39 references to FrameType
System.Net.Http (39)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (39)
207FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, 2 * FrameHeader.SettingLength, FrameType.Settings, FrameFlags.None, streamId: 0); 223FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, streamId: 0); 488if (frameHeader.Type != FrameType.Settings || frameHeader.AckFlag) 490if (frameHeader.Type == FrameType.GoAway) 567case FrameType.Headers: 571case FrameType.Data: 575case FrameType.Settings: 579case FrameType.Priority: 583case FrameType.Ping: 587case FrameType.WindowUpdate: 591case FrameType.RstStream: 595case FrameType.GoAway: 599case FrameType.AltSvc: 603case FrameType.PushPromise: // Should not happen, since we disable this in our initial SETTINGS 604case FrameType.Continuation: // Should only be received while processing headers in ProcessHeadersFrame 648Debug.Assert(frameHeader.Type == FrameType.Headers); 679if (frameHeader.Type != FrameType.Continuation || 751Debug.Assert(frameHeader.Type == FrameType.AltSvc); 780Debug.Assert(frameHeader.Type == FrameType.Data); 809Debug.Assert(frameHeader.Type == FrameType.Settings); 965Debug.Assert(frameHeader.Type == FrameType.Priority); 979Debug.Assert(frameHeader.Type == FrameType.Ping); 1013Debug.Assert(frameHeader.Type == FrameType.WindowUpdate); 1050Debug.Assert(frameHeader.Type == FrameType.RstStream); 1116Debug.Assert(frameHeader.Type == FrameType.GoAway); 1292FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Settings, FrameFlags.Ack, streamId: 0); 1307FrameHeader.WriteTo(span, FrameHeader.PingLength, FrameType.Ping, state.isAck ? FrameFlags.Ack : FrameFlags.None, streamId: 0); 1319FrameHeader.WriteTo(span, FrameHeader.RstStreamLength, FrameType.RstStream, FrameFlags.None, s.streamId); 1672FrameHeader.WriteTo(span, current.Length, FrameType.Headers, flags, s.http2Stream.StreamId); 1684FrameHeader.WriteTo(span, current.Length, FrameType.Continuation, flags, s.http2Stream.StreamId); 1743FrameHeader.WriteTo(writeBuffer.Span, s.current.Length, FrameType.Data, FrameFlags.None, s.streamId); 1763FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Data, FrameFlags.EndStream, s.streamId); 1777FrameHeader.WriteTo(span, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, s.streamId); 1899public readonly FrameType Type; 1913public FrameHeader(int payloadLength, FrameType type, FrameFlags flags, int streamId) 1935FrameType type = (FrameType)buffer[3]; 1941public static void WriteTo(Span<byte> destination, int payloadLength, FrameType type, FrameFlags flags, int streamId) 1944Debug.Assert(type <= FrameType.Last);