17 references to Enqueue
System.Threading.Channels (17)
System\Threading\Channels\BoundedChannel.cs (8)
178ChannelUtilities.Enqueue(ref parent._blockedReadersHead, singleton); 185ChannelUtilities.Enqueue(ref parent._blockedReadersHead, reader); 225ChannelUtilities.Enqueue(ref parent._waitingReadersHead, singleton); 232ChannelUtilities.Enqueue(ref parent._waitingReadersHead, waiter); 503ChannelUtilities.Enqueue(ref parent._waitingWritersHead, singleton); 510ChannelUtilities.Enqueue(ref parent._waitingWritersHead, waiter); 580ChannelUtilities.Enqueue(ref parent._blockedWritersHead, singleton); 590ChannelUtilities.Enqueue(ref parent._blockedWritersHead, writer);
System\Threading\Channels\ChannelUtilities.cs (1)
275Enqueue(ref reserved, current);
System\Threading\Channels\RendezvousChannel.cs (4)
161ChannelUtilities.Enqueue(ref parent._blockedReadersHead, reader); 217ChannelUtilities.Enqueue(ref parent._waitingReadersHead, waiter); 367ChannelUtilities.Enqueue(ref parent._waitingWritersHead, waiter); 404ChannelUtilities.Enqueue(ref parent._blockedWritersHead, writer);
System\Threading\Channels\UnboundedChannel.cs (2)
104ChannelUtilities.Enqueue(ref parent._blockedReadersHead, reader); 172ChannelUtilities.Enqueue(ref parent._waitingReadersHead, waiter);
System\Threading\Channels\UnboundedPriorityChannel.cs (2)
105ChannelUtilities.Enqueue(ref parent._blockedReadersHead, reader); 177ChannelUtilities.Enqueue(ref parent._waitingReadersHead, waiter);