15 references to ReaderSignaled
System.Threading (15)
System\Threading\ReaderWriterLock.cs (15)
119(knownState & LockStates.ReaderSignaled) != 0 && 146(knownState & LockStates.CachingEvents) == LockStates.ReaderSignaled) 207Debug.Assert((_state & LockStates.ReaderSignaled) != 0); 225if ((knownState & LockStates.ReaderSignaled) != 0 && 241Interlocked.Add(ref _state, LockStates.Reader - LockStates.ReaderSignaled); 258Debug.Assert((knownState & LockStates.ReaderSignaled) != 0); 264Interlocked.Add(ref _state, -LockStates.ReaderSignaled); 482if ((knownState & (LockStates.ReadersMask | LockStates.ReaderSignaled)) == LockStates.Reader) 522modifyState += LockStates.ReaderSignaled; 549Debug.Assert((_state & LockStates.ReaderSignaled) != 0); 617modifyState += LockStates.ReaderSignaled; 647Debug.Assert((_state & LockStates.ReaderSignaled) != 0); 807modifyState += LockStates.ReaderSignaled; 817Debug.Assert((_state & LockStates.ReaderSignaled) != 0); 1193public const int CachingEvents = ReaderSignaled | WriterSignaled;