastChild => LastLineButtonAccessibleObject,
_ => base.FragmentNavigate(direction)
};
internal override VARIANT GetPropertyValue(UIA_PROPERTY_ID propertyID)
=> propertyID switch
{
// If we don't set a default role for the accessible object
// it will be retrieved from Windows.
// And we don't have a 100% guarantee it will be correct, hence set it ourselves.
UIA_PROPERTY_ID.UIA_ControlTypePropertyId when
this.GetOwnerAccessibleRole() == AccessibleRole.Default
=> (VARIANT)(int)UIA_CONTROLTYPE_ID.UIA_ScrollBarControlTypeId,
UIA_PROPERTY_ID.UIA_HasKeyboardFocusPropertyId => (VARIANT)(this.TryGetOwnerAs(out ScrollBar? owner) && owner.Focused),
UIA_PROPERTY_ID.UIA_RangeValueValuePropertyId => (VARIANT)RangeValue,
UIA_PROPERTY_ID.UIA_RangeValueIsReadOnlyPropertyId => (VARIANT)IsReadOnly,
UIA_PROPERTY_ID.UIA_RangeValueLargeChangePropertyId => (VARIANT)LargeChange,
UIA_PROPERTY_ID.UIA_RangeValueSmallChangePropertyId => (VARIANT)SmallChange,
UIA_PROPERTY_ID.UIA_RangeValueMaximumPropertyId => (VARIANT)Maximum,
UIA_PROPERTY_ID.UIA_RangeValueMinimumPropertyId => (VARIANT)Minimum,
UIA_PROPERTY_ID.UIA_IsRangeValuePatternAvailablePropertyId => (VARIANT)IsPatternSupported(UIA_PATTERN_ID.UIA_RangeValuePatternId),
_ => base.GetPropertyValue(propertyID)
};
internal override bool IsIAccessibleExSupported() => true;
internal override double RangeValue => this.TryGetOwnerAs(out ScrollBar? owner) ? owner.Value : base.RangeValue;
internal override double LargeChange => this.TryGetOwnerAs(out ScrollBar? owner) ? owner.LargeChange : base.LargeChange;
internal override double SmallChange => this.TryGetOwnerAs(out ScrollBar? owner) ? owner.SmallChange : base.SmallChange;
internal override double Maximum => this.TryGetOwnerAs(out ScrollBar? owner) ? owner.Maximum : base.Maximum;
internal override double Minimum => this.TryGetOwnerAs(out ScrollBar? owner) ? owner.Minimum : base.Minimum;
internal override bool IsReadOnly => false;
internal override void SetValue(double newValue)
{
if (!this.IsOwnerHandleCreated(out ScrollBar? owner))
{
return;
}
owner.Value = (int)newValue;
}
internal override bool IsPatternSupported(UIA_PATTERN_ID patternId)
=> patternId switch
{
UIA_PATTERN_ID.UIA_ValuePatternId => true,
UIA_PATTERN_ID.UIA_RangeValuePatternId => true,
_ => base.IsPatternSupported(patternId)
};
}
}
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