|
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
// Description: Base implementation of ICollectionView that enforces
// affinity to the UI thread dispatcher.
//
// See spec at CollectionView.mht
//
using System.ComponentModel;
using System.Globalization;
using System.Reflection;
using System.Collections;
using System.Collections.ObjectModel;
using System.Collections.Specialized;
using System.Threading;
using System.Windows.Threading;
using MS.Internal.Data;
using MS.Internal; // Invariant.Assert
using MS.Internal.Hashing.PresentationFramework; // HashHelper
namespace System.Windows.Data
{
/// <summary>
/// ICollectionView with checks for affinity to the UI thread dispatcher
/// </summary>
public class CollectionView : DispatcherObject, ICollectionView, INotifyPropertyChanged
{
//------------------------------------------------------
//
// Constructors
//
//------------------------------------------------------
#region Constructors
/// <summary>
/// Create a view to given collection.
/// </summary>
/// <remarks>
/// Note that this instance of CollectionView is bound to the
/// UI thread dispatcher of the caller of this constructor.
/// </remarks>
/// <param name="collection">underlying collection</param>
public CollectionView(IEnumerable collection)
: this(collection, 0)
{
}
internal CollectionView(IEnumerable collection, int moveToFirst)
{
ArgumentNullException.ThrowIfNull(collection);
// Constructing a CollectionView itself (as opposed to a derived class)
// is deprecated in NetFx3.5. This used to use IndexedEnumerable to
// support a view over a plain IEnumerable, but this scenario is now
// supported by the EnumerableCollectionView derived class. Internal
// code does not create a CollectionView, but it is still
// possible for an app to call "new CollectionView(myCollection)"
// directly; this is public API that we cannot remove. Such an app
// will continue to get the old behavior with IndexedEnumerable, bugs
// and all. As a courtesy, we detect this here and warn the user about
// it through the tracing channel.
if (this.GetType() == typeof(CollectionView))
{
if (TraceData.IsEnabled)
{
TraceData.TraceAndNotify(TraceEventType.Warning,
TraceData.CollectionViewIsUnsupported);
}
}
_engine = DataBindEngine.CurrentDataBindEngine;
if (!_engine.IsShutDown)
{
SynchronizationInfo syncInfo = _engine.ViewManager.GetSynchronizationInfo(collection);
SetFlag(CollectionViewFlags.AllowsCrossThreadChanges, syncInfo.IsSynchronized);
}
else
{
// WPF doesn't really support doing anything on a thread whose dispatcher
// has been shut down. But for app-compat we should limp along
// as well as we did in 4.0. This means avoiding anything that
// touches the ViewManager.
moveToFirst = -1;
}
_sourceCollection = collection;
// forward collection change events from underlying collection to our listeners.
INotifyCollectionChanged incc = collection as INotifyCollectionChanged;
if (incc != null)
{
// BindingListCollectionView already listens to IBindingList.ListChanged;
// Don't double-subscribe (bug 452474, 607512)
IBindingList ibl;
if (!(this is BindingListCollectionView) ||
((ibl = collection as IBindingList) != null && !ibl.SupportsChangeNotification))
{
incc.CollectionChanged += new NotifyCollectionChangedEventHandler(OnCollectionChanged);
}
SetFlag(CollectionViewFlags.IsDynamic, true);
}
// set currency to the first item if available
object currentItem = null;
int currentPosition = -1;
if (moveToFirst >= 0)
{
BindingOperations.AccessCollection(collection,
() =>
{
IEnumerator e = collection.GetEnumerator();
if (e.MoveNext())
{
currentItem = e.Current;
currentPosition = 0;
}
IDisposable d = e as IDisposable;
if (d != null)
{
d.Dispose();
}
},
false);
}
_currentItem = currentItem;
_currentPosition = currentPosition;
SetFlag(CollectionViewFlags.IsCurrentBeforeFirst, _currentPosition < 0);
SetFlag(CollectionViewFlags.IsCurrentAfterLast, _currentPosition < 0);
SetFlag(CollectionViewFlags.CachedIsEmpty, _currentPosition < 0);
}
internal CollectionView(IEnumerable collection, bool shouldProcessCollectionChanged)
: this(collection)
{
SetFlag(CollectionViewFlags.ShouldProcessCollectionChanged, shouldProcessCollectionChanged);
}
#endregion Constructors
//------------------------------------------------------
//
// Public Interfaces
//
//------------------------------------------------------
#region Public Interfaces
#region ICollectionView
/// <summary>
/// Culture to use during sorting.
