| File: System\Numerics\Tensors\netcore\TensorPrimitives.Sin.cs | Web Access |
| Project: src\runtime\src\libraries\System.Numerics.Tensors\src\System.Numerics.Tensors.csproj (System.Numerics.Tensors) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Diagnostics; using System.Runtime.Intrinsics; namespace System.Numerics.Tensors { public static partial class TensorPrimitives { /// <summary>Computes the element-wise sine of the value in the specified tensor.</summary> /// <param name="x">The tensor, represented as a span.</param> /// <param name="destination">The destination tensor, represented as a span.</param> /// <exception cref="ArgumentException">Destination is too short.</exception> /// <exception cref="ArgumentException"><paramref name="x"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception> /// <remarks> /// <para> /// This method effectively computes <c><paramref name="destination" />[i] = <typeparamref name="T"/>.Sin(<paramref name="x" />[i])</c>. /// </para> /// <para> /// The angles in x must be in radians. Use <see cref="M:System.Single.DegreesToRadians(System.Single)"/> or multiply by <typeparamref name="T"/>.Pi/180 to convert degrees to radians. /// </para> /// <para> /// This method may call into the underlying C runtime or employ instructions specific to the current architecture. Exact results may differ between different /// operating systems or architectures. /// </para> /// </remarks> public static void Sin<T>(ReadOnlySpan<T> x, Span<T> destination) where T : ITrigonometricFunctions<T> { if (typeof(T) == typeof(Half) && TryUnaryInvokeHalfAsInt16<T, SinOperator<float>>(x, destination)) { return; } InvokeSpanIntoSpan<T, SinOperator<T>>(x, destination); } /// <summary>T.Sin(x)</summary> internal readonly struct SinOperator<T> : IUnaryOperator<T, T> where T : ITrigonometricFunctions<T> { // This code is based on `vrs4_sin` and `vrd2_sin` from amd/aocl-libm-ose // Copyright (C) 2019-2020 Advanced Micro Devices, Inc. All rights reserved. // // Licensed under the BSD 3-Clause "New" or "Revised" License // See THIRD-PARTY-NOTICES.TXT for the full license text // Implementation notes from amd/aocl-libm-ose: // ----------------------------------------------------------------- // Convert given x into the form // |x| = N * pi + f where N is an integer and f lies in [-pi/2,pi/2] // N is obtained by : N = round(x/pi) // f is obtained by : f = abs(x)-N*pi // sin(x) = sin(N * pi + f) = sin(N * pi)*cos(f) + cos(N*pi)*sin(f) // sin(x) = sign(x)*sin(f)*(-1)**N // // The term sin(f) can be approximated by using a polynomial public static bool Vectorizable => (typeof(T) == typeof(float)) || (typeof(T) == typeof(double)); public static T Invoke(T x) => T.Sin(x); public static Vector128<T> Invoke(Vector128<T> x) { if (typeof(T) == typeof(double)) { return Vector128.Sin(x.AsDouble()).As<double, T>(); } else { Debug.Assert(typeof(T) == typeof(float)); return Vector128.Sin(x.AsSingle()).As<float, T>(); } } public static Vector256<T> Invoke(Vector256<T> x) { if (typeof(T) == typeof(double)) { return Vector256.Sin(x.AsDouble()).As<double, T>(); } else { Debug.Assert(typeof(T) == typeof(float)); return Vector256.Sin(x.AsSingle()).As<float, T>(); } } public static Vector512<T> Invoke(Vector512<T> x) { if (typeof(T) == typeof(double)) { return Vector512.Sin(x.AsDouble()).As<double, T>(); } else { Debug.Assert(typeof(T) == typeof(float)); return Vector512.Sin(x.AsSingle()).As<float, T>(); } } } // These are still used by SinPiOperator private readonly struct SinOperatorSingle { internal const uint MaxVectorizedValue = 0x49800000u; internal const uint SignMask = 0x7FFFFFFFu; } private readonly struct SinOperatorDouble { internal const ulong SignMask = 0x7FFFFFFFFFFFFFFFul; internal const ulong MaxVectorizedValue = 0x4160000000000000ul; } } }