53 references to Create
Microsoft.AspNetCore.Server.HttpSys (1)
src\aspnetcore\src\Shared\ServerInfrastructure\StringUtilities.cs (1)
166hex = Sse2.And(hex, Vector128.Create((ushort)0xFF).AsByte());
Microsoft.AspNetCore.Server.IIS (1)
src\aspnetcore\src\Shared\ServerInfrastructure\StringUtilities.cs (1)
166hex = Sse2.And(hex, Vector128.Create((ushort)0xFF).AsByte());
Microsoft.AspNetCore.Server.Kestrel.Core (1)
src\aspnetcore\src\Shared\ServerInfrastructure\StringUtilities.cs (1)
166hex = Sse2.And(hex, Vector128.Create((ushort)0xFF).AsByte());
Microsoft.AspNetCore.Server.Kestrel.Transport.Quic (1)
src\aspnetcore\src\Shared\ServerInfrastructure\StringUtilities.cs (1)
166hex = Sse2.And(hex, Vector128.Create((ushort)0xFF).AsByte());
System.Numerics.Tensors (14)
System\Numerics\Tensors\netcore\TensorPrimitives.BitDecrement.cs (4)
221Vector128<ushort> specialValue = Vector128.Create(NegativeEpsilonBits) & isPositiveZero; 225Vector128<ushort> absValue = bits & Vector128.Create((ushort)0x7FFF); 226Vector128<ushort> isNaN = Vector128.GreaterThan(absValue, Vector128.Create(PositiveInfinityBits)); 227Vector128<ushort> isNegInf = Vector128.Equals(bits, Vector128.Create(NegativeInfinityBits));
System\Numerics\Tensors\netcore\TensorPrimitives.BitIncrement.cs (5)
220Vector128<ushort> isNegativeZero = Vector128.Equals(bits, Vector128.Create(NegativeZeroBits)); 221Vector128<ushort> specialValue = Vector128.Create(EpsilonBits) & isNegativeZero; 225Vector128<ushort> absValue = bits & Vector128.Create((ushort)0x7FFF); 226Vector128<ushort> isNaN = Vector128.GreaterThan(absValue, Vector128.Create(PositiveInfinityBits)); 227Vector128<ushort> isPosInf = Vector128.Equals(bits, Vector128.Create(PositiveInfinityBits));
System\Numerics\Tensors\netcore\TensorPrimitives.LeadingZeroCount.cs (1)
112return (Vector128.Create((ushort)16) - PopCountOperator<ushort>.Invoke(v)).As<ushort, T>();
System\Numerics\Tensors\netcore\TensorPrimitives.PopCount.cs (4)
108Vector128<ushort> c1 = Vector128.Create((ushort)0x5555); 109Vector128<ushort> c2 = Vector128.Create((ushort)0x3333); 110Vector128<ushort> c3 = Vector128.Create((ushort)0x0F0F); 111Vector128<ushort> c4 = Vector128.Create((ushort)0x0101);
System.Private.CoreLib (35)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Buffers\Text\Base64Helper\Base64DecoderHelper.cs (1)
1303Vector128<ushort> evens = Vector128.ShiftLeft(u & Vector128.Create((ushort)0x00FF), 6);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Globalization\Ordinal.cs (4)
525Vector128<ushort> ch1 = Vector128.Create((ushort)valueChar); 526Vector128<ushort> ch2 = Vector128.Create((ushort)valueCharU); 537Vector128<ushort> cmpCh2 = Vector128.Equals(ch2, Vector128.BitwiseOr(Vector128.LoadUnsafe(ref searchSpace, (nuint)(offset + ch1ch2Distance)), Vector128.Create((ushort)0x20))); 538Vector128<ushort> cmpCh1 = Vector128.Equals(ch1, Vector128.BitwiseOr(Vector128.LoadUnsafe(ref searchSpace, (nuint)offset), Vector128.Create((ushort)0x20)));
src\runtime\src\libraries\System.Private.CoreLib\src\System\SearchValues\IndexOfAnyAsciiSearcher.cs (2)
1393Vector128<short> lowerMin = Vector128.Min(lower, Vector128.Create((ushort)255)).AsInt16(); 1394Vector128<short> upperMin = Vector128.Min(upper, Vector128.Create((ushort)255)).AsInt16();
src\runtime\src\libraries\System.Private.CoreLib\src\System\SearchValues\ProbabilisticMap.cs (4)
234sourceLower = Sse2.PackUnsignedSaturate((source0 & Vector128.Create((ushort)255)).AsInt16(), (source1 & Vector128.Create((ushort)255)).AsInt16()); 244sourceLower = PackedSimd.ConvertNarrowingSaturateUnsigned((source0 & Vector128.Create((ushort)255)).AsInt16(), (source1 & Vector128.Create((ushort)255)).AsInt16());
src\runtime\src\libraries\System.Private.CoreLib\src\System\SearchValues\Strings\SingleStringSearchValuesThreeChars.cs (4)
187Vector128<ushort> ch1 = Vector128.Create(_ch1); 188Vector128<ushort> ch2 = Vector128.Create(_ch2); 189Vector128<ushort> ch3 = Vector128.Create(_ch3); 269Vector128<ushort> caseConversion = Vector128.Create(CaseConversionMask);
src\runtime\src\libraries\System.Private.CoreLib\src\System\SpanHelpers.Char.cs (4)
210Vector128<ushort> ch1 = Vector128.Create((ushort)valueHead); 211Vector128<ushort> ch2 = Vector128.Create(ch2Val); 425Vector128<ushort> ch1 = Vector128.Create((ushort)value); 426Vector128<ushort> ch2 = Vector128.Create((ushort)ch2Val);
src\runtime\src\libraries\System.Private.CoreLib\src\System\String.Manipulation.cs (3)
2319Vector128<ushort> v1 = Vector128.Create((ushort)c); 2320Vector128<ushort> v2 = Vector128.Create((ushort)c2); 2321Vector128<ushort> v3 = Vector128.Create((ushort)c3);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (8)
377Vector128.Create((ushort)0x1001).AsByte() : 378Vector128.Create((ushort)0x0110).AsByte(); 1126Vector128<ushort> asciiMaskForAddSaturate = Vector128.Create((ushort)0x7F80); 1153Vector128<ushort> largestAsciiValue = Vector128.Create((ushort)0x007F); 1555Vector128<ushort> zeroIsAscii = utf16Vector & Vector128.Create(asciiMask); 1561Vector128<ushort> asciiMaskForAddSaturate = Vector128.Create((ushort)0x7F80); 1577Vector128<ushort> zeroIsAscii = utf16Vector & Vector128.Create(asciiMask); 1630(vector.AsUInt16() & Vector128.Create((ushort)0xFF80)) == Vector128<ushort>.Zero;
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Latin1Utility.cs (3)
201Vector128<ushort> latin1MaskForTestZ = Vector128.Create((ushort)0xFF00); // used for PTEST on supported hardware 202Vector128<ushort> latin1MaskForAddSaturate = Vector128.Create((ushort)0x7F00); // used for PADDUSW 785Vector128<ushort> latin1MaskForAddSaturate = Vector128.Create((ushort)0x7F00); // used for PADDUSW
src\runtime\src\libraries\System.Private.CoreLib\src\System\Text\Unicode\Utf8Utility.Validation.cs (2)
133Vector128.Create((ushort)0x1001).AsByte() : 134Vector128.Create((ushort)0x0110).AsByte();