/// </summary>
[TypeConverter(typeof(System.Windows.CultureInfoIetfLanguageTagConverter))]
public virtual CultureInfo Culture
{
get { return _culture; }
set
{
ArgumentNullException.ThrowIfNull(value);
if (_culture != value)
{
_culture = value;
OnPropertyChanged(CulturePropertyName);
}
}
}
/// <summary>
/// Return true if the item belongs to this view. No assumptions are
/// made about the item. This method will behave similarly to IList.Contains().
/// </summary>
/// <remarks>
/// <p>If the caller knows that the item belongs to the
/// underlying collection, it is more efficient to call PassesFilter.
/// If the underlying collection is only of type IEnumerable, this method
/// is a O(N) operation</p>
/// </remarks>
public virtual bool Contains(object item)
{
VerifyRefreshNotDeferred();
return (IndexOf(item) >= 0);
}
/// <summary>
/// Returns the underlying collection.
/// </summary>
public virtual IEnumerable SourceCollection
{
get { return _sourceCollection; }
}
/// <summary>
/// Filter is a callback set by the consumer of the ICollectionView
/// and used by the implementation of the ICollectionView to determine if an
/// item is suitable for inclusion in the view.
/// </summary>
/// <exception cref="NotSupportedException">
/// Simpler implementations do not support filtering and will throw a NotSupportedException.
/// Use <seealso cref="CanFilter"/> property to test if filtering is supported before
/// assigning a non-null value.
/// </exception>
public virtual Predicate<object> Filter
{
get
{
return _filter;
}
set
{
if (!CanFilter)
throw new NotSupportedException();
_filter = value;
RefreshOrDefer();
}
}
/// <summary>
/// Indicates whether or not this ICollectionView can do any filtering.
/// When false, set <seealso cref="Filter"/> will throw an exception.
/// </summary>
public virtual bool CanFilter
{
get
{
return true;
}
}
/// <summary>
/// Collection of Sort criteria to sort items in this view over the SourceCollection.
/// </summary>
/// <remarks>
/// <p>
/// Simpler implementations do not support sorting and will return an empty
/// and immutable / read-only SortDescription collection.
/// Attempting to modify such a collection will cause NotSupportedException.
/// Use <seealso cref="CanSort"/> property on CollectionView to test if sorting is supported
/// before modifying the returned collection.
/// </p>
/// <p>
/// One or more sort criteria in form of <seealso cref="SortDescription"/>
/// can be added, each specifying a property and direction to sort by.
/// </p>
/// </remarks>
public virtual SortDescriptionCollection SortDescriptions
{
get { return SortDescriptionCollection.Empty; }
}
/// <summary>
/// Test if this ICollectionView supports sorting before adding
/// to <seealso cref="SortDescriptions"/>.
/// </summary>
public virtual bool CanSort
{
get { return false; }
}
/// <summary>
/// Returns true if this view really supports grouping.
/// When this returns false, the rest of the interface is ignored.
/// </summary>
public virtual bool CanGroup
{
get { return false; }
}
/// <summary>
/// The description of grouping, indexed by level.
/// </summary>
public virtual ObservableCollection<GroupDescription> GroupDescriptions
{
get { return null; }
}
/// <summary>
/// The top-level groups, constructed according to the descriptions
/// given in GroupDescriptions.
/// </summary>
public virtual ReadOnlyObservableCollection<object> Groups
{
get { return null; }
}
/// <summary>
/// Re-create the view, using any <seealso cref="SortDescriptions"/> and/or <seealso cref="Filter"/>.
/// </summary>
public virtual void Refresh()
{
IEditableCollectionView ecv = this as IEditableCollectionView;
if (ecv != null && (ecv.IsAddingNew || ecv.IsEditingItem))
throw new InvalidOperationException(SR.Format(SR.MemberNotAllowedDuringAddOrEdit, "Refresh"));
RefreshInternal();
}
internal void RefreshInternal()
{
if (AllowsCrossThreadChanges)
VerifyAccess();
RefreshOverride();
SetFlag(CollectionViewFlags.NeedsRefresh, false);
}
/// <summary>
/// Enter a Defer Cycle.
