136 references to CreateMask
Microsoft.CodeAnalysis.EditorFeatures (2)
IntelliSense\AsyncCompletion\FilterSet.cs (2)
97s_expanderMask = BitVector32.CreateMask(previousMask); 108previousMask = BitVector32.CreateMask(previousMask);
PresentationFramework (2)
MS\Internal\Controls\ActiveXHelper.cs (2)
48public static readonly int inTransition = BitVector32.CreateMask(sinkAttached); 49public static readonly int processingKeyUp = BitVector32.CreateMask(inTransition);
System.Collections.Specialized (1)
System\Collections\Specialized\BitVector32.cs (1)
100return CreateMask(0);
System.ComponentModel.TypeConverter (6)
System\ComponentModel\MaskedTextProvider.cs (6)
113private static readonly int s_ALLOW_PROMPT_AS_INPUT = BitVector32.CreateMask(s_ASCII_ONLY); 114private static readonly int s_INCLUDE_PROMPT = BitVector32.CreateMask(s_ALLOW_PROMPT_AS_INPUT); 115private static readonly int s_INCLUDE_LITERALS = BitVector32.CreateMask(s_INCLUDE_PROMPT); 116private static readonly int s_RESET_ON_PROMPT = BitVector32.CreateMask(s_INCLUDE_LITERALS); 117private static readonly int s_RESET_ON_LITERALS = BitVector32.CreateMask(s_RESET_ON_PROMPT); 118private static readonly int s_SKIP_SPACE = BitVector32.CreateMask(s_RESET_ON_LITERALS);
System.Windows.Forms (109)
System\Windows\Forms\ActiveX\AxHost.cs (21)
69private static readonly int s_editorRefresh = BitVector32.CreateMask(s_ocxStateSet); 70private static readonly int s_listeningToIdle = BitVector32.CreateMask(s_editorRefresh); 71private static readonly int s_refreshProperties = BitVector32.CreateMask(s_listeningToIdle); 74private static readonly int s_fNeedOwnWindow = BitVector32.CreateMask(s_refreshProperties); 77private static readonly int s_fOwnWindow = BitVector32.CreateMask(s_fNeedOwnWindow); 79private static readonly int s_fSimpleFrame = BitVector32.CreateMask(s_fOwnWindow); 80private static readonly int s_fFakingWindow = BitVector32.CreateMask(s_fSimpleFrame); 81private static readonly int s_rejectSelection = BitVector32.CreateMask(s_fFakingWindow); 82private static readonly int s_ownDisposing = BitVector32.CreateMask(s_rejectSelection); 84private static readonly int s_sinkAttached = BitVector32.CreateMask(s_ownDisposing); 85private static readonly int s_disposed = BitVector32.CreateMask(s_sinkAttached); 86private static readonly int s_manualUpdate = BitVector32.CreateMask(s_disposed); 87private static readonly int s_addedSelectionHandler = BitVector32.CreateMask(s_manualUpdate); 89private static readonly int s_valueChanged = BitVector32.CreateMask(s_addedSelectionHandler); 90private static readonly int s_handlePosRectChanged = BitVector32.CreateMask(s_valueChanged); 91private static readonly int s_siteProcessedInputKey = BitVector32.CreateMask(s_handlePosRectChanged); 92private static readonly int s_needLicenseKey = BitVector32.CreateMask(s_siteProcessedInputKey); 94private static readonly int s_inTransition = BitVector32.CreateMask(s_needLicenseKey); 95private static readonly int s_processingKeyUp = BitVector32.CreateMask(s_inTransition); 96private static readonly int s_assignUniqueID = BitVector32.CreateMask(s_processingKeyUp); 97private static readonly int s_renameEventHooked = BitVector32.CreateMask(s_assignUniqueID);
System\Windows\Forms\ActiveX\Control.ActiveXImpl.cs (10)
110private static readonly int s_viewAdvisePrimeFirst = BitVector32.CreateMask(s_viewAdviseOnlyOnce); 111private static readonly int s_eventsFrozen = BitVector32.CreateMask(s_viewAdvisePrimeFirst); 112private static readonly int s_changingExtents = BitVector32.CreateMask(s_eventsFrozen); 113private static readonly int s_saving = BitVector32.CreateMask(s_changingExtents); 114private static readonly int s_isDirty = BitVector32.CreateMask(s_saving); 115private static readonly int s_inPlaceActive = BitVector32.CreateMask(s_isDirty); 116private static readonly int s_inPlaceVisible = BitVector32.CreateMask(s_inPlaceActive); 117private static readonly int s_uiActive = BitVector32.CreateMask(s_inPlaceVisible); 118private static readonly int s_uiDead = BitVector32.CreateMask(s_uiActive); 119private static readonly int s_adjustingRect = BitVector32.CreateMask(s_uiDead);
