1 write to _typeId
System.ComponentModel.Primitives (1)
System\ComponentModel\Design\Serialization\DesignerSerializerAttribute.cs (1)
77
_typeId
= GetType().FullName + baseType;
2 references to _typeId
System.ComponentModel.Primitives (2)
System\ComponentModel\Design\Serialization\DesignerSerializerAttribute.cs (2)
69
if (
_typeId
== null)
79
return
_typeId
;