17 references to GetLower
System.Numerics.Tensors (8)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IBinaryOperator.cs (1)
2724
HorizontalAggregate<T, TAggregate>(TAggregate.Invoke(x.
GetLower
(), x.GetUpper()));
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IIndexOfOperator.cs (2)
107
Vector128<T> resultLower = result.
GetLower
();
108
Vector128<T> indexLower = resultIndex.
GetLower
();
System\Numerics\Tensors\netcore\TensorPrimitives.FloatHelpers.cs (4)
14
Vector256.Create(ApplyScalar<TOperator>(floats.
GetLower
()), ApplyScalar<TOperator>(floats.GetUpper()));
23
Vector256.Create(ApplyScalar<TOperator>(doubles.
GetLower
()), ApplyScalar<TOperator>(doubles.GetUpper()));
45
(Vector128<float> firstLower, Vector128<float> secondLower) = Apply2xScalar<TOperator>(floats.
GetLower
());
81
(Vector128<double> firstLower, Vector128<double> secondLower) = Apply2xScalar<TOperator>(doubles.
GetLower
());
System\Numerics\Tensors\netcore\TensorPrimitives.LeadingZeroCount.cs (1)
131
return Vector256.Create(Invoke(x.
GetLower
()), Invoke(x.GetUpper()));
System.Private.CoreLib (9)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (1)
2613
result = (TVectorSingle)(object)Vector128.Narrow(value.
GetLower
(), value.GetUpper());
src\libraries\System.Private.CoreLib\src\System\SearchValues\IndexOfAnyAsciiSearcher.cs (2)
221
state.Bitmap = Vector256.Create(state.Bitmap.
GetLower
());
248
state.Bitmap = Vector256.Create(state.Bitmap.
GetLower
());
src\libraries\System.Private.CoreLib\src\System\SearchValues\Strings\Helpers\StringSearchValuesHelper.cs (3)
198
Vector128<ushort> different = Vector128.LoadUnsafe(ref matchStart) ^ Value256.
GetLower
();
220
Vector128<ushort> different = (Vector128.LoadUnsafe(ref matchStart) & ToUpperMask256.
GetLower
()) ^ Value256.
GetLower
();
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (3)
1857
asciiVector.
GetLower
().StoreUnsafe(ref asciiBuffer, 0);
1883
asciiVector.
GetLower
().StoreUnsafe(ref asciiBuffer, currentOffsetInElements);
1936
asciiVector.
GetLower
().StoreUnsafe(ref asciiBuffer, currentOffsetInElements);