// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.CodeDom; namespace System.ComponentModel.Design.Serialization; public sealed partial class CodeDomComponentSerializationService : ComponentSerializationService { /// <summary> /// <see cref="CodeDomComponentSerializationService"/> saves state of objects to this class. /// </summary> internal sealed class CodeDomComponentSerializationState { public readonly object? Code; // code gen /// <summary> /// Generated statements coming from the context. /// </summary> public readonly CodeStatementCollection? Context; /// <summary> /// Default properties. /// </summary> public readonly List<string>? Properties; public readonly Dictionary<string, object?>? Resources; /// <summary> /// Events that need to be reset. /// </summary> public readonly List<string>? Events; /// <summary> /// Modifier of the object. /// </summary> public readonly object? Modifier; public CodeDomComponentSerializationState( object? code, CodeStatementCollection? ctxStatements, List<string>? properties, Dictionary<string, object?>? resources, List<string>? events, object? modifier) { Code = code; Context = ctxStatements; Properties = properties; Resources = resources; Events = events; Modifier = modifier; } } } |