| File: System\Xml\Xsl\Runtime\DodSequenceMerge.cs | Web Access |
| Project: src\runtime\src\libraries\System.Private.Xml\src\System.Private.Xml.csproj (System.Private.Xml) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.Xml.XPath; namespace System.Xml.Xsl.Runtime { /// <summary> /// Merges several doc-order-distinct sequences into a single doc-order-distinct sequence. /// </summary> [EditorBrowsable(EditorBrowsableState.Never)] public struct DodSequenceMerge { private IList<XPathNavigator>? _firstSequence; private List<IEnumerator<XPathNavigator>>? _sequencesToMerge; private int _nodeCount; private XmlQueryRuntime _runtime; /// <summary> /// Initialize this instance of DodSequenceMerge. /// </summary> public void Create(XmlQueryRuntime runtime) { _firstSequence = null; _sequencesToMerge = null; _nodeCount = 0; _runtime = runtime; } /// <summary> /// Add a new sequence to the list of sequences to merge. /// </summary> public void AddSequence(IList<XPathNavigator> sequence) { // Ignore empty sequences if (sequence.Count == 0) return; if (_firstSequence == null) { _firstSequence = sequence; } else { if (_sequencesToMerge == null) { _sequencesToMerge = new List<IEnumerator<XPathNavigator>>(); MoveAndInsertSequence(_firstSequence.GetEnumerator()); _nodeCount = _firstSequence.Count; } MoveAndInsertSequence(sequence.GetEnumerator()); _nodeCount += sequence.Count; } } /// <summary> /// Return the fully merged sequence. /// </summary> public IList<XPathNavigator> MergeSequences() { XmlQueryNodeSequence newSequence; // Zero sequences to merge if (_firstSequence == null) return XmlQueryNodeSequence.Empty; // One sequence to merge if (_sequencesToMerge == null || _sequencesToMerge.Count <= 1) return _firstSequence; // Two or more sequences to merge newSequence = new XmlQueryNodeSequence(_nodeCount); while (_sequencesToMerge.Count != 1) { // Save last item in list in temp variable, and remove it from list IEnumerator<XPathNavigator> sequence = _sequencesToMerge[_sequencesToMerge.Count - 1]; _sequencesToMerge.RemoveAt(_sequencesToMerge.Count - 1); // Add current node to merged sequence newSequence.Add(sequence.Current); // Now move to the next node, and re-insert it into the list in reverse document order MoveAndInsertSequence(sequence); } // Add nodes in remaining sequence to end of list Debug.Assert(_sequencesToMerge.Count == 1, "While loop should terminate when count == 1"); do { newSequence.Add(_sequencesToMerge[0].Current); } while (_sequencesToMerge[0].MoveNext()); return newSequence; } /// <summary> /// Move to the next item in the sequence. If there is no next item, then do not /// insert the sequence. Otherwise, call InsertSequence. /// </summary> private void MoveAndInsertSequence(IEnumerator<XPathNavigator> sequence) { if (sequence.MoveNext()) InsertSequence(sequence); } /// <summary> /// Insert the specified sequence into the list of sequences to be merged. /// Insert it in reverse document order with respect to the current nodes in other sequences. /// </summary> private void InsertSequence(IEnumerator<XPathNavigator> sequence) { for (int i = _sequencesToMerge!.Count - 1; i >= 0; i--) { int cmp = _runtime.ComparePosition(sequence.Current, _sequencesToMerge[i].Current); if (cmp == -1) { // Insert after current item _sequencesToMerge.Insert(i + 1, sequence); return; } else if (cmp == 0) { // Found duplicate, so skip the duplicate if (!sequence.MoveNext()) { // No more nodes, so don't insert anything return; } // Next node must be after current node in document order, so don't need to reset loop } } // Insert at beginning of list _sequencesToMerge.Insert(0, sequence); } } }