System\Net\Http\SocketsHttpHandler\Http2Connection.cs (39)
207FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, 2 * FrameHeader.SettingLength, FrameType.Settings, FrameFlags.None, streamId: 0);
223FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, streamId: 0);
488if (frameHeader.Type != FrameType.Settings || frameHeader.AckFlag)
490if (frameHeader.Type == FrameType.GoAway)
567case FrameType.Headers:
571case FrameType.Data:
575case FrameType.Settings:
579case FrameType.Priority:
583case FrameType.Ping:
587case FrameType.WindowUpdate:
591case FrameType.RstStream:
595case FrameType.GoAway:
599case FrameType.AltSvc:
603case FrameType.PushPromise: // Should not happen, since we disable this in our initial SETTINGS
604case FrameType.Continuation: // Should only be received while processing headers in ProcessHeadersFrame
648Debug.Assert(frameHeader.Type == FrameType.Headers);
679if (frameHeader.Type != FrameType.Continuation ||
751Debug.Assert(frameHeader.Type == FrameType.AltSvc);
780Debug.Assert(frameHeader.Type == FrameType.Data);
809Debug.Assert(frameHeader.Type == FrameType.Settings);
965Debug.Assert(frameHeader.Type == FrameType.Priority);
979Debug.Assert(frameHeader.Type == FrameType.Ping);
1013Debug.Assert(frameHeader.Type == FrameType.WindowUpdate);
1050Debug.Assert(frameHeader.Type == FrameType.RstStream);
1116Debug.Assert(frameHeader.Type == FrameType.GoAway);
1292FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Settings, FrameFlags.Ack, streamId: 0);
1307FrameHeader.WriteTo(span, FrameHeader.PingLength, FrameType.Ping, state.isAck ? FrameFlags.Ack : FrameFlags.None, streamId: 0);
1319FrameHeader.WriteTo(span, FrameHeader.RstStreamLength, FrameType.RstStream, FrameFlags.None, s.streamId);
1672FrameHeader.WriteTo(span, current.Length, FrameType.Headers, flags, s.http2Stream.StreamId);
1684FrameHeader.WriteTo(span, current.Length, FrameType.Continuation, flags, s.http2Stream.StreamId);
1743FrameHeader.WriteTo(writeBuffer.Span, s.current.Length, FrameType.Data, FrameFlags.None, s.streamId);
1763FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Data, FrameFlags.EndStream, s.streamId);
1777FrameHeader.WriteTo(span, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, s.streamId);
1899public readonly FrameType Type;
1913public FrameHeader(int payloadLength, FrameType type, FrameFlags flags, int streamId)
1935FrameType type = (FrameType)buffer[3];
1941public static void WriteTo(Span<byte> destination, int payloadLength, FrameType type, FrameFlags flags, int streamId)
1944Debug.Assert(type <= FrameType.Last);