| File: System\ComponentModel\IComponent.cs | Web Access |
| Project: src\runtime\src\libraries\System.ComponentModel.Primitives\src\System.ComponentModel.Primitives.csproj (System.ComponentModel.Primitives) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.ComponentModel.Design; using System.Runtime.InteropServices; namespace System.ComponentModel { /// <summary> /// A "component" is an object that can be placed in a container. /// /// In this context, "containment" refers to logical containment, not visual /// containment. Components and containers can be used in a variety of /// scenarios, including both visual and non-visual scenarios. /// /// To be a component, a class implements the IComponent interface, and provides /// a parameter-less constructor. /// /// A component interacts with its container primarily through a container- /// provided "site". /// Provides functionality required by all components. /// </summary> [Designer("System.ComponentModel.Design.ComponentDesigner, System.Design, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a")] [Designer("System.Windows.Forms.Design.ComponentDocumentDesigner, System.Design, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a", "System.ComponentModel.Design.IRootDesigner, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089")] [TypeConverter("System.ComponentModel.ComponentConverter, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089")] public interface IComponent : IDisposable { /// <summary> /// When implemented by a class, gets or sets the <see cref='System.ComponentModel.ISite'/> /// associated with the <see cref='System.ComponentModel.IComponent'/>. /// </summary> ISite? Site { get; set; } /// <summary> /// Adds an event handler to listen to the Disposed event on the component. /// </summary> event EventHandler? Disposed; } }