1 write to uintVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
922
data = new() {
uintVal
= value }
3 references to uintVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
914
=> value.vt is VT_UI4 or VT_UINT ? value.data.
uintVal
: ThrowInvalidCast<uint>();
System.Windows.Forms.Primitives (2)
System\Drawing\ImageExtensions.cs (2)
70
paletteHandle = (OLE_HANDLE)variant.data.
uintVal
;
74
OLE_HANDLE handle = (OLE_HANDLE)variant.data.
uintVal
;