28 references to Size
System.Net.Http (28)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (28)
86private const int InitialConnectionBufferSize = FrameHeader.Size; 197FrameHeader.Size + FrameHeader.SettingLength + 198FrameHeader.Size + FrameHeader.WindowUpdateLength); 206_outgoingBuffer.Commit(FrameHeader.Size); 222_outgoingBuffer.Commit(FrameHeader.Size); 404if (_incomingBuffer.ActiveLength < FrameHeader.Size) 411_incomingBuffer.EnsureAvailableSpace(FrameHeader.Size); 427ThrowPrematureEOF(FrameHeader.Size); 431while (_incomingBuffer.ActiveLength < FrameHeader.Size); 444_incomingBuffer.Discard(FrameHeader.Size); 447_incomingBuffer.Discard(FrameHeader.Size); 525if (_incomingBuffer.ActiveLength < FrameHeader.Size) 551while (_incomingBuffer.ActiveLength < FrameHeader.Size); 1284PerformWriteAsync(FrameHeader.Size, this, static (thisRef, writeBuffer) => 1296PerformWriteAsync(FrameHeader.Size + FrameHeader.PingLength, (thisRef: this, pingContent, isAck), static (state, writeBuffer) => 1304BinaryPrimitives.WriteInt64BigEndian(span.Slice(FrameHeader.Size), state.pingContent); 1310PerformWriteAsync(FrameHeader.Size + FrameHeader.RstStreamLength, (thisRef: this, streamId, errorCode), static (s, writeBuffer) => 1316BinaryPrimitives.WriteInt32BigEndian(span.Slice(FrameHeader.Size), (int)s.errorCode); 1645int totalSize = headerBytes.Length + (frameCount * FrameHeader.Size); 1669span = span.Slice(FrameHeader.Size); 1681span = span.Slice(FrameHeader.Size); 1734await PerformWriteAsync(FrameHeader.Size + current.Length, (thisRef: this, streamId, current, flush), static (s, writeBuffer) => 1740s.current.CopyTo(writeBuffer.Slice(FrameHeader.Size)); 1755PerformWriteAsync(FrameHeader.Size, (thisRef: this, streamId), static (s, writeBuffer) => 1768return PerformWriteAsync(FrameHeader.Size + FrameHeader.WindowUpdateLength, (thisRef: this, streamId, amount), static (s, writeBuffer) => 1774BinaryPrimitives.WriteInt32BigEndian(span.Slice(FrameHeader.Size), s.amount); 1927Debug.Assert(buffer.Length >= Size); 1939Debug.Assert(destination.Length >= Size);