2 writes to boolVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
24variant.data.boolVal = value ? VARIANT_BOOL.VARIANT_TRUE : VARIANT_BOOL.VARIANT_FALSE;
System.Windows.Forms.Primitives.Tests (1)
Interop\Oleaut32\VARIANTTests.cs (1)
31data = new() { boolVal = value ? VARIANT_BOOL.VARIANT_TRUE : VARIANT_BOOL.VARIANT_FALSE }
4 references to boolVal
System.Private.Windows.Core (1)
Windows\Win32\System\Variant\VARIANT.cs (1)
872=> value.vt == VT_BOOL ? value.data.boolVal != VARIANT_BOOL.VARIANT_FALSE : ThrowInvalidCast<bool>();
System.Windows.Forms (3)
System\Windows\Forms\ActiveX\Control.ActiveXImpl.cs (3)
1290_activeXState[s_uiDead] = value.data.boolVal == VARIANT_BOOL.VARIANT_TRUE; 1302ibuttonControl.NotifyDefault(value.data.boolVal == VARIANT_BOOL.VARIANT_TRUE); 1655bool uiDead = property.data.boolVal == VARIANT_BOOL.VARIANT_TRUE;