System\Windows\Forms\Controls\Buttons\ButtonInternal\ButtonBaseAdapter.LayoutOptions.cs (1)
16private static readonly int s_combineImageText = BitVector32.CreateMask(s_combineCheck);
System\Windows\Forms\Controls\TextBox\MaskedTextBox.cs (11)
66private static readonly int s_imeCompleting = BitVector32.CreateMask(s_imeEndingComposition); 69private static readonly int s_handleKeyPress = BitVector32.CreateMask(s_imeCompleting); 75private static readonly int s_isNullMask = BitVector32.CreateMask(s_handleKeyPress); 80private static readonly int s_queryBaseText = BitVector32.CreateMask(s_isNullMask); 86private static readonly int s_rejectInputOnFirstFailure = BitVector32.CreateMask(s_queryBaseText); 89private static readonly int s_hidePromptOnLeave = BitVector32.CreateMask(s_rejectInputOnFirstFailure); 90private static readonly int s_beepOnError = BitVector32.CreateMask(s_hidePromptOnLeave); 91private static readonly int s_useSystemPasswordChar = BitVector32.CreateMask(s_beepOnError); 92private static readonly int s_insertToggled = BitVector32.CreateMask(s_useSystemPasswordChar); 93private static readonly int s_cutCopyIncludePrompt = BitVector32.CreateMask(s_insertToggled); 94private static readonly int s_cutCopyIncludeLiterals = BitVector32.CreateMask(s_cutCopyIncludePrompt);
System\Windows\Forms\Controls\TextBox\TextBoxBase.cs (11)
31private static readonly int s_hideSelection = BitVector32.CreateMask(s_autoSize); 32private static readonly int s_multiline = BitVector32.CreateMask(s_hideSelection); 33private static readonly int s_modified = BitVector32.CreateMask(s_multiline); 34private static readonly int s_readOnly = BitVector32.CreateMask(s_modified); 35private static readonly int s_acceptsTab = BitVector32.CreateMask(s_readOnly); 36private static readonly int s_wordWrap = BitVector32.CreateMask(s_acceptsTab); 37private static readonly int s_creatingHandle = BitVector32.CreateMask(s_wordWrap); 38private static readonly int s_codeUpdateText = BitVector32.CreateMask(s_creatingHandle); 39private static readonly int s_shortcutsEnabled = BitVector32.CreateMask(s_codeUpdateText); 40private static readonly int s_scrollToCaretOnHandleCreated = BitVector32.CreateMask(s_shortcutsEnabled); 41private static readonly int s_setSelectionOnHandleCreated = BitVector32.CreateMask(s_scrollToCaretOnHandleCreated);
System\Windows\Forms\Controls\ToolStrips\StatusStrip.cs (1)
21private static readonly int s_stateCalledSpringTableLayout = BitVector32.CreateMask(s_stateSizingGrip);
System\Windows\Forms\Controls\ToolStrips\ToolStripDropDown.cs (3)
39private static readonly int s_stateAllowTransparency = BitVector32.CreateMask(s_stateLayered); 40private static readonly int s_stateNotWorkingAreaConstrained = BitVector32.CreateMask(s_stateAllowTransparency); 41private static readonly int s_stateInSetVisibleCore = BitVector32.CreateMask(s_stateNotWorkingAreaConstrained);
System\Windows\Forms\Controls\ToolStrips\ToolStripDropDownMenu.cs (2)
31private static readonly int s_stateShowCheckMargin = BitVector32.CreateMask(s_stateShowImageMargin); 32private static readonly int s_stateMaxItemSizeValid = BitVector32.CreateMask(s_stateShowCheckMargin);
System\Windows\Forms\Controls\ToolStrips\ToolStripHighContrastRenderer.cs (2)
18private static readonly int s_optionsDottedGrip = BitVector32.CreateMask(s_optionsDottedBorder); 19private static readonly int s_optionsFillWhenSelected = BitVector32.CreateMask(s_optionsDottedGrip);
System\Windows\Forms\Controls\ToolStrips\ToolStripItem.cs (20)
