21 references to State
System.ServiceModel.NetFramingBase (21)
System\ServiceModel\Channels\FramingDecoders.cs (16)
474CurrentState = State.ChunkStart; 479CurrentState = State.ChunkStart; 482public State CurrentState { get; private set; } 493if (CurrentState < State.ChunkStart) 511case State.ReadingEnvelopeChunkSize: 520CurrentState = State.EnvelopeEnd; 524CurrentState = State.ChunkStart; 529case State.ChunkStart: 531CurrentState = State.ReadingEnvelopeBytes; 533case State.ReadingEnvelopeBytes: 542CurrentState = State.ChunkEnd; 545case State.ChunkEnd: 547CurrentState = State.ReadingEnvelopeChunkSize; 549case State.EnvelopeEnd: 552CurrentState = State.End; 554case State.End:
System\ServiceModel\Channels\SingletonConnectionReader.cs (5)
250Fx.Assert(_decoder.CurrentState == SingletonMessageDecoder.State.ReadingEnvelopeBytes || _decoder.CurrentState == SingletonMessageDecoder.State.ChunkEnd, ""); 269case SingletonMessageDecoder.State.ChunkStart: 282case SingletonMessageDecoder.State.End: 428|| _decoder.CurrentState != SingletonMessageDecoder.State.End)