4 writes to _data
System.ComponentModel.TypeConverter (4)
System\ComponentModel\InterlockedBitVector32.cs (4)
20
get => (Volatile.Read(ref
_data
) & bit) == bit;
25
Interlocked.Or(ref
_data
, bit);
29
Interlocked.And(ref
_data
, ~bit);
37
public void DangerousSet(int bit, bool value) =>
_data
= value ? _data | bit : _data & ~bit;
4 references to _data
System.ComponentModel.TypeConverter (4)
System\ComponentModel\InterlockedBitVector32.cs (4)
37
public void DangerousSet(int bit, bool value) => _data = value ?
_data
| bit :
_data
& ~bit;
49
public bool Equals(InterlockedBitVector32 other) =>
_data
== other.
_data
;