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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Drawing;
using Windows.Win32.System.Variant;
using Windows.Win32.UI.Accessibility;
using static System.Windows.Forms.TreeNode;
namespace System.Windows.Forms;
public partial class TreeView
{
internal sealed class TreeViewAccessibleObject : ControlAccessibleObject
{
public TreeViewAccessibleObject(TreeView owningTreeView) : base(owningTreeView) { }
internal override Rectangle BoundingRectangle => this.IsOwnerHandleCreated(out ListBox? owner) ?
owner.GetToolNativeScreenRectangle() : Rectangle.Empty;
internal override IRawElementProviderFragment.Interface? ElementProviderFromPoint(double x, double y)
=> HitTest((int)x, (int)y) ?? base.ElementProviderFromPoint(x, y);
internal override IRawElementProviderFragmentRoot.Interface FragmentRoot => this;
internal override IRawElementProviderFragment.Interface? FragmentNavigate(NavigateDirection direction)
=> direction switch
{
NavigateDirection.NavigateDirection_FirstChild => GetChild(0),
NavigateDirection.NavigateDirection_LastChild => GetChild(GetChildCount() - 1),
_ => base.FragmentNavigate(direction),
};
public override AccessibleObject? GetChild(int index)
=> index >= 0 && index < GetChildCount() && this.TryGetOwnerAs(out TreeView? owningTreeView)
? owningTreeView.Nodes[index].AccessibilityObject
: null;
private protected override bool IsInternal => true;
public override int GetChildCount() =>
this.TryGetOwnerAs(out TreeView? owningTreeView) ? owningTreeView.Nodes.Count : base.GetChildCount();
internal override int GetChildIndex(AccessibleObject? child)
=> child is TreeNodeAccessibleObject node ? node.Index : -1;
internal override VARIANT GetPropertyValue(UIA_PROPERTY_ID propertyID)
=> propertyID switch
{
UIA_PROPERTY_ID.UIA_ControlTypePropertyId => (VARIANT)(int)UIA_CONTROLTYPE_ID.UIA_TreeControlTypeId,
UIA_PROPERTY_ID.UIA_HasKeyboardFocusPropertyId => (VARIANT)(this.TryGetOwnerAs(out TreeView? owningTreeView)
&& owningTreeView.Enabled && owningTreeView.Nodes.Count == 0),
UIA_PROPERTY_ID.UIA_IsEnabledPropertyId => (VARIANT)(this.TryGetOwnerAs(out TreeView? owningTreeView) && owningTreeView.Enabled),
UIA_PROPERTY_ID.UIA_IsKeyboardFocusablePropertyId => (VARIANT)State.HasFlag(AccessibleStates.Focusable),
_ => base.GetPropertyValue(propertyID)
};
public override AccessibleObject? HitTest(int x, int y)
{
if (!this.IsOwnerHandleCreated(out TreeView? owningTreeView))
{
return null;
}
Point p = owningTreeView.PointToClient(new Point(x, y));
TreeNode? node = owningTreeView.GetNodeAt(p);
if (node is not null)
{
return node.AccessibilityObject;
}
return Bounds.Contains(x, y) ? this : null;
}
public override AccessibleStates State
{
get
{
AccessibleStates state = AccessibleStates.Focusable;
if (!this.TryGetOwnerAs(out TreeView? owningTreeView))
{
return AccessibleStates.None;
}
if (owningTreeView.Focused)
{
state |= AccessibleStates.Focused;
}
if (!owningTreeView.Enabled)
{
state |= AccessibleStates.Unavailable;
}
return state;
}
}
internal override bool IsPatternSupported(UIA_PATTERN_ID patternId)
=> patternId switch
{
UIA_PATTERN_ID.UIA_LegacyIAccessiblePatternId => true,
UIA_PATTERN_ID.UIA_SelectionPatternId => true,
_ => base.IsPatternSupported(patternId),
};
#region Selection Pattern
internal override bool IsSelectionRequired => this.TryGetOwnerAs(out TreeView? owningTreeView) &&
owningTreeView.Nodes.Count != 0;
internal override IRawElementProviderSimple.Interface[]? GetSelection()
=> this.IsOwnerHandleCreated(out TreeView? _) && GetSelected() is IRawElementProviderSimple.Interface selected
? [selected]
: [];
#endregion
}
}
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