/// Defer cycles are used to coalesce changes to the ICollectionView.
/// </summary>
public virtual IDisposable DeferRefresh()
{
if (AllowsCrossThreadChanges)
VerifyAccess();
IEditableCollectionView ecv = this as IEditableCollectionView;
if (ecv != null && (ecv.IsAddingNew || ecv.IsEditingItem))
throw new InvalidOperationException(SR.Format(SR.MemberNotAllowedDuringAddOrEdit, "DeferRefresh"));
++ _deferLevel;
return new DeferHelper(this);
}
/// <summary>
/// Return the "current item" for this view
/// </summary>
/// <remarks>
/// Only wrapper classes (those that pass currency handling calls to another internal
/// CollectionView) should override CurrentItem; all other derived classes
/// should use SetCurrent() to update the current values stored in the base class.
/// </remarks>
public virtual object CurrentItem
{
get
{
VerifyRefreshNotDeferred();
return _currentItem;
}
}
/// <summary>
/// The ordinal position of the <seealso cref="CurrentItem"/> within the (optionally
/// sorted and filtered) view.
/// </summary>
/// <returns>
/// -1 if the CurrentPosition is unknown, because the collection does not have an
/// effective notion of indices, or because CurrentPosition is being forcibly changed
/// due to a CollectionChange.
/// </returns>
/// <remarks>
/// Only wrapper classes (those that pass currency handling calls to another internal
/// CollectionView) should override CurrenPosition; all other derived classes
/// should use SetCurrent() to update the current values stored in the base class.
/// </remarks>
public virtual int CurrentPosition
{
get
{
VerifyRefreshNotDeferred();
return _currentPosition;
}
}
/// <summary>
/// Return true if <seealso cref="CurrentItem"/> is beyond the end (End-Of-File).
/// </summary>
public virtual bool IsCurrentAfterLast
{
get
{
VerifyRefreshNotDeferred();
return CheckFlag(CollectionViewFlags.IsCurrentAfterLast);
}
}
/// <summary>
/// Return true if <seealso cref="CurrentItem"/> is before the beginning (Beginning-Of-File).
/// </summary>
public virtual bool IsCurrentBeforeFirst
{
get
{
VerifyRefreshNotDeferred();
return CheckFlag(CollectionViewFlags.IsCurrentBeforeFirst);
}
}
/// <summary>
/// Move <seealso cref="CurrentItem"/> to the first item.
/// </summary>
/// <returns>true if <seealso cref="CurrentItem"/> points to an item within the view.</returns>
public virtual bool MoveCurrentToFirst()
{
VerifyRefreshNotDeferred();
int index = 0;
IEditableCollectionView ecv = this as IEditableCollectionView;
if (ecv != null && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtBeginning)
{
index = 1;
}
return MoveCurrentToPosition(index);
}
/// <summary>
/// Move <seealso cref="CurrentItem"/> to the last item.
/// </summary>
/// <returns>true if <seealso cref="CurrentItem"/> points to an item within the view.</returns>
public virtual bool MoveCurrentToLast()
{
VerifyRefreshNotDeferred();
int index = Count - 1;
IEditableCollectionView ecv = this as IEditableCollectionView;
if (ecv != null && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtEnd)
{
index -= 1;
}
return MoveCurrentToPosition(index);
}
/// <summary>
/// Move <seealso cref="CurrentItem"/> to the next item.
/// </summary>
/// <returns>true if <seealso cref="CurrentItem"/> points to an item within the view.</returns>
public virtual bool MoveCurrentToNext()
{
VerifyRefreshNotDeferred();
int index = CurrentPosition + 1;
int count = Count;
IEditableCollectionView ecv = this as IEditableCollectionView;
if (ecv != null && index == 0 && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtBeginning)
{
index = 1;
}
if (ecv != null && index == count-1 && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtEnd)
{
index = count;
}
if (index <= count)
{
return MoveCurrentToPosition(index);
}
else
{
return false;
}
}
/// <summary>
/// Move <seealso cref="CurrentItem"/> to the previous item.