122private static readonly int s_stateVisible = BitVector32.CreateMask(s_stateAllowDrop); 123private static readonly int s_stateEnabled = BitVector32.CreateMask(s_stateVisible); 124private static readonly int s_stateMouseDownAndNoDrag = BitVector32.CreateMask(s_stateEnabled); 125private static readonly int s_stateAutoSize = BitVector32.CreateMask(s_stateMouseDownAndNoDrag); 126private static readonly int s_statePressed = BitVector32.CreateMask(s_stateAutoSize); 127private static readonly int s_stateSelected = BitVector32.CreateMask(s_statePressed); 128private static readonly int s_stateConstructing = BitVector32.CreateMask(s_stateSelected); 129private static readonly int s_stateDisposed = BitVector32.CreateMask(s_stateConstructing); 130private static readonly int s_stateCurrentlyAnimatingImage = BitVector32.CreateMask(s_stateDisposed); 131private static readonly int s_stateDoubleClickEnabled = BitVector32.CreateMask(s_stateCurrentlyAnimatingImage); 132private static readonly int s_stateAutoToolTip = BitVector32.CreateMask(s_stateDoubleClickEnabled); 133private static readonly int s_stateSupportsRightClick = BitVector32.CreateMask(s_stateAutoToolTip); 134private static readonly int s_stateSupportsItemClick = BitVector32.CreateMask(s_stateSupportsRightClick); 135private static readonly int s_stateRightToLeftAutoMirrorImage = BitVector32.CreateMask(s_stateSupportsItemClick); 136private static readonly int s_stateInvalidMirroredImage = BitVector32.CreateMask(s_stateRightToLeftAutoMirrorImage); 137private static readonly int s_stateSupportsSpaceKey = BitVector32.CreateMask(s_stateInvalidMirroredImage); 138private static readonly int s_stateMouseDownAndUpMustBeInSameItem = BitVector32.CreateMask(s_stateSupportsSpaceKey); 139private static readonly int s_stateSupportsDisabledHotTracking = BitVector32.CreateMask(s_stateMouseDownAndUpMustBeInSameItem); 140private static readonly int s_stateUseAmbientMargin = BitVector32.CreateMask(s_stateSupportsDisabledHotTracking); 141private static readonly int s_stateDisposing = BitVector32.CreateMask(s_stateUseAmbientMargin);
System\Windows\Forms\Controls\ToolStrips\ToolStripPanel.cs (6)
24private static readonly int s_stateBeginInit = BitVector32.CreateMask(s_stateLocked); 25private static readonly int s_stateChangingZOrder = BitVector32.CreateMask(s_stateBeginInit); 26private static readonly int s_stateInJoin = BitVector32.CreateMask(s_stateChangingZOrder); 27private static readonly int s_stateEndInit = BitVector32.CreateMask(s_stateInJoin); 28private static readonly int s_stateLayoutSuspended = BitVector32.CreateMask(s_stateEndInit); 29private static readonly int s_stateRightToLeftChanged = BitVector32.CreateMask(s_stateLayoutSuspended);
System\Windows\Forms\Controls\ToolStrips\ToolStripPanelRow.cs (5)
25private static readonly int s_stateDisposing = BitVector32.CreateMask(s_stateVisible); 26private static readonly int s_stateLocked = BitVector32.CreateMask(s_stateDisposing); 27private static readonly int s_stateInitialized = BitVector32.CreateMask(s_stateLocked); 28private static readonly int s_stateCachedBoundsMode = BitVector32.CreateMask(s_stateInitialized); 29private static readonly int s_stateInLayout = BitVector32.CreateMask(s_stateCachedBoundsMode);
System\Windows\Forms\Controls\ToolStrips\ToolStripRendererSwitcher.cs (1)
13private static readonly int s_stateAttachedRendererChanged = BitVector32.CreateMask(s_stateUseDefaultRenderer);
System\Windows\Forms\Controls\WebBrowser\WebBrowserHelper.cs (8)
24internal static readonly int s_manualUpdate = BitVector32.CreateMask(s_sinkAttached); 25internal static readonly int s_setClientSiteFirst = BitVector32.CreateMask(s_manualUpdate); 26internal static readonly int s_addedSelectionHandler = BitVector32.CreateMask(s_setClientSiteFirst); 27internal static readonly int s_siteProcessedInputKey = BitVector32.CreateMask(s_addedSelectionHandler); 28internal static readonly int s_inTransition = BitVector32.CreateMask(s_siteProcessedInputKey); 29internal static readonly int s_processingKeyUp = BitVector32.CreateMask(s_inTransition); 30internal static readonly int s_isMaskEdit = BitVector32.CreateMask(s_processingKeyUp); 31internal static readonly int s_recomputeContainingControl = BitVector32.CreateMask(s_isMaskEdit);
