1 write to _stream
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (1)
136_stream = stream;
10 references to _stream
System.Net.Http (10)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (10)
172if (NetEventSource.Log.IsEnabled()) TraceConnection(_stream); 229await _stream.WriteAsync(_outgoingBuffer.ActiveMemory, cancellationToken).ConfigureAwait(false); 378await _stream.WriteAsync(_outgoingBuffer.ActiveMemory).ConfigureAwait(false); 400await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 404int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 447await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 449int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 521ValueTask<int> zeroByteReadTask = _stream.ReadAsync(Memory<byte>.Empty); 533int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 1845_stream.Dispose();