39 references to FrameType
System.Net.Http (39)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (39)
208FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, 2 * FrameHeader.SettingLength, FrameType.Settings, FrameFlags.None, streamId: 0); 224FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, streamId: 0); 489if (frameHeader.Type != FrameType.Settings || frameHeader.AckFlag) 491if (frameHeader.Type == FrameType.GoAway) 568case FrameType.Headers: 572case FrameType.Data: 576case FrameType.Settings: 580case FrameType.Priority: 584case FrameType.Ping: 588case FrameType.WindowUpdate: 592case FrameType.RstStream: 596case FrameType.GoAway: 600case FrameType.AltSvc: 604case FrameType.PushPromise: // Should not happen, since we disable this in our initial SETTINGS 605case FrameType.Continuation: // Should only be received while processing headers in ProcessHeadersFrame 649Debug.Assert(frameHeader.Type == FrameType.Headers); 680if (frameHeader.Type != FrameType.Continuation || 752Debug.Assert(frameHeader.Type == FrameType.AltSvc); 781Debug.Assert(frameHeader.Type == FrameType.Data); 810Debug.Assert(frameHeader.Type == FrameType.Settings); 966Debug.Assert(frameHeader.Type == FrameType.Priority); 980Debug.Assert(frameHeader.Type == FrameType.Ping); 1014Debug.Assert(frameHeader.Type == FrameType.WindowUpdate); 1051Debug.Assert(frameHeader.Type == FrameType.RstStream); 1117Debug.Assert(frameHeader.Type == FrameType.GoAway); 1293FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Settings, FrameFlags.Ack, streamId: 0); 1308FrameHeader.WriteTo(span, FrameHeader.PingLength, FrameType.Ping, state.isAck ? FrameFlags.Ack : FrameFlags.None, streamId: 0); 1320FrameHeader.WriteTo(span, FrameHeader.RstStreamLength, FrameType.RstStream, FrameFlags.None, s.streamId); 1673FrameHeader.WriteTo(span, current.Length, FrameType.Headers, flags, s.http2Stream.StreamId); 1685FrameHeader.WriteTo(span, current.Length, FrameType.Continuation, flags, s.http2Stream.StreamId); 1744FrameHeader.WriteTo(writeBuffer.Span, s.current.Length, FrameType.Data, FrameFlags.None, s.streamId); 1764FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Data, FrameFlags.EndStream, s.streamId); 1778FrameHeader.WriteTo(span, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, s.streamId); 1900public readonly FrameType Type; 1914public FrameHeader(int payloadLength, FrameType type, FrameFlags flags, int streamId) 1936FrameType type = (FrameType)buffer[3]; 1942public static void WriteTo(Span<byte> destination, int payloadLength, FrameType type, FrameFlags flags, int streamId) 1945Debug.Assert(type <= FrameType.Last);