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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
namespace System.Numerics.Tensors
{
public static unsafe partial class TensorPrimitives
{
/// <summary>Operator that takes one input value and returns a single value.</summary>
/// <remarks>The input type must be twice the size of the output type.</remarks>
private interface IUnaryTwoToOneOperator<TInput, TOutput>
{
static abstract bool Vectorizable { get; }
static abstract TOutput Invoke(TInput x);
static abstract Vector128<TOutput> Invoke(Vector128<TInput> lower, Vector128<TInput> upper);
static abstract Vector256<TOutput> Invoke(Vector256<TInput> lower, Vector256<TInput> upper);
static abstract Vector512<TOutput> Invoke(Vector512<TInput> lower, Vector512<TInput> upper);
}
/// <summary>Performs an element-wise operation on <paramref name="x"/> and writes the results to <paramref name="destination"/>.</summary>
/// <typeparam name="TInput">The element input type.</typeparam>
/// <typeparam name="TOutput">The element output type. Must be the same size as TInput if TInput and TOutput both support vectorization.</typeparam>
/// <typeparam name="TUnaryOperator">Specifies the operation to perform on each element loaded from <paramref name="x"/>.</typeparam>
/// <remarks>This should only be used when it's known that TInput/TOutput are vectorizable and the size of TInput is twice that of TOutput.</remarks>
private static void InvokeSpanIntoSpan_2to1<TInput, TOutput, TUnaryOperator>(
ReadOnlySpan<TInput> x, Span<TOutput> destination)
where TUnaryOperator : struct, IUnaryTwoToOneOperator<TInput, TOutput>
{
Debug.Assert(sizeof(TInput) == sizeof(TOutput) * 2);
if (x.Length > destination.Length)
{
ThrowHelper.ThrowArgument_DestinationTooShort();
}
ref TInput xRef = ref MemoryMarshal.GetReference(x);
ref TOutput destinationRef = ref MemoryMarshal.GetReference(destination);
int i = 0, twoVectorsFromEnd;
if (Vector512.IsHardwareAccelerated && TUnaryOperator.Vectorizable)
{
Debug.Assert(Vector512<TInput>.IsSupported);
Debug.Assert(Vector512<TOutput>.IsSupported);
twoVectorsFromEnd = x.Length - (Vector512<TInput>.Count * 2);
if (i <= twoVectorsFromEnd)
{
// Loop handling two input vectors / one output vector at a time.
do
{
TUnaryOperator.Invoke(
Vector512.LoadUnsafe(ref xRef, (uint)i),
Vector512.LoadUnsafe(ref xRef, (uint)(i + Vector512<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i);
i += Vector512<TInput>.Count * 2;
}
while (i <= twoVectorsFromEnd);
// Handle any remaining elements with final vectors.
if (i != x.Length)
{
i = x.Length - (Vector512<TInput>.Count * 2);
TUnaryOperator.Invoke(
Vector512.LoadUnsafe(ref xRef, (uint)i),
Vector512.LoadUnsafe(ref xRef, (uint)(i + Vector512<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i);
}
return;
}
}
if (Vector256.IsHardwareAccelerated && TUnaryOperator.Vectorizable)
{
Debug.Assert(Vector256<TInput>.IsSupported);
Debug.Assert(Vector256<TOutput>.IsSupported);
twoVectorsFromEnd = x.Length - (Vector256<TInput>.Count * 2);
if (i <= twoVectorsFromEnd)
{
// Loop handling two input vectors / one output vector at a time.
do
{
TUnaryOperator.Invoke(
Vector256.LoadUnsafe(ref xRef, (uint)i),
Vector256.LoadUnsafe(ref xRef, (uint)(i + Vector256<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i);
i += Vector256<TInput>.Count * 2;
}
while (i <= twoVectorsFromEnd);
// Handle any remaining elements with final vectors.
if (i != x.Length)
{
i = x.Length - (Vector256<TInput>.Count * 2);
TUnaryOperator.Invoke(
Vector256.LoadUnsafe(ref xRef, (uint)i),
Vector256.LoadUnsafe(ref xRef, (uint)(i + Vector256<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i);
}
return;
}
}
if (Vector128.IsHardwareAccelerated && TUnaryOperator.Vectorizable)
{
Debug.Assert(Vector128<TInput>.IsSupported);
Debug.Assert(Vector128<TOutput>.IsSupported);
twoVectorsFromEnd = x.Length - (Vector128<TInput>.Count * 2);
if (i <= twoVectorsFromEnd)
{
// Loop handling two input vectors / one output vector at a time.
do
{
TUnaryOperator.Invoke(
Vector128.LoadUnsafe(ref xRef, (uint)i),
Vector128.LoadUnsafe(ref xRef, (uint)(i + Vector128<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i);
i += Vector128<TInput>.Count * 2;
}
while (i <= twoVectorsFromEnd);
// Handle any remaining elements with final vectors.
if (i != x.Length)
{
i = x.Length - (Vector128<TInput>.Count * 2);
TUnaryOperator.Invoke(
Vector128.LoadUnsafe(ref xRef, (uint)i),
Vector128.LoadUnsafe(ref xRef, (uint)(i + Vector128<TInput>.Count))).StoreUnsafe(ref destinationRef, (uint)i);
}
return;
}
}
while (i < x.Length)
{
Unsafe.Add(ref destinationRef, i) = TUnaryOperator.Invoke(Unsafe.Add(ref xRef, i));
i++;
}
}
}
}
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