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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Collections;
using System.ComponentModel;
using System.Diagnostics;
using System.Xml;
using System.Xml.Schema;
using System.Xml.XPath;
namespace System.Xml.Xsl.Runtime
{
/// <summary>
/// Iterate over all following-sibling content nodes.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public struct FollowingSiblingIterator
{
private XmlNavigatorFilter _filter;
private XPathNavigator _navCurrent;
/// <summary>
/// Initialize the FollowingSiblingIterator.
/// </summary>
public void Create(XPathNavigator context, XmlNavigatorFilter filter)
{
_navCurrent = XmlQueryRuntime.SyncToNavigator(_navCurrent, context);
_filter = filter;
}
/// <summary>
/// Position the iterator on the next following-sibling node. Return true if such a node exists and
/// set Current property. Otherwise, return false (Current property is undefined).
/// </summary>
public bool MoveNext()
{
return _filter.MoveToFollowingSibling(_navCurrent);
}
/// <summary>
/// Return the current result navigator. This is only defined after MoveNext() has returned true.
/// </summary>
public XPathNavigator Current
{
get { return _navCurrent; }
}
}
/// <summary>
/// Iterate over child following-sibling nodes. This is a simple variation on the ContentMergeIterator, so use containment
/// to reuse its code (can't use inheritance with structures).
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public struct FollowingSiblingMergeIterator
{
private ContentMergeIterator _wrapped;
/// <summary>
/// Initialize the FollowingSiblingMergeIterator.
/// </summary>
public void Create(XmlNavigatorFilter filter)
{
_wrapped.Create(filter);
}
/// <summary>
/// Position this iterator to the next content or sibling node. Return IteratorResult.NoMoreNodes if there are
/// no more content or sibling nodes. Return IteratorResult.NeedInputNode if the next input node needs to be
/// fetched first. Return IteratorResult.HaveCurrent if the Current property is set to the next node in the
/// iteration.
/// </summary>
public IteratorResult MoveNext(XPathNavigator navigator)
{
return _wrapped.MoveNext(navigator, false);
}
/// <summary>
/// Return the current result navigator. This is only defined after MoveNext() has returned IteratorResult.HaveCurrent.
/// </summary>
public XPathNavigator Current
{
get { return _wrapped.Current; }
}
}
/// <summary>
/// Iterate over all preceding nodes according to XPath preceding axis rules, returning nodes in reverse
/// document order.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public struct PrecedingSiblingIterator
{
private XmlNavigatorFilter _filter;
private XPathNavigator _navCurrent;
/// <summary>
/// Initialize the PrecedingSiblingIterator.
/// </summary>
public void Create(XPathNavigator context, XmlNavigatorFilter filter)
{
_navCurrent = XmlQueryRuntime.SyncToNavigator(_navCurrent, context);
_filter = filter;
}
/// <summary>
/// Return true if the Current property is set to the next Preceding node in reverse document order.
/// </summary>
public bool MoveNext()
{
return _filter.MoveToPreviousSibling(_navCurrent);
}
/// <summary>
/// Return the current result navigator. This is only defined after MoveNext() has returned true.
/// </summary>
public XPathNavigator Current
{
get { return _navCurrent; }
}
}
/// <summary>
/// Iterate over all preceding-sibling content nodes in document order.
/// </summary>
[EditorBrowsable(EditorBrowsableState.Never)]
public struct PrecedingSiblingDocOrderIterator
{
private XmlNavigatorFilter _filter;
private XPathNavigator _navCurrent, _navEnd;
private bool _needFirst, _useCompPos;
/// <summary>
/// Initialize the PrecedingSiblingDocOrderIterator.
/// </summary>
public void Create(XPathNavigator context, XmlNavigatorFilter filter)
{
_filter = filter;
_navCurrent = XmlQueryRuntime.SyncToNavigator(_navCurrent, context);
_navEnd = XmlQueryRuntime.SyncToNavigator(_navEnd, context);
_needFirst = true;
// If the context node will be filtered out, then use ComparePosition to
// determine when the context node has been passed by. Otherwise, IsSamePosition
// is sufficient to determine when the context node has been reached.
_useCompPos = _filter.IsFiltered(context);
}
/// <summary>
/// Position the iterator on the next preceding-sibling node. Return true if such a node exists and
/// set Current property. Otherwise, return false (Current property is undefined).
/// </summary>
public bool MoveNext()
{
if (_needFirst)
{
// Get first matching preceding-sibling node
if (!_navCurrent.MoveToParent())
return false;
if (!_filter.MoveToContent(_navCurrent))
return false;
_needFirst = false;
}
else
{
// Get next matching preceding-sibling node
if (!_filter.MoveToFollowingSibling(_navCurrent))
return false;
}
// Accept matching sibling only if it precedes navEnd in document order
if (_useCompPos)
return (_navCurrent.ComparePosition(_navEnd) == XmlNodeOrder.Before);
if (_navCurrent.IsSamePosition(_navEnd))
{
// Found the original context node, so iteration is complete. If MoveNext
// is called again, use ComparePosition so that false will continue to be
// returned.
_useCompPos = true;
return false;
}
return true;
}
/// <summary>
/// Return the current result navigator. This is only defined after MoveNext() has returned true.
/// </summary>
public XPathNavigator Current
{
get { return _navCurrent; }
}
}
}
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