1 write to _typeId
System.ComponentModel.Primitives (1)
System\ComponentModel\DesignerAttribute.cs (1)
108_typeId = GetType().FullName + baseType;
2 references to _typeId
System.ComponentModel.Primitives (2)
System\ComponentModel\DesignerAttribute.cs (2)
100if (_typeId == null) 110return _typeId;