src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.cs (14)
446=> Impl.CreateRotation(radians).AsM3x2();
453=> Impl.CreateRotation(radians, centerPoint).AsM3x2();
459=> Impl.CreateScale(scales).AsM3x2();
466=> Impl.CreateScale(xScale, yScale).AsM3x2();
474=> Impl.CreateScale(xScale, yScale, centerPoint).AsM3x2();
481=> Impl.CreateScale(scales, centerPoint).AsM3x2();
487=> Impl.CreateScale(scale).AsM3x2();
494=> Impl.CreateScale(scale, centerPoint).AsM3x2();
501=> Impl.CreateSkew(radiansX, radiansY).AsM3x2();
509=> Impl.CreateSkew(radiansX, radiansY, centerPoint).AsM3x2();
515=> Impl.CreateTranslation(position).AsM3x2();
522=> Impl.CreateTranslation(xPosition, yPosition).AsM3x2();
531return Impl.Invert(in matrix.AsImpl(), out result.AsImpl());
541=> Impl.Lerp(in matrix1.AsImpl(), in matrix2.AsImpl(), amount).AsM3x2();