39 references to FrameType
System.Net.Http (39)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (39)
218FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, 2 * FrameHeader.SettingLength, FrameType.Settings, FrameFlags.None, streamId: 0); 234FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, streamId: 0); 504if (frameHeader.Type != FrameType.Settings || frameHeader.AckFlag) 506if (frameHeader.Type == FrameType.GoAway) 583case FrameType.Headers: 587case FrameType.Data: 591case FrameType.Settings: 595case FrameType.Priority: 599case FrameType.Ping: 603case FrameType.WindowUpdate: 607case FrameType.RstStream: 611case FrameType.GoAway: 615case FrameType.AltSvc: 619case FrameType.PushPromise: // Should not happen, since we disable this in our initial SETTINGS 620case FrameType.Continuation: // Should only be received while processing headers in ProcessHeadersFrame 664Debug.Assert(frameHeader.Type == FrameType.Headers); 695if (frameHeader.Type != FrameType.Continuation || 767Debug.Assert(frameHeader.Type == FrameType.AltSvc); 796Debug.Assert(frameHeader.Type == FrameType.Data); 825Debug.Assert(frameHeader.Type == FrameType.Settings); 982Debug.Assert(frameHeader.Type == FrameType.Priority); 996Debug.Assert(frameHeader.Type == FrameType.Ping); 1030Debug.Assert(frameHeader.Type == FrameType.WindowUpdate); 1067Debug.Assert(frameHeader.Type == FrameType.RstStream); 1133Debug.Assert(frameHeader.Type == FrameType.GoAway); 1315FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Settings, FrameFlags.Ack, streamId: 0); 1339FrameHeader.WriteTo(span, FrameHeader.PingLength, FrameType.Ping, state.isAck ? FrameFlags.Ack : FrameFlags.None, streamId: 0); 1354FrameHeader.WriteTo(span, FrameHeader.RstStreamLength, FrameType.RstStream, FrameFlags.None, s.streamId); 1726FrameHeader.WriteTo(span, current.Length, FrameType.Headers, flags, s.http2Stream.StreamId); 1738FrameHeader.WriteTo(span, current.Length, FrameType.Continuation, flags, s.http2Stream.StreamId); 1797FrameHeader.WriteTo(writeBuffer.Span, s.current.Length, FrameType.Data, FrameFlags.None, s.streamId); 1817FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Data, FrameFlags.EndStream, s.streamId); 1831FrameHeader.WriteTo(span, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, s.streamId); 1977public readonly FrameType Type; 1991public FrameHeader(int payloadLength, FrameType type, FrameFlags flags, int streamId) 2013FrameType type = (FrameType)buffer[3]; 2019public static void WriteTo(Span<byte> destination, int payloadLength, FrameType type, FrameFlags flags, int streamId) 2022Debug.Assert(type <= FrameType.Last);