System\Windows\Forms\Layout\Containers\ContainerControl.cs (4)
57private static readonly int s_stateValidating = BitVector32.CreateMask(s_stateScalingNeededOnLayout); 62private static readonly int s_stateProcessingMnemonic = BitVector32.CreateMask(s_stateValidating); 67private static readonly int s_stateScalingChild = BitVector32.CreateMask(s_stateProcessingMnemonic); 72private static readonly int s_stateParentChanged = BitVector32.CreateMask(s_stateScalingChild);
System\Windows\Forms\Layout\TableLayout.ContainerInfo.cs (3)
23private static readonly int s_stateChildInfoValid = BitVector32.CreateMask(s_stateValid); 24private static readonly int s_stateChildHasColumnSpan = BitVector32.CreateMask(s_stateChildInfoValid); 25private static readonly int s_stateChildHasRowSpan = BitVector32.CreateMask(s_stateChildHasColumnSpan);
System.Windows.Forms.Design (16)
System\ComponentModel\Design\DesignerHost.cs (2)
23private static readonly int s_stateUnloading = BitVector32.CreateMask(s_stateLoading); 25private static readonly int s_stateIsClosingTransaction = BitVector32.CreateMask(s_stateUnloading);
System\ComponentModel\Design\SelectionService.cs (1)
25private static readonly int s_stateTransactionChange = BitVector32.CreateMask(s_stateTransaction); // Component change occurred while in a transaction
System\ComponentModel\Design\Serialization\BasicDesignerLoader.cs (11)
21private static readonly int s_stateLoadFailed = BitVector32.CreateMask(s_stateLoaded); // True if we loaded, but had a fatal error. 22private static readonly int s_stateFlushInProgress = BitVector32.CreateMask(s_stateLoadFailed); // True if we are in the process of flushing code. 23private static readonly int s_stateModified = BitVector32.CreateMask(s_stateFlushInProgress); // True if the designer is modified. 24private static readonly int s_stateReloadSupported = BitVector32.CreateMask(s_stateModified); // True if the serializer supports reload. 25private static readonly int s_stateActiveDocument = BitVector32.CreateMask(s_stateReloadSupported); // Is this the currently active document? 26private static readonly int s_stateDeferredReload = BitVector32.CreateMask(s_stateActiveDocument); // Set to true if a reload was requested but we aren't the active doc. 27private static readonly int s_stateReloadAtIdle = BitVector32.CreateMask(s_stateDeferredReload); // Set if we are waiting to reload at idle. Prevents multiple idle event handlers. 28private static readonly int s_stateForceReload = BitVector32.CreateMask(s_stateReloadAtIdle); // True if we should always reload, False if we should check the code dom for changes first. 29private static readonly int s_stateFlushReload = BitVector32.CreateMask(s_stateForceReload); // True if we should flush before reloading. 30private static readonly int s_stateModifyIfErrors = BitVector32.CreateMask(s_stateFlushReload); // True if we we should modify the buffer if we have fatal errors after load. 31private static readonly int s_stateEnableComponentEvents = BitVector32.CreateMask(s_stateModifyIfErrors); // True if we are currently listening to OnComponent* events
System\ComponentModel\Design\Serialization\CodeDomDesignerLoader.cs (2)
32private static readonly int s_stateCodeParserChecked = BitVector32.CreateMask(s_stateCodeDomDirty); // True if we have searched for a parser. 33private static readonly int s_stateOwnTypeResolution = BitVector32.CreateMask(s_stateCodeParserChecked); // True if we have added our own type resolution service