26 references to Create
System.Numerics.Tensors (13)
System\Numerics\Tensors\netcore\TensorPrimitives.BitDecrement.cs (4)
277Vector512<ushort> specialValue = Vector512.Create(NegativeEpsilonBits) & isPositiveZero; 281Vector512<ushort> absValue = bits & Vector512.Create((ushort)0x7FFF); 282Vector512<ushort> isNaN = Vector512.GreaterThan(absValue, Vector512.Create(PositiveInfinityBits)); 283Vector512<ushort> isNegInf = Vector512.Equals(bits, Vector512.Create(NegativeInfinityBits));
System\Numerics\Tensors\netcore\TensorPrimitives.BitIncrement.cs (5)
276Vector512<ushort> isNegativeZero = Vector512.Equals(bits, Vector512.Create(NegativeZeroBits)); 277Vector512<ushort> specialValue = Vector512.Create(EpsilonBits) & isNegativeZero; 281Vector512<ushort> absValue = bits & Vector512.Create((ushort)0x7FFF); 282Vector512<ushort> isNaN = Vector512.GreaterThan(absValue, Vector512.Create(PositiveInfinityBits)); 283Vector512<ushort> isPosInf = Vector512.Equals(bits, Vector512.Create(PositiveInfinityBits));
System\Numerics\Tensors\netcore\TensorPrimitives.PopCount.cs (4)
204Vector512<ushort> c1 = Vector512.Create((ushort)0x5555); 205Vector512<ushort> c2 = Vector512.Create((ushort)0x3333); 206Vector512<ushort> c3 = Vector512.Create((ushort)0x0F0F); 207Vector512<ushort> c4 = Vector512.Create((ushort)0x0101);
System.Private.CoreLib (13)
src\libraries\System.Private.CoreLib\src\System\SearchValues\Strings\SingleStringSearchValuesThreeChars.cs (4)
92Vector512<ushort> ch1 = Vector512.Create(_ch1); 93Vector512<ushort> ch2 = Vector512.Create(_ch2); 94Vector512<ushort> ch3 = Vector512.Create(_ch3); 316Vector512<ushort> caseConversion = Vector512.Create(CaseConversionMask);
src\libraries\System.Private.CoreLib\src\System\SpanHelpers.Char.cs (4)
80Vector512<ushort> ch1 = Vector512.Create((ushort)valueHead); 81Vector512<ushort> ch2 = Vector512.Create(ch2Val); 324Vector512<ushort> ch1 = Vector512.Create((ushort)valueHead); 325Vector512<ushort> ch2 = Vector512.Create((ushort)ch2Val);
src\libraries\System.Private.CoreLib\src\System\String.Manipulation.cs (3)
2102Vector512<ushort> v1 = Vector512.Create((ushort)c); 2103Vector512<ushort> v2 = Vector512.Create((ushort)c2); 2104Vector512<ushort> v3 = Vector512.Create((ushort)c3);
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (2)
1595Vector512<ushort> zeroIsAscii = utf16Vector & Vector512.Create(asciiMask); 1664return (vector.AsUInt16() & Vector512.Create((ushort)0xFF80)) == Vector512<ushort>.Zero;