1 write to _stream
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (1)
137_stream = stream;
10 references to _stream
System.Net.Http (10)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (10)
173if (NetEventSource.Log.IsEnabled()) TraceConnection(_stream); 239await _stream.WriteAsync(_outgoingBuffer.ActiveMemory, cancellationToken).ConfigureAwait(false); 394await _stream.WriteAsync(_outgoingBuffer.ActiveMemory).ConfigureAwait(false); 416await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 420int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 463await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 465int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 537ValueTask<int> zeroByteReadTask = _stream.ReadAsync(Memory<byte>.Empty); 549int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 1861_stream.Dispose();