9 references to IsPositive
System.Numerics.Tensors (7)
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMax.cs (1)
68Vector256<T> equalResult = Vector256.IsPositive(x) & Vector256.IsNegative(y);
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMaxMagnitude.cs (2)
91Vector256<T> equalResult = Vector256.IsPositive(x) & Vector256.IsNegative(y); 101Vector256<T> equalResult = Vector256.IsPositive(x) & Vector256.IsNegative(y);
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMin.cs (1)
67Vector256<T> equalResult = Vector256.IsNegative(x) & Vector256.IsPositive(y);
System\Numerics\Tensors\netcore\TensorPrimitives.IndexOfMinMagnitude.cs (2)
91Vector256<T> equalResult = Vector256.IsNegative(x) & Vector256.IsPositive(y); 101Vector256<T> equalResult = Vector256.IsNegative(x) & Vector256.IsPositive(y);
System\Numerics\Tensors\netcore\TensorPrimitives.IsPositive.cs (1)
51public static Vector256<T> Invoke(Vector256<T> x) => Vector256.IsPositive<T>(x);
System.Private.CoreLib (2)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256_1.cs (1)
669static Vector256<T> ISimdVector<Vector256<T>, T>.IsPositive(Vector256<T> vector) => Vector256.IsPositive(vector);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector512.cs (1)
2418/// <inheritdoc cref="Vector256.IsPositive{T}(Vector256{T})" />