File: System\ComponentModel\Design\Serialization\DesignerLoader.cs
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Project: src\src\libraries\System.ComponentModel.TypeConverter\src\System.ComponentModel.TypeConverter.csproj (System.ComponentModel.TypeConverter)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
 
namespace System.ComponentModel.Design.Serialization
{
    /// <summary>
    /// DesignerLoader. This class is responsible for loading a designer document.
    /// Where and how this load occurs is a private matter for the designer loader.
    /// The designer loader will be handed to an IDesignerHost instance. This instance,
    /// when it is ready to load the document, will call BeginLoad, passing an instance
    /// of IDesignerLoaderHost. The designer loader will load up the design surface
    /// using the host interface, and call EndLoad on the interface when it is done.
    /// The error collection passed into EndLoad should be empty or null to indicate a
    /// successful load, or it should contain a collection of exceptions that
    /// describe the error.
    ///
    /// Once a document is loaded, the designer loader is also responsible for
    /// writing any changes made to the document back whatever storage the
    /// loader used when loading the document.
    /// </summary>
    public abstract class DesignerLoader
    {
        /// <summary>
        /// Returns true when the designer is in the process of loading. Clients that are
        /// sinking notifications from the designer often want to ignore them while the designer is loading
        /// and only respond to them if they result from user interactions.
        /// </summary>
        public virtual bool Loading => false;
 
        /// <summary>
        /// Called by the designer host to begin the loading process. The designer
        /// host passes in an instance of a designer loader host (which is typically
        /// the same object as the designer host. This loader host allows
        /// the designer loader to reload the design document and also allows
        /// the designer loader to indicate that it has finished loading the
        /// design document.
        /// </summary>
        public abstract void BeginLoad(IDesignerLoaderHost host);
 
        /// <summary>
        /// Disposes this designer loader. The designer host will call this method
        /// when the design document itself is being destroyed. Once called, the
        /// designer loader will never be called again.
        /// </summary>
        public abstract void Dispose();
 
        /// <summary>
        /// The designer host will call this periodically when it wants to
        /// ensure that any changes that have been made to the document
        /// have been saved by the designer loader. This method allows
        /// designer loaders to implement a lazy-write scheme to improve
        /// performance. The default implementation does nothing.
        /// </summary>
        public virtual void Flush() { }
    }
}