1 implementation of Invoke
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.Round.cs (1)
328
public Vector256<T>
Invoke
(Vector256<T> x)
37 references to Invoke
System.Numerics.Tensors (37)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IStatefulUnaryOperator.cs (37)
336
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
337
Vector256<T> end = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)Vector256<T>.Count));
388
vector1 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 0)));
389
vector2 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 1)));
390
vector3 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 2)));
391
vector4 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 3)));
400
vector1 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 4)));
401
vector2 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 5)));
402
vector3 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 6)));
403
vector4 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 7)));
425
vector1 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 0)));
426
vector2 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 1)));
427
vector3 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 2)));
428
vector4 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 3)));
437
vector1 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 4)));
438
vector2 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 5)));
439
vector3 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 6)));
440
vector4 = op.
Invoke
(Vector256.Load(xPtr + (uint)(Vector256<T>.Count * 7)));
478
Vector256<T> vector = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)(Vector256<T>.Count * 8)));
485
Vector256<T> vector = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)(Vector256<T>.Count * 7)));
492
Vector256<T> vector = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)(Vector256<T>.Count * 6)));
499
Vector256<T> vector = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)(Vector256<T>.Count * 5)));
506
Vector256<T> vector = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)(Vector256<T>.Count * 4)));
513
Vector256<T> vector = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)(Vector256<T>.Count * 3)));
520
Vector256<T> vector = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)(Vector256<T>.Count * 2)));
816
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
817
Vector256<T> end = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)Vector256<T>.Count));
830
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
968
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
969
Vector256<T> end = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)Vector256<T>.Count));
982
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
1071
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
1072
Vector256<T> end = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)Vector256<T>.Count));
1084
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
1153
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));
1154
Vector256<T> end = op.
Invoke
(Vector256.LoadUnsafe(ref xRef, remainder - (uint)Vector256<T>.Count));
1166
Vector256<T> beg = op.
Invoke
(Vector256.LoadUnsafe(ref xRef));