1 implementation of Invoke
System.Numerics.Tensors (1)
System\Numerics\Tensors\netcore\TensorPrimitives.Round.cs (1)
320
public Vector128<T>
Invoke
(Vector128<T> x)
37 references to Invoke
System.Numerics.Tensors (37)
System\Numerics\Tensors\netcore\Common\TensorPrimitives.IStatefulUnaryOperator.cs (37)
125
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
126
Vector128<T> end = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)Vector128<T>.Count));
177
vector1 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 0)));
178
vector2 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 1)));
179
vector3 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 2)));
180
vector4 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 3)));
189
vector1 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 4)));
190
vector2 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 5)));
191
vector3 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 6)));
192
vector4 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 7)));
214
vector1 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 0)));
215
vector2 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 1)));
216
vector3 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 2)));
217
vector4 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 3)));
226
vector1 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 4)));
227
vector2 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 5)));
228
vector3 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 6)));
229
vector4 = op.
Invoke
(Vector128.Load(xPtr + (uint)(Vector128<T>.Count * 7)));
267
Vector128<T> vector = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)(Vector128<T>.Count * 8)));
274
Vector128<T> vector = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)(Vector128<T>.Count * 7)));
281
Vector128<T> vector = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)(Vector128<T>.Count * 6)));
288
Vector128<T> vector = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)(Vector128<T>.Count * 5)));
295
Vector128<T> vector = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)(Vector128<T>.Count * 4)));
302
Vector128<T> vector = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)(Vector128<T>.Count * 3)));
309
Vector128<T> vector = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)(Vector128<T>.Count * 2)));
855
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
856
Vector128<T> end = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)Vector128<T>.Count));
869
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
999
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
1000
Vector128<T> end = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)Vector128<T>.Count));
1013
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
1096
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
1097
Vector128<T> end = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)Vector128<T>.Count));
1109
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
1176
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));
1177
Vector128<T> end = op.
Invoke
(Vector128.LoadUnsafe(ref xRef, remainder - (uint)Vector128<T>.Count));
1189
Vector128<T> beg = op.
Invoke
(Vector128.LoadUnsafe(ref xRef));