/// </summary>
/// <returns>true if <seealso cref="CurrentItem"/> points to an item within the view.</returns>
public virtual bool MoveCurrentToPrevious()
{
VerifyRefreshNotDeferred();
int index = CurrentPosition - 1;
int count = Count;
IEditableCollectionView ecv = this as IEditableCollectionView;
if (ecv != null && index == count-1 && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtEnd)
{
index = count-2;
}
if (ecv != null && index == 0 && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtBeginning)
{
index = -1;
}
if (index >= -1)
{
return MoveCurrentToPosition(index);
}
else
{
return false;
}
}
/// <summary>
/// Move <seealso cref="CurrentItem"/> to the given item.
/// If the item is not found, move to BeforeFirst.
/// </summary>
/// <param name="item">Move CurrentItem to this item.</param>
/// <returns>true if <seealso cref="CurrentItem"/> points to an item within the view.</returns>
public virtual bool MoveCurrentTo(object item)
{
VerifyRefreshNotDeferred();
// if already on item, or item is the placeholder, don't do anything
if (System.Windows.Controls.ItemsControl.EqualsEx(CurrentItem, item) || System.Windows.Controls.ItemsControl.EqualsEx(NewItemPlaceholder, item))
{
// also check that we're not fooled by a false null _currentItem
if (item != null || IsCurrentInView)
return IsCurrentInView;
}
int index = -1;
IEditableCollectionView ecv = this as IEditableCollectionView;
bool isNewItem = (ecv != null && ecv.IsAddingNew && System.Windows.Controls.ItemsControl.EqualsEx(item, ecv.CurrentAddItem));
if (isNewItem || PassesFilter(item))
{
// if the item is not found IndexOf() will return -1, and
// the MoveCurrentToPosition() below will move current to BeforeFirst
index = IndexOf(item);
}
return MoveCurrentToPosition(index);
}
/// <summary>
/// Move <seealso cref="CurrentItem"/> to the item at the given index.
/// </summary>
/// <param name="position">Move CurrentItem to this index</param>
/// <returns>true if <seealso cref="CurrentItem"/> points to an item within the view.</returns>
public virtual bool MoveCurrentToPosition(int position)
{
VerifyRefreshNotDeferred();
ArgumentOutOfRangeException.ThrowIfLessThan(position, -1);
ArgumentOutOfRangeException.ThrowIfGreaterThan(position, Count);
// ignore request to move onto the placeholder
IEditableCollectionView ecv = this as IEditableCollectionView;
if (ecv != null &&
((position == 0 && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtBeginning) ||
(position == Count-1 && ecv.NewItemPlaceholderPosition == NewItemPlaceholderPosition.AtEnd)))
{
return IsCurrentInView;
}
if ((position != CurrentPosition || !IsCurrentInSync)
&& OKToChangeCurrent())
{
bool oldIsCurrentAfterLast = IsCurrentAfterLast;
bool oldIsCurrentBeforeFirst = IsCurrentBeforeFirst;
_MoveCurrentToPosition(position);
OnCurrentChanged();
if (IsCurrentAfterLast != oldIsCurrentAfterLast)
OnPropertyChanged(IsCurrentAfterLastPropertyName);
if (IsCurrentBeforeFirst != oldIsCurrentBeforeFirst)
OnPropertyChanged(IsCurrentBeforeFirstPropertyName);
OnPropertyChanged(CurrentPositionPropertyName);
OnPropertyChanged(CurrentItemPropertyName);
}
return IsCurrentInView;
}
///<summary>
/// Raise this event before changing currency.
///</summary>
public virtual event CurrentChangingEventHandler CurrentChanging;
///<summary>
///Raise this event after changing currency.
///</summary>
public virtual event EventHandler CurrentChanged;
#endregion ICollectionView
#region IEnumerable
/// <summary>
/// Returns an object that enumerates the items in this view.
/// </summary>
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
#endregion IEnumerable
#endregion Public Interfaces
//------------------------------------------------------
//
// Public Methods
//
//------------------------------------------------------
#region Public Methods
/// <summary>
/// Return true if the item belongs to this view. The item is assumed to belong to the
/// underlying DataCollection; this method merely takes filters into account.
/// It is commonly used during collection-changed notifications to determine if the added/removed
/// item requires processing.
