15 references to IsZero
System.Numerics.Tensors (3)
System\Numerics\Tensors\netcore\TensorPrimitives.BitDecrement.cs (3)
56Vector128<uint> isPositiveZero = Vector128.IsZero(xFloat).AsUInt32(); 78Vector128<ulong> isPositiveZero = Vector128.IsZero(xDouble).AsUInt64(); 220Vector128<ushort> isPositiveZero = Vector128.IsZero(bits);
System.Private.CoreLib (12)
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector.cs (1)
1929/// <inheritdoc cref="Vector128.IsZero{T}(Vector128{T})" />
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector2.cs (1)
650public static Vector2 IsZero(Vector2 vector) => Vector128.IsZero(vector.AsVector128Unsafe()).AsVector2();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector3.cs (1)
686public static Vector3 IsZero(Vector3 vector) => Vector128.IsZero(vector.AsVector128Unsafe()).AsVector3();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Numerics\Vector4.cs (2)
754/// <inheritdoc cref="Vector128.IsZero{T}(Vector128{T})" /> 757public static Vector4 IsZero(Vector4 vector) => Vector128.IsZero(vector.AsVector128()).AsVector4();
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128_1.cs (1)
692static Vector128<T> ISimdVector<Vector128<T>, T>.IsZero(Vector128<T> vector) => Vector128.IsZero(vector);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector128.cs (5)
2165return IsZero(vector & Vector128<T>.One); 2175return ~IsZero(AndNot(Create<uint>(float.PositiveInfinityBits), vector.AsUInt32())).As<uint, T>(); 2179return ~IsZero(AndNot(Create<ulong>(double.PositiveInfinityBits), vector.AsUInt64())).As<ulong, T>(); 2272return ~IsZero(vector); 2288return ~IsZero(vector & Vector128<T>.One);
src\runtime\src\libraries\System.Private.CoreLib\src\System\Runtime\Intrinsics\Vector256.cs (1)
2438/// <inheritdoc cref="Vector128.IsZero{T}(Vector128{T})" />