// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Net.Sockets; internal static partial class Interop { internal static partial class Sys { internal unsafe struct MessageHeader { public byte* SocketAddress; public IOVector* IOVectors; public byte* ControlBuffer; public int SocketAddressLen; public int IOVectorCount; public int ControlBufferLen; public SocketFlags Flags; } } } |