| File: System\Net\Sockets\SocketFlags.cs | Web Access |
| Project: src\runtime\src\libraries\System.Net.Sockets\src\System.Net.Sockets.csproj (System.Net.Sockets) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace System.Net.Sockets { // Provides constant values for socket messages. [Flags] public enum SocketFlags { // Use no flags for this call. None = 0x0000, // Process out-of-band data. OutOfBand = 0x0001, // Peek at incoming message. Peek = 0x0002, // Send without using routing tables. DontRoute = 0x0004, // This is defined in the .NET Framework and isn't being ported to .NET Core // since it is Windows specific. However, leave this enum value reserved // to prevent future numbering conflicts. // MaxIOVectorLength = 0x0010 // Partial send or recv for message. Truncated = 0x0100, ControlDataTruncated = 0x0200, Broadcast = 0x0400, Multicast = 0x0800, Partial = 0x8000, } }