1 write to _typeId
System.ComponentModel.Primitives (1)
System\ComponentModel\DesignerAttribute.cs (1)
108
_typeId
= GetType().FullName + baseType;
2 references to _typeId
System.ComponentModel.Primitives (2)
System\ComponentModel\DesignerAttribute.cs (2)
100
if (
_typeId
== null)
110
return
_typeId
;