1 write to uintVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
922data = new() { uintVal = value }
3 references to uintVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
914=> value.vt is VT_UI4 or VT_UINT ? value.data.uintVal : ThrowInvalidCast<uint>();
System.Windows.Forms.Primitives (2)
System\Drawing\ImageExtensions.cs (2)
70paletteHandle = (OLE_HANDLE)variant.data.uintVal; 74OLE_HANDLE handle = (OLE_HANDLE)variant.data.uintVal;