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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.ComponentModel;
using System.Drawing.Design;
namespace System.Windows.Forms.Design;
/// <summary>
/// Provides an editor for filenames.
/// </summary>
[CLSCompliant(false)]
public class FileNameEditor : UITypeEditor
{
private OpenFileDialog? _openFileDialog;
public override object? EditValue(ITypeDescriptorContext? context, IServiceProvider provider, object? value)
{
if (!provider.TryGetService(out IWindowsFormsEditorService? _))
{
return value;
}
if (_openFileDialog is null)
{
_openFileDialog = new OpenFileDialog();
InitializeDialog(_openFileDialog);
}
if (value is string stringValue)
{
_openFileDialog.FileName = stringValue;
}
if (_openFileDialog.ShowDialog() == DialogResult.OK)
{
return _openFileDialog.FileName;
}
return value;
}
/// <inheritdoc />
public override UITypeEditorEditStyle GetEditStyle(ITypeDescriptorContext? context) => UITypeEditorEditStyle.Modal;
/// <summary>
/// Initializes the open file dialog when it is created. This gives you an opportunity to
/// configure the dialog as you please. The default implementation provides a generic file
/// filter and title.
/// </summary>
protected virtual void InitializeDialog(OpenFileDialog openFileDialog)
{
ArgumentNullException.ThrowIfNull(openFileDialog);
openFileDialog.Filter = SR.GenericFileFilter;
openFileDialog.Title = SR.GenericOpenFile;
}
}
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