1 write to _maxIndexInclusive
System.Linq (1)
System\Linq\OrderedEnumerable.SpeedOpt.cs (1)
455_maxIndexInclusive = maxIdxInclusive;
10 references to _maxIndexInclusive
System.Linq (10)
System\Linq\OrderedEnumerable.SpeedOpt.cs (10)
458private protected override Iterator<TElement> Clone() => new SkipTakeOrderedIterator<TElement>(_source, _minIndexInclusive, _maxIndexInclusive); 485_maxIdx = _maxIndexInclusive; 512return (uint)minIndex > (uint)_maxIndexInclusive ? null : new SkipTakeOrderedIterator<TElement>(_source, minIndex, _maxIndexInclusive); 518if ((uint)maxIndex >= (uint)_maxIndexInclusive) 528if ((uint)index <= (uint)(_maxIndexInclusive - _minIndexInclusive)) 540_source.TryGetLast(_minIndexInclusive, _maxIndexInclusive, out found); 542public override TElement[] ToArray() => _source.ToArray(_minIndexInclusive, _maxIndexInclusive); 544public override List<TElement> ToList() => _source.ToList(_minIndexInclusive, _maxIndexInclusive); 546public override int GetCount(bool onlyIfCheap) => _source.GetCount(_minIndexInclusive, _maxIndexInclusive, onlyIfCheap);