2 writes to boolVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
24
variant.data.
boolVal
= value ? VARIANT_BOOL.VARIANT_TRUE : VARIANT_BOOL.VARIANT_FALSE;
System.Windows.Forms.Primitives.Tests (1)
Interop\Oleaut32\VARIANTTests.cs (1)
31
data = new() {
boolVal
= value ? VARIANT_BOOL.VARIANT_TRUE : VARIANT_BOOL.VARIANT_FALSE }
4 references to boolVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
872
=> value.vt == VT_BOOL ? value.data.
boolVal
!= VARIANT_BOOL.VARIANT_FALSE : ThrowInvalidCast<bool>();
System.Windows.Forms (3)
System\Windows\Forms\ActiveX\Control.ActiveXImpl.cs (3)
1290
_activeXState[s_uiDead] = value.data.
boolVal
== VARIANT_BOOL.VARIANT_TRUE;
1302
ibuttonControl.NotifyDefault(value.data.
boolVal
== VARIANT_BOOL.VARIANT_TRUE);
1655
bool uiDead = property.data.
boolVal
== VARIANT_BOOL.VARIANT_TRUE;