43 references to GetLower
Microsoft.ML.CpuMath (13)
AvxIntrinsics.cs (12)
92
Vector128<float> tmp = x.
GetLower
();
235
Vector128<float> sum = Sse.Add(res0.
GetLower
(), GetHigh(in res0));
1058
return Sse.AddScalar(result.
GetLower
(), GetHigh(result)).ToScalar();
1080
Vector128<float> resultPadded = Sse.AddScalar(result256.
GetLower
(), GetHigh(result256));
1125
Vector128<float> resultPadded = Sse.AddScalar(result256.
GetLower
(), GetHigh(result256));
1172
Vector128<float> resultPadded = Sse.AddScalar(result256.
GetLower
(), GetHigh(result256));
1218
Vector128<float> resultPadded = Sse.AddScalar(result256.
GetLower
(), GetHigh(result256));
1265
Vector128<float> resultPadded = Sse.MaxScalar(result256.
GetLower
(), GetHigh(result256));
1311
Vector128<float> resultPadded = Sse.MaxScalar(result256.
GetLower
(), GetHigh(result256));
1362
Vector128<float> resultPadded = Sse.AddScalar(result256.
GetLower
(), GetHigh(result256));
1419
Vector128<float> resultPadded = Sse.AddScalar(result256.
GetLower
(), GetHigh(result256));
1474
Vector128<float> sqDistanceVectorPadded = Sse.AddScalar(sqDistanceVector256.
GetLower
(), GetHigh(sqDistanceVector256));
FactorizationMachine\AvxIntrinsics.cs (1)
143
Sse.StoreScalar(&latentResponse, y.
GetLower
()); // The lowest slot is the response value.
System.Numerics.Tensors (6)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IBinaryOperator.cs (1)
2724
HorizontalAggregate<T, TAggregate>(TAggregate.Invoke(x.
GetLower
(), x.GetUpper()));
System\Numerics\Tensors\netcore\TensorPrimitives.FloatHelpers.cs (4)
14
Vector256.Create(ApplyScalar<TOperator>(floats.
GetLower
()), ApplyScalar<TOperator>(floats.GetUpper()));
23
Vector256.Create(ApplyScalar<TOperator>(doubles.
GetLower
()), ApplyScalar<TOperator>(doubles.GetUpper()));
45
(Vector128<float> firstLower, Vector128<float> secondLower) = Apply2xScalar<TOperator>(floats.
GetLower
());
81
(Vector128<double> firstLower, Vector128<double> secondLower) = Apply2xScalar<TOperator>(doubles.
GetLower
());
System\Numerics\Tensors\netcore\TensorPrimitives.LeadingZeroCount.cs (1)
157
return Vector256.Create(Invoke(x.
GetLower
()), Invoke(x.GetUpper()));
System.Private.CoreLib (24)
src\runtime\src\libraries\System.Private.CoreLib\src\System\MemoryExtensions.MinMax.cs (2)
284
best128 = TMinMax.Compare(best.
GetLower
(), best.GetUpper());
301
best128 = TMinMax.Compare(best256.
GetLower
(), best256.GetUpper());
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (13)
1728
public static Vector256<T> ConcatLowerLower<T>(Vector256<T> left, Vector256<T> right) => Create(left.
GetLower
(), right.
GetLower
());
1733
public static Vector256<T> ConcatUpperLower<T>(Vector256<T> left, Vector256<T> right) => Create(left.GetUpper(), right.
GetLower
());
1743
public static Vector256<T> ConcatLowerUpper<T>(Vector256<T> left, Vector256<T> right) => Create(left.
GetLower
(), right.GetUpper());
1749
Vector128.ZipLower(left.
GetLower
(), right.
GetLower
()),
1750
Vector128.ZipUpper(left.
GetLower
(), right.
GetLower
())
1784
Vector128.UnzipEven(left.
GetLower
(), left.GetUpper()),
1785
Vector128.UnzipEven(right.
GetLower
(), right.GetUpper())
1792
Vector128.UnzipOdd(left.
GetLower
(), left.GetUpper()),
1793
Vector128.UnzipOdd(right.
GetLower
(), right.GetUpper())
1823
Vector128.Reverse(vector.
GetLower
())
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (1)
2618
result = (TVectorSingle)(object)Vector128.Narrow(value.
GetLower
(), value.GetUpper());
src\runtime\src\libraries\System.Private.CoreLib\src\System\SearchValues\IndexOfAnyAsciiSearcher.cs (2)
222
state.Bitmap = Vector256.Create(state.Bitmap.
GetLower
());
249
state.Bitmap = Vector256.Create(state.Bitmap.
GetLower
());
src\runtime\src\libraries\System.Private.CoreLib\src\System\SearchValues\Strings\Helpers\StringSearchValuesHelper.cs (3)
199
Vector128<ushort> different = Vector128.LoadUnsafe(ref matchStart) ^ Value256.
GetLower
();
221
Vector128<ushort> different = (Vector128.LoadUnsafe(ref matchStart) & ToUpperMask256.
GetLower
()) ^ Value256.
GetLower
();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (3)
1862
asciiVector.
GetLower
().StoreUnsafe(ref asciiBuffer, 0);
1888
asciiVector.
GetLower
().StoreUnsafe(ref asciiBuffer, currentOffsetInElements);
1941
asciiVector.
GetLower
().StoreUnsafe(ref asciiBuffer, currentOffsetInElements);