1 write to _stream
System.Net.Http (1)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (1)
140_stream = stream;
10 references to _stream
System.Net.Http (10)
System\Net\Http\SocketsHttpHandler\Http2Connection.cs (10)
176if (NetEventSource.Log.IsEnabled()) TraceConnection(_stream); 246await _stream.WriteAsync(_outgoingBuffer.ActiveMemory, cancellationToken).ConfigureAwait(false); 404await _stream.WriteAsync(_outgoingBuffer.ActiveMemory).ConfigureAwait(false); 426await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 430int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 473await _stream.ReadAsync(Memory<byte>.Empty).ConfigureAwait(false); 475int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 547ValueTask<int> zeroByteReadTask = _stream.ReadAsync(Memory<byte>.Empty); 559int bytesRead = await _stream.ReadAsync(_incomingBuffer.AvailableMemory).ConfigureAwait(false); 1938_stream.Dispose();