| File: System\Numerics\Tensors\netcore\TensorPrimitives.DegreesToRadians.cs | Web Access |
| Project: src\runtime\src\libraries\System.Numerics.Tensors\src\System.Numerics.Tensors.csproj (System.Numerics.Tensors) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Diagnostics; using System.Runtime.Intrinsics; namespace System.Numerics.Tensors { public static partial class TensorPrimitives { /// <summary>Computes the element-wise conversion of each number of degrees in the specified tensor to radians.</summary> /// <param name="x">The tensor, represented as a span.</param> /// <param name="destination">The destination tensor, represented as a span.</param> /// <exception cref="ArgumentException">Destination is too short.</exception> /// <exception cref="ArgumentException"><paramref name="x"/> and <paramref name="destination"/> reference overlapping memory locations and do not begin at the same location.</exception> /// <remarks> /// <para> /// This method effectively computes <c><paramref name="destination" />[i] = <typeparamref name="T"/>.DegreesToRadians(<paramref name="x" />[i])</c>. /// </para> /// </remarks> public static void DegreesToRadians<T>(ReadOnlySpan<T> x, Span<T> destination) where T : ITrigonometricFunctions<T> { if (typeof(T) == typeof(Half) && TryUnaryInvokeHalfAsInt16<T, DegreesToRadiansOperator<float>>(x, destination)) { return; } InvokeSpanIntoSpan<T, DegreesToRadiansOperator<T>>(x, destination); } /// <summary>T.DegreesToRadians(x)</summary> private readonly struct DegreesToRadiansOperator<T> : IUnaryOperator<T, T> where T : ITrigonometricFunctions<T> { public static bool Vectorizable => true; public static T Invoke(T x) => T.DegreesToRadians(x); public static Vector128<T> Invoke(Vector128<T> x) { if (typeof(T) == typeof(double)) { return Vector128.DegreesToRadians(x.AsDouble()).As<double, T>(); } else { Debug.Assert(typeof(T) == typeof(float)); return Vector128.DegreesToRadians(x.AsSingle()).As<float, T>(); } } public static Vector256<T> Invoke(Vector256<T> x) { if (typeof(T) == typeof(double)) { return Vector256.DegreesToRadians(x.AsDouble()).As<double, T>(); } else { Debug.Assert(typeof(T) == typeof(float)); return Vector256.DegreesToRadians(x.AsSingle()).As<float, T>(); } } public static Vector512<T> Invoke(Vector512<T> x) { if (typeof(T) == typeof(double)) { return Vector512.DegreesToRadians(x.AsDouble()).As<double, T>(); } else { Debug.Assert(typeof(T) == typeof(float)); return Vector512.DegreesToRadians(x.AsSingle()).As<float, T>(); } } } } }