1 write to _stream
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (1)
137_stream = stream;
10 references to _stream
System.Net.Http (10)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (10)
173if (NetEventSource.Log.IsEnabled()) TraceConnection(_stream); 239await _stream.WriteAsync(_outgoingBuffer.ActiveMemory, cancellationToken).ConfigureAwait(false); 392await _stream.WriteAsync(_outgoingBuffer.ActiveMemory).ConfigureAwait(false); 414await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 418int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 461await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 463int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 535ValueTask<int> zeroByteReadTask = _stream.ReadAsync(Memory<byte>.Empty); 547int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 1859_stream.Dispose();