1 write to _entries
System.Windows.Forms (1)
System\Windows\Forms\Internal\ItemArray.cs (1)
32_entries = [];
19 references to _entries
System.Windows.Forms (19)
System\Windows\Forms\Internal\ItemArray.cs (17)
35internal IReadOnlyList<Entry?> Entries => _entries; 50_entries.Add(entry); 60_entries.Clear(); 90if ((_entries[i].State & stateMask) != 0) 106public int Count => _entries.Count; 123foreach (Entry entry in _entries) 164return _entries[actualIndex].Item; 179return _entries[actualIndex]; 188return (_entries[index].State & stateMask) == stateMask; 199foreach (Entry entry in _entries) 227_entries.Insert(index, item); 249_entries.RemoveAt(index); 258_entries[index].Item = item; 268_entries[index].State |= stateMask; 272_entries[index].State &= ~stateMask; 288return _entries.BinarySearch(index: 0, Count, element, this); 296_entries.Sort(this);
System\Windows\Forms\Internal\ItemArray.EntryEnumerator.cs (2)
50var entry = _items._entries[_current]; 100return _items._entries[_current].Item;