System\Net\Http\SocketsHttpHandler\Http2Connection.cs (39)
208FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, 2 * FrameHeader.SettingLength, FrameType.Settings, FrameFlags.None, streamId: 0);
224FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, streamId: 0);
489if (frameHeader.Type != FrameType.Settings || frameHeader.AckFlag)
491if (frameHeader.Type == FrameType.GoAway)
568case FrameType.Headers:
572case FrameType.Data:
576case FrameType.Settings:
580case FrameType.Priority:
584case FrameType.Ping:
588case FrameType.WindowUpdate:
592case FrameType.RstStream:
596case FrameType.GoAway:
600case FrameType.AltSvc:
604case FrameType.PushPromise: // Should not happen, since we disable this in our initial SETTINGS
605case FrameType.Continuation: // Should only be received while processing headers in ProcessHeadersFrame
649Debug.Assert(frameHeader.Type == FrameType.Headers);
680if (frameHeader.Type != FrameType.Continuation ||
752Debug.Assert(frameHeader.Type == FrameType.AltSvc);
781Debug.Assert(frameHeader.Type == FrameType.Data);
810Debug.Assert(frameHeader.Type == FrameType.Settings);
966Debug.Assert(frameHeader.Type == FrameType.Priority);
980Debug.Assert(frameHeader.Type == FrameType.Ping);
1014Debug.Assert(frameHeader.Type == FrameType.WindowUpdate);
1051Debug.Assert(frameHeader.Type == FrameType.RstStream);
1117Debug.Assert(frameHeader.Type == FrameType.GoAway);
1293FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Settings, FrameFlags.Ack, streamId: 0);
1308FrameHeader.WriteTo(span, FrameHeader.PingLength, FrameType.Ping, state.isAck ? FrameFlags.Ack : FrameFlags.None, streamId: 0);
1320FrameHeader.WriteTo(span, FrameHeader.RstStreamLength, FrameType.RstStream, FrameFlags.None, s.streamId);
1673FrameHeader.WriteTo(span, current.Length, FrameType.Headers, flags, s.http2Stream.StreamId);
1685FrameHeader.WriteTo(span, current.Length, FrameType.Continuation, flags, s.http2Stream.StreamId);
1744FrameHeader.WriteTo(writeBuffer.Span, s.current.Length, FrameType.Data, FrameFlags.None, s.streamId);
1764FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Data, FrameFlags.EndStream, s.streamId);
1778FrameHeader.WriteTo(span, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, s.streamId);
1900public readonly FrameType Type;
1914public FrameHeader(int payloadLength, FrameType type, FrameFlags flags, int streamId)
1936FrameType type = (FrameType)buffer[3];
1942public static void WriteTo(Span<byte> destination, int payloadLength, FrameType type, FrameFlags flags, int streamId)
1945Debug.Assert(type <= FrameType.Last);