1 write to _stream
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (1)
137
_stream
= stream;
10 references to _stream
System.Net.Http (10)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (10)
173
if (NetEventSource.Log.IsEnabled()) TraceConnection(
_stream
);
239
await
_stream
.WriteAsync(_outgoingBuffer.ActiveMemory, cancellationToken).ConfigureAwait(false);
394
await
_stream
.WriteAsync(_outgoingBuffer.ActiveMemory).ConfigureAwait(false);
416
await
_stream
.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false);
420
int bytesRead = await
_stream
.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false);
463
await
_stream
.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false);
465
int bytesRead = await
_stream
.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false);
537
ValueTask<int> zeroByteReadTask =
_stream
.ReadAsync(Memory<byte>.Empty);
549
int bytesRead = await
_stream
.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false);
1861
_stream
.Dispose();