39 references to FrameType
System.Net.Http (39)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (39)
208FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, 2 * FrameHeader.SettingLength, FrameType.Settings, FrameFlags.None, streamId: 0); 224FrameHeader.WriteTo(_outgoingBuffer.AvailableSpan, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, streamId: 0); 491if (frameHeader.Type != FrameType.Settings || frameHeader.AckFlag) 493if (frameHeader.Type == FrameType.GoAway) 570case FrameType.Headers: 574case FrameType.Data: 578case FrameType.Settings: 582case FrameType.Priority: 586case FrameType.Ping: 590case FrameType.WindowUpdate: 594case FrameType.RstStream: 598case FrameType.GoAway: 602case FrameType.AltSvc: 606case FrameType.PushPromise: // Should not happen, since we disable this in our initial SETTINGS 607case FrameType.Continuation: // Should only be received while processing headers in ProcessHeadersFrame 651Debug.Assert(frameHeader.Type == FrameType.Headers); 682if (frameHeader.Type != FrameType.Continuation || 754Debug.Assert(frameHeader.Type == FrameType.AltSvc); 783Debug.Assert(frameHeader.Type == FrameType.Data); 812Debug.Assert(frameHeader.Type == FrameType.Settings); 968Debug.Assert(frameHeader.Type == FrameType.Priority); 982Debug.Assert(frameHeader.Type == FrameType.Ping); 1016Debug.Assert(frameHeader.Type == FrameType.WindowUpdate); 1053Debug.Assert(frameHeader.Type == FrameType.RstStream); 1119Debug.Assert(frameHeader.Type == FrameType.GoAway); 1295FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Settings, FrameFlags.Ack, streamId: 0); 1310FrameHeader.WriteTo(span, FrameHeader.PingLength, FrameType.Ping, state.isAck ? FrameFlags.Ack : FrameFlags.None, streamId: 0); 1322FrameHeader.WriteTo(span, FrameHeader.RstStreamLength, FrameType.RstStream, FrameFlags.None, s.streamId); 1675FrameHeader.WriteTo(span, current.Length, FrameType.Headers, flags, s.http2Stream.StreamId); 1687FrameHeader.WriteTo(span, current.Length, FrameType.Continuation, flags, s.http2Stream.StreamId); 1746FrameHeader.WriteTo(writeBuffer.Span, s.current.Length, FrameType.Data, FrameFlags.None, s.streamId); 1766FrameHeader.WriteTo(writeBuffer.Span, 0, FrameType.Data, FrameFlags.EndStream, s.streamId); 1780FrameHeader.WriteTo(span, FrameHeader.WindowUpdateLength, FrameType.WindowUpdate, FrameFlags.None, s.streamId); 1902public readonly FrameType Type; 1916public FrameHeader(int payloadLength, FrameType type, FrameFlags flags, int streamId) 1938FrameType type = (FrameType)buffer[3]; 1944public static void WriteTo(Span<byte> destination, int payloadLength, FrameType type, FrameFlags flags, int streamId) 1947Debug.Assert(type <= FrameType.Last);