4 writes to _data
System.ComponentModel.TypeConverter (4)
System\ComponentModel\InterlockedBitVector32.cs (4)
20get => (Volatile.Read(ref _data) & bit) == bit; 25Interlocked.Or(ref _data, bit); 29Interlocked.And(ref _data, ~bit); 37public void DangerousSet(int bit, bool value) => _data = value ? _data | bit : _data & ~bit;
4 references to _data
System.ComponentModel.TypeConverter (4)
System\ComponentModel\InterlockedBitVector32.cs (4)
37public void DangerousSet(int bit, bool value) => _data = value ? _data | bit : _data & ~bit; 49public bool Equals(InterlockedBitVector32 other) => _data == other._data;