/// Returns true if no filter is set on collection view.
/// </summary>
public virtual bool PassesFilter(object item)
{
if (CanFilter && Filter != null)
return Filter(item);
return true;
}
/// <summary> Return the index where the given item belongs, or -1 if this index is unknown.
/// </summary>
/// <remarks>
/// If this method returns an index other than -1, it must always be true that
/// view[index-1] < item <= view[index], where the comparisons are done via
/// the view's IComparer.Compare method (if any).
/// (This method is used by a listener's (e.g. System.Windows.Controls.ItemsControl)
/// CollectionChanged event handler to speed up its reaction to insertion and deletion of items.
/// If IndexOf is not implemented, a listener does a binary search using IComparer.Compare.)
/// </remarks>
/// <param name="item">data item</param>
public virtual int IndexOf(object item)
{
VerifyRefreshNotDeferred();
return EnumerableWrapper.IndexOf(item);
}
/// <summary>
/// Retrieve item at the given zero-based index in this CollectionView.
/// </summary>
/// <remarks>
/// <p>The index is evaluated with any SortDescriptions or Filter being set on this CollectionView.
/// If the underlying collection is only of type IEnumerable, this method
/// is a O(N) operation.</p>
/// <p>When deriving from CollectionView, override this method to provide
/// a more efficient implementation.</p>
/// </remarks>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown if index is out of range
/// </exception>
public virtual object GetItemAt(int index)
{
// only check lower bound because Count could be expensive
ArgumentOutOfRangeException.ThrowIfNegative(index);
return EnumerableWrapper[index];
}
/// <summary>
/// Detach from the source collection. (I.e. stop listening to the collection's
/// events, or anything else that makes the CollectionView ineligible for
/// garbage collection.)
/// </summary>
public virtual void DetachFromSourceCollection()
{
INotifyCollectionChanged incc = _sourceCollection as INotifyCollectionChanged;
if (incc != null)
{
IBindingList ibl;
if (!(this is BindingListCollectionView) ||
((ibl = _sourceCollection as IBindingList) != null && !ibl.SupportsChangeNotification))
{
incc.CollectionChanged -= new NotifyCollectionChangedEventHandler(OnCollectionChanged);
}
}
_sourceCollection = null;
}
#endregion Public Methods
//------------------------------------------------------
//
// Public Properties
//
//------------------------------------------------------
#region Public Properties
/// <summary>
/// Return the number of items (or -1, meaning "don't know");
/// if a Filter is set, this counts only items that pass the filter.
/// </summary>
/// <remarks>
/// <p>If the underlying collection is only of type IEnumerable, this count
/// is a O(N) operation; this Count value will be cached until the
/// collection changes again.</p>
/// <p>When deriving from CollectionView, override this property to provide
/// a more efficient implementation.</p>
/// </remarks>
public virtual int Count
{
get
{
VerifyRefreshNotDeferred();
return EnumerableWrapper.Count;
}
}
/// <summary>
/// Returns true if the resulting (filtered) view is emtpy.
/// </summary>
public virtual bool IsEmpty
{
get { return EnumerableWrapper.IsEmpty; }
}
/// <summary>
/// Return an object that compares items in this view.
/// </summary>
public virtual IComparer Comparer
{
get { return this as IComparer; }
}
/// <summary>
/// Returns true if this view needs to be refreshed.
/// </summary>
public virtual bool NeedsRefresh
{
get { return CheckFlag(CollectionViewFlags.NeedsRefresh); }
}
/// <summary>
/// Returns true if this view is in use (i.e. if anyone
/// is listening to its events).
/// </summary>
public virtual bool IsInUse
{
get { return CollectionChanged != null || PropertyChanged != null ||
CurrentChanged != null || CurrentChanging != null; }
}
public static object NewItemPlaceholder
{
get { return _newItemPlaceholder; }
}
#endregion Public Properties
//------------------------------------------------------
//
// Public Events
//
//------------------------------------------------------
#region Public Events
/// <summary>
/// Raise this event when the (filtered) view changes
/// </summary>
protected virtual event NotifyCollectionChangedEventHandler CollectionChanged;
/// <summary>
/// CollectionChanged event (per <see cref="INotifyCollectionChanged" />).
