27 references to IsSupported
Microsoft.ML.CpuMath (17)
CpuMathUtils.netcoreapp.cs (13)
29=> Avx.IsSupported ? Vector256Alignment : (Sse.IsSupported ? Vector128Alignment : FloatAlignment); 44if (Avx.IsSupported) 131if (Avx.IsSupported) 178else if (Avx.IsSupported) 215else if (Avx.IsSupported) 251else if (Avx.IsSupported) 281else if (Avx.IsSupported) 311else if (Avx.IsSupported) 344else if (Avx.IsSupported) 378else if (Avx.IsSupported) 417else if (Avx.IsSupported) 548else if (Avx.IsSupported) 591else if (Avx.IsSupported)
FactorizationMachine\AvxIntrinsics.cs (2)
52Contracts.Assert(Avx.IsSupported); 153Contracts.Assert(Avx.IsSupported);
FactorizationMachine\FactorizationMachineInterface.netcoreapp.cs (2)
33if (Avx.IsSupported) 65if (Avx.IsSupported)
System.Numerics.Tensors (2)
System\Numerics\Tensors\netcore\TensorPrimitives.Reciprocal.cs (2)
162if (Avx.IsSupported) 228if (Avx.IsSupported)
System.Private.CoreLib (8)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
1253if (Avx.IsSupported)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\VectorMath.cs (2)
2606if (Avx.IsSupported) 2923if (Avx.IsSupported)
src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\X86\Avx.cs (1)
19public static new bool IsSupported { get => IsSupported; }
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.cs (1)
116if (Avx.IsSupported)
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Equality.cs (2)
95else if (Avx.IsSupported && length >= (uint)Vector256<TLeft>.Count) 306else if (Avx.IsSupported && length >= (uint)Vector256<TRight>.Count)
src\libraries\System.Private.CoreLib\src\System\Text\Ascii.Utility.cs (1)
1640Avx.IsSupported ? (vector.AsByte() & Vector256.Create((byte)0x80)) == Vector256<byte>.Zero: