16 references to RotationEpsilon
System.Private.CoreLib (16)
src\libraries\System.Private.CoreLib\src\System\Numerics\Matrix3x2.Impl.cs (16)
208
if (radians > -
RotationEpsilon
&& radians <
RotationEpsilon
)
214
else if (radians > float.Pi / 2 -
RotationEpsilon
&& radians < float.Pi / 2 +
RotationEpsilon
)
220
else if (radians < -float.Pi +
RotationEpsilon
|| radians > float.Pi -
RotationEpsilon
)
226
else if (radians > -float.Pi / 2 -
RotationEpsilon
&& radians < -float.Pi / 2 +
RotationEpsilon
)
258
if (radians > -
RotationEpsilon
&& radians <
RotationEpsilon
)
264
else if (radians > float.Pi / 2 -
RotationEpsilon
&& radians < float.Pi / 2 +
RotationEpsilon
)
270
else if (radians < -float.Pi +
RotationEpsilon
|| radians > float.Pi -
RotationEpsilon
)
276
else if (radians > -float.Pi / 2 -
RotationEpsilon
&& radians < -float.Pi / 2 +
RotationEpsilon
)