/// </summary>
event NotifyCollectionChangedEventHandler INotifyCollectionChanged.CollectionChanged
{
add
{
CollectionChanged += value;
}
remove
{
CollectionChanged -= value;
}
}
//------------------------------------------------------
#region IPropertyChange implementation
/// <summary>
/// PropertyChanged event (per <see cref="INotifyPropertyChanged"/>).
/// </summary>
event PropertyChangedEventHandler INotifyPropertyChanged.PropertyChanged
{
add
{
PropertyChanged += value;
}
remove
{
PropertyChanged -= value;
}
}
/// <summary>
/// Raises a PropertyChanged event (per <see cref="INotifyPropertyChanged"/>).
/// </summary>
protected virtual void OnPropertyChanged(PropertyChangedEventArgs e)
{
if (PropertyChanged != null)
{
PropertyChanged(this, e);
}
}
/// <summary>
/// PropertyChanged event (per <see cref="INotifyPropertyChanged"/>).
/// </summary>
protected virtual event PropertyChangedEventHandler PropertyChanged;
#endregion IPropertyChange implementation
#endregion Public Events
//------------------------------------------------------
//
// Protected Methods
//
//------------------------------------------------------
#region Protected Methods
/// <summary>
/// Re-create the view, using any <seealso cref="SortDescriptions"/> and/or <seealso cref="Filter"/>.
/// </summary>
protected virtual void RefreshOverride()
{
if (SortDescriptions.Count > 0)
throw new InvalidOperationException(SR.Format(SR.ImplementOtherMembersWithSort, "Refresh()"));
object oldCurrentItem = _currentItem;
bool oldIsCurrentAfterLast = CheckFlag(CollectionViewFlags.IsCurrentAfterLast);
bool oldIsCurrentBeforeFirst = CheckFlag(CollectionViewFlags.IsCurrentBeforeFirst);
int oldCurrentPosition = _currentPosition;
// force currency off the collection (gives user a chance to save dirty information)
OnCurrentChanging();
InvalidateEnumerableWrapper();
if (IsEmpty || oldIsCurrentBeforeFirst)
{
_MoveCurrentToPosition(-1);
}
else if (oldIsCurrentAfterLast)
{
_MoveCurrentToPosition(Count);
}
else if (oldCurrentItem != null) // set currency back to old current item, or first if not found
{
int index = EnumerableWrapper.IndexOf(oldCurrentItem);
if (index < 0)
{
index = 0;
}
_MoveCurrentToPosition(index);
}
OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
OnCurrentChanged();
if (IsCurrentAfterLast != oldIsCurrentAfterLast)
OnPropertyChanged(IsCurrentAfterLastPropertyName);
if (IsCurrentBeforeFirst != oldIsCurrentBeforeFirst)
OnPropertyChanged(IsCurrentBeforeFirstPropertyName);
if (oldCurrentPosition != CurrentPosition)
OnPropertyChanged(CurrentPositionPropertyName);
if (oldCurrentItem != CurrentItem)
OnPropertyChanged(CurrentItemPropertyName);
}
/// <summary>
/// Returns an object that enumerates the items in this view.
/// </summary>
protected virtual IEnumerator GetEnumerator()
{
VerifyRefreshNotDeferred();
if (SortDescriptions.Count > 0)
throw new InvalidOperationException(SR.Format(SR.ImplementOtherMembersWithSort, "GetEnumerator()"));
return EnumerableWrapper.GetEnumerator();
}
/// <summary>
/// Notify listeners that this View has changed
/// </summary>
/// <remarks>
/// CollectionViews (and sub-classes) should take their filter/sort/grouping
/// into account before calling this method to forward CollectionChanged events.
/// </remarks>
/// <param name="args">
/// The NotifyCollectionChangedEventArgs to be passed to the EventHandler
/// </param>
protected virtual void OnCollectionChanged(NotifyCollectionChangedEventArgs args)
{
ArgumentNullException.ThrowIfNull(args);
unchecked { ++ _timestamp; } // invalidate enumerators because of a change
if (CollectionChanged != null)
CollectionChanged(this, args);
// Collection changes change the count unless an item is being
// replaced or moved within the collection.
if (args.Action != NotifyCollectionChangedAction.Replace &&
args.Action != NotifyCollectionChangedAction.Move)
{
OnPropertyChanged(CountPropertyName);
}
bool isEmpty = IsEmpty;
if (isEmpty != CheckFlag(CollectionViewFlags.CachedIsEmpty))
{
SetFlag(CollectionViewFlags.CachedIsEmpty, isEmpty);
OnPropertyChanged(IsEmptyPropertyName);
}
}
/// <summary>
/// set CurrentItem and CurrentPosition, no questions asked!
