29 references to Create
System.Numerics.Tensors (4)
System\Numerics\Tensors\netcore\TensorPrimitives.PopCount.cs (4)
156
Vector256<ushort> c1 = Vector256.
Create
((ushort)0x5555);
157
Vector256<ushort> c2 = Vector256.
Create
((ushort)0x3333);
158
Vector256<ushort> c3 = Vector256.
Create
((ushort)0x0F0F);
159
Vector256<ushort> c4 = Vector256.
Create
((ushort)0x0101);
System.Private.CoreLib (25)
src\libraries\System.Private.CoreLib\src\System\Globalization\Ordinal.cs (4)
458
Vector256<ushort> ch1 = Vector256.
Create
((ushort)valueChar);
459
Vector256<ushort> ch2 = Vector256.
Create
((ushort)valueCharU);
470
Vector256<ushort> cmpCh2 = Vector256.Equals(ch2, Vector256.BitwiseOr(Vector256.LoadUnsafe(ref searchSpace, (nuint)(offset + ch1ch2Distance)), Vector256.
Create
((ushort)0x20)));
471
Vector256<ushort> cmpCh1 = Vector256.Equals(ch1, Vector256.BitwiseOr(Vector256.LoadUnsafe(ref searchSpace, (nuint)offset), Vector256.
Create
((ushort)0x20)));
src\libraries\System.Private.CoreLib\src\System\SearchValues\IndexOfAnyAsciiSearcher.cs (2)
1393
Vector256.Min(lower, Vector256.
Create
((ushort)255)).AsInt16(),
1394
Vector256.Min(upper, Vector256.
Create
((ushort)255)).AsInt16());
src\libraries\System.Private.CoreLib\src\System\SearchValues\ProbabilisticMap.cs (2)
184
(source0 & Vector256.
Create
((ushort)255)).AsInt16(),
185
(source1 & Vector256.
Create
((ushort)255)).AsInt16());
src\libraries\System.Private.CoreLib\src\System\SearchValues\Strings\Helpers\StringSearchValuesHelper.cs (4)
174
Vector256.GreaterThanOrEqual(Value256, Vector256.
Create
((ushort)'A')) &
175
Vector256.LessThanOrEqual(Value256, Vector256.
Create
((ushort)'Z'));
177
ToUpperMask256 = Vector256.ConditionalSelect(isAsciiLetter, Vector256.
Create
(unchecked((ushort)~0x20)), Vector256.
Create
(ushort.MaxValue));
src\libraries\System.Private.CoreLib\src\System\SearchValues\Strings\SingleStringSearchValuesThreeChars.cs (4)
141
Vector256<ushort> ch1 = Vector256.
Create
(_ch1);
142
Vector256<ushort> ch2 = Vector256.
Create
(_ch2);
143
Vector256<ushort> ch3 = Vector256.
Create
(_ch3);
294
Vector256<ushort> caseConversion = Vector256.
Create
(CaseConversionMask);
src\libraries\System.Private.CoreLib\src\System\SpanHelpers.Char.cs (4)
147
Vector256<ushort> ch1 = Vector256.
Create
((ushort)valueHead);
148
Vector256<ushort> ch2 = Vector256.
Create
(ch2Val);
374
Vector256<ushort> ch1 = Vector256.
Create
((ushort)valueHead);
375
Vector256<ushort> ch2 = Vector256.
Create
((ushort)ch2Val);
src\libraries\System.Private.CoreLib\src\System\String.Manipulation.cs (3)
2074
Vector256<ushort> v1 = Vector256.
Create
((ushort)c);
2075
Vector256<ushort> v2 = Vector256.
Create
((ushort)c2);
2076
Vector256<ushort> v3 = Vector256.
Create
((ushort)c3);
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (2)
1583
Vector256<ushort> zeroIsAscii = utf16Vector & Vector256.
Create
(asciiMask);
1645
return (vector.AsUInt16() & Vector256.
Create
((ushort)0xFF80)) == Vector256<ushort>.Zero;