// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Diagnostics; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Intrinsics; namespace System.Numerics.Tensors { public static unsafe partial class TensorPrimitives { /// <summary>Operator that takes one input value and returns a single value.</summary> /// <remarks>The input type must be twice the size of the output type.</remarks> private interface IUnaryTwoToOneOperator<TInput, TOutput> { static abstract bool Vectorizable { get; } static abstract TOutput Invoke(TInput x); static abstract Vector128<TOutput> Invoke(Vector128<TInput> lower, Vector128<TInput> upper); static abstract Vector256<TOutput> Invoke(Vector256<TInput> lower, Vector256<TInput> upper); static abstract Vector512<TOutput> Invoke(Vector512<TInput> lower, Vector512<TInput> upper); } /// <summary>Performs an element-wise operation on <paramref name="x"/> and writes the results to <paramref name="destination"/>.</summary> /// <typeparam name="TInput">The element input type.</typeparam> /// <typeparam name="TOutput">The element output type. Must be the same size as TInput if TInput and TOutput both support vectorization.</typeparam> /// <typeparam name="TUnaryOperator">Specifies the operation to perform on each element loaded from <paramref name="x"/>.</typeparam> /// <remarks>This should only be used when it's known that TInput/TOutput are vectorizable and the size of TInput is twice that of TOutput.</remarks> private static void InvokeSpanIntoSpan_2to1<TInput, TOutput, TUnaryOperator>( ReadOnlySpan<TInput> x, Span<TOutput> destination) where TUnaryOperator : struct, IUnaryTwoToOneOperator<TInput, TOutput> { Debug.Assert(sizeof(TInput) == sizeof(TOutput) * 2); if (x.Length > destination.Length) { ThrowHelper.ThrowArgument_DestinationTooShort(); } ref TInput xRef = ref MemoryMarshal.GetReference(x); ref TOutput destinationRef = ref MemoryMarshal.GetReference(destination); int i = 0, twoVectorsFromEnd; if (Vector512.IsHardwareAccelerated && TUnaryOperator.Vectorizable) { Debug.Assert(Vector512<TInput>.IsSupported); Debug.Assert(Vector512<TOutput>.IsSupported); twoVectorsFromEnd = x.Length - (Vector512<TInput>.Count * 2); if (i <= twoVectorsFromEnd) { // Loop handling two input vectors / one output vector at a time. do { TUnaryOperator.Invoke( Vector512.LoadUnsafe(ref xRef, (uint)i), Vector512.LoadUnsafe(ref xRef, (uint)(i + Vector512<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i); i += Vector512<TInput>.Count * 2; } while (i <= twoVectorsFromEnd); // Handle any remaining elements with final vectors. if (i != x.Length) { i = x.Length - (Vector512<TInput>.Count * 2); TUnaryOperator.Invoke( Vector512.LoadUnsafe(ref xRef, (uint)i), Vector512.LoadUnsafe(ref xRef, (uint)(i + Vector512<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i); } return; } } if (Vector256.IsHardwareAccelerated && TUnaryOperator.Vectorizable) { Debug.Assert(Vector256<TInput>.IsSupported); Debug.Assert(Vector256<TOutput>.IsSupported); twoVectorsFromEnd = x.Length - (Vector256<TInput>.Count * 2); if (i <= twoVectorsFromEnd) { // Loop handling two input vectors / one output vector at a time. do { TUnaryOperator.Invoke( Vector256.LoadUnsafe(ref xRef, (uint)i), Vector256.LoadUnsafe(ref xRef, (uint)(i + Vector256<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i); i += Vector256<TInput>.Count * 2; } while (i <= twoVectorsFromEnd); // Handle any remaining elements with final vectors. if (i != x.Length) { i = x.Length - (Vector256<TInput>.Count * 2); TUnaryOperator.Invoke( Vector256.LoadUnsafe(ref xRef, (uint)i), Vector256.LoadUnsafe(ref xRef, (uint)(i + Vector256<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i); } return; } } if (Vector128.IsHardwareAccelerated && TUnaryOperator.Vectorizable) { Debug.Assert(Vector128<TInput>.IsSupported); Debug.Assert(Vector128<TOutput>.IsSupported); twoVectorsFromEnd = x.Length - (Vector128<TInput>.Count * 2); if (i <= twoVectorsFromEnd) { // Loop handling two input vectors / one output vector at a time. do { TUnaryOperator.Invoke( Vector128.LoadUnsafe(ref xRef, (uint)i), Vector128.LoadUnsafe(ref xRef, (uint)(i + Vector128<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i); i += Vector128<TInput>.Count * 2; } while (i <= twoVectorsFromEnd); // Handle any remaining elements with final vectors. if (i != x.Length) { i = x.Length - (Vector128<TInput>.Count * 2); TUnaryOperator.Invoke( Vector128.LoadUnsafe(ref xRef, (uint)i), Vector128.LoadUnsafe(ref xRef, (uint)(i + Vector128<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i); } return; } } while (i < x.Length) { Unsafe.Add(ref destinationRef, i) = TUnaryOperator.Invoke(Unsafe.Add(ref xRef, i)); i++; } } } } |