1 write to _stream
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (1)
136_stream = stream;
10 references to _stream
System.Net.Http (10)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (10)
172if (NetEventSource.Log.IsEnabled()) TraceConnection(_stream); 234await _stream.WriteAsync(_outgoingBuffer.ActiveMemory, cancellationToken).ConfigureAwait(false); 387await _stream.WriteAsync(_outgoingBuffer.ActiveMemory).ConfigureAwait(false); 409await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 413int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 456await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 458int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 530ValueTask<int> zeroByteReadTask = _stream.ReadAsync(Memory<byte>.Empty); 542int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 1854_stream.Dispose();