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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Diagnostics;
using System.Reflection.Metadata.Ecma335;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
namespace System.Numerics.Tensors
{
public static partial class TensorPrimitives
{
/// <summary>Computes for each value in the specified tensor whether it's finite.</summary>
/// <param name="x">The tensor, represented as a span.</param>
/// <param name="destination">The destination tensor, represented as a span.</param>
/// <exception cref="ArgumentException">Destination is too short.</exception>
/// <exception cref="ArgumentException"><paramref name="x"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception>
/// <remarks>
/// This method effectively computes <c><paramref name="destination" />[i] = <typeparamref name="T"/>.IsFinite(<paramref name="x" />[i])</c>.
/// </remarks>
public static void IsFinite<T>(ReadOnlySpan<T> x, Span<bool> destination)
where T : INumberBase<T>
{
if (AlwaysFinite<T>())
{
if (x.Length > destination.Length)
{
ThrowHelper.ThrowArgument_DestinationTooShort();
}
destination.Slice(0, x.Length).Fill(true);
return;
}
InvokeSpanIntoSpan<T, IsFiniteOperator<T>>(x, destination);
}
/// <summary>Computes whether all of the values in the specified tensor are finite.</summary>
/// <param name="x">The tensor, represented as a span.</param>
/// <returns>
/// <see langword="true"/> if all of the values in <paramref name="x"/> are finite; otherwise, <see langword="false"/>.
/// If <paramref name="x"/> is empty, <see langword="false"/> is returned.
/// </returns>
public static bool IsFiniteAll<T>(ReadOnlySpan<T> x)
where T : INumberBase<T> =>
!x.IsEmpty &&
(AlwaysFinite<T>() || All<T, IsFiniteOperator<T>>(x));
/// <summary>Computes whether any of the values in the specified tensor is finite.</summary>
/// <param name="x">The tensor, represented as a span.</param>
/// <returns>
/// <see langword="true"/> if any of the values in <paramref name="x"/> is finite; otherwise, <see langword="false"/>.
/// If <paramref name="x"/> is empty, <see langword="false"/> is returned.
/// </returns>
public static bool IsFiniteAny<T>(ReadOnlySpan<T> x)
where T : INumberBase<T> =>
!x.IsEmpty &&
(AlwaysFinite<T>() || Any<T, IsFiniteOperator<T>>(x));
/// <summary>Gets whether all values of the specified type are always finite.</summary>
private static bool AlwaysFinite<T>() =>
IsPrimitiveBinaryInteger<T>() ||
typeof(T) == typeof(decimal);
/// <summary>T.IsFinite(x)</summary>
private readonly struct IsFiniteOperator<T> : IBooleanUnaryOperator<T>
where T : INumberBase<T>
{
public static bool Vectorizable => true;
public static bool Invoke(T x) => T.IsFinite(x);
#if NET10_0_OR_GREATER
public static Vector128<T> Invoke(Vector128<T> x) => Vector128.IsFinite(x);
public static Vector256<T> Invoke(Vector256<T> x) => Vector256.IsFinite(x);
public static Vector512<T> Invoke(Vector512<T> x) => Vector512.IsFinite(x);
#else
public static Vector128<T> Invoke(Vector128<T> x)
{
if (typeof(T) == typeof(float))
{
Vector128<uint> positiveInfinityBits = Vector128.Create(0x7F80_0000u);
return (~Vector128.Equals(~x.AsUInt32() & positiveInfinityBits, Vector128<uint>.Zero)).As<uint, T>();
}
if (typeof(T) == typeof(double))
{
Vector128<ulong> positiveInfinityBits = Vector128.Create<ulong>(0x7FF0_0000_0000_0000u);
return (~Vector128.Equals(~x.AsUInt64() & positiveInfinityBits, Vector128<ulong>.Zero)).As<ulong, T>();
}
return Vector128<T>.AllBitsSet;
}
public static Vector256<T> Invoke(Vector256<T> x)
{
if (typeof(T) == typeof(float))
{
Vector256<uint> positiveInfinityBits = Vector256.Create(0x7F80_0000u);
return (~Vector256.Equals(~x.AsUInt32() & positiveInfinityBits, Vector256<uint>.Zero)).As<uint, T>();
}
if (typeof(T) == typeof(double))
{
Vector256<ulong> positiveInfinityBits = Vector256.Create<ulong>(0x7FF0_0000_0000_0000u);
return (~Vector256.Equals(~x.AsUInt64() & positiveInfinityBits, Vector256<ulong>.Zero)).As<ulong, T>();
}
return Vector256<T>.AllBitsSet;
}
public static Vector512<T> Invoke(Vector512<T> x)
{
if (typeof(T) == typeof(float))
{
Vector512<uint> positiveInfinityBits = Vector512.Create(0x7F80_0000u);
return (~Vector512.Equals(~x.AsUInt32() & positiveInfinityBits, Vector512<uint>.Zero)).As<uint, T>();
}
if (typeof(T) == typeof(double))
{
Vector512<ulong> positiveInfinityBits = Vector512.Create<ulong>(0x7FF0_0000_0000_0000u);
return (~Vector512.Equals(~x.AsUInt64() & positiveInfinityBits, Vector512<ulong>.Zero)).As<ulong, T>();
}
return Vector512<T>.AllBitsSet;
}
#endif
}
}
}
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