/// </summary>
/// <remarks>
/// CollectionViews (and sub-classes) should use this method to update
/// the Current__ values.
/// </remarks>
protected void SetCurrent(object newItem, int newPosition)
{
int count = (newItem != null) ? 0 : IsEmpty ? 0 : Count;
SetCurrent(newItem, newPosition, count);
}
/// <summary>
/// set CurrentItem and CurrentPosition, no questions asked!
/// </summary>
/// <remarks>
/// This method can be called from a constructor - it does not call
/// any virtuals. The 'count' parameter is substitute for the real Count,
/// used only when newItem is null.
/// In that case, this method sets IsCurrentAfterLast to true if and only
/// if newPosition >= count. This distinguishes between a null belonging
/// to the view and the dummy null when CurrentPosition is past the end.
/// </remarks>
protected void SetCurrent(object newItem, int newPosition, int count)
{
if (newItem != null)
{
// non-null item implies position is within range.
// We ignore count - it's just a placeholder
SetFlag(CollectionViewFlags.IsCurrentBeforeFirst, false);
SetFlag(CollectionViewFlags.IsCurrentAfterLast, false);
}
else if (count == 0)
{
// empty collection - by convention both flags are true and position is -1
SetFlag(CollectionViewFlags.IsCurrentBeforeFirst, true);
SetFlag(CollectionViewFlags.IsCurrentAfterLast, true);
newPosition = -1;
}
else
{
// null item, possibly within range.
SetFlag(CollectionViewFlags.IsCurrentBeforeFirst, newPosition < 0);
SetFlag(CollectionViewFlags.IsCurrentAfterLast, newPosition >= count);
}
_currentItem = newItem;
_currentPosition = newPosition;
}
/// <summary>
/// ask listeners (via <seealso cref="ICollectionView.CurrentChanging"/> event) if it's OK to change currency
/// </summary>
/// <returns>false if a listener cancels the change, true otherwise</returns>
protected bool OKToChangeCurrent()
{
CurrentChangingEventArgs args = new CurrentChangingEventArgs();
OnCurrentChanging(args);
return (!args.Cancel);
}
/// <summary>
/// Raise a CurrentChanging event that is not cancelable.
/// Internally, CurrentPosition is set to -1.
/// This is called by CollectionChanges (Remove and Refresh) that affect the CurrentItem.
/// </summary>
/// <exception cref="InvalidOperationException">
/// This CurrentChanging event cannot be canceled.
/// </exception>
protected void OnCurrentChanging()
{
_currentPosition = -1;
OnCurrentChanging(uncancelableCurrentChangingEventArgs);
}
/// <summary>
/// Raises the CurrentChanging event
/// </summary>
/// <param name="args">
/// CancelEventArgs used by the consumer of the event. args.Cancel will
/// be true after this call if the CurrentItem should not be changed for
/// any reason.
/// </param>
/// <exception cref="InvalidOperationException">
/// This CurrentChanging event cannot be canceled.
/// </exception>
protected virtual void OnCurrentChanging(CurrentChangingEventArgs args)
{
ArgumentNullException.ThrowIfNull(args);
if (_currentChangedMonitor.Busy)
{
if (args.IsCancelable)
args.Cancel = true;
return;
}
if (CurrentChanging != null)
{
CurrentChanging(this, args);
}
}
/// <summary>
/// Raises the CurrentChanged event
/// </summary>
protected virtual void OnCurrentChanged()
{
if (CurrentChanged != null && _currentChangedMonitor.Enter())
{
using (_currentChangedMonitor)
{
CurrentChanged(this, EventArgs.Empty);
}
}
}
/// <summary>
/// Must be implemented by the derived classes to process a single change on the
/// UI thread. The UI thread will have already been entered by now.
/// </summary>
/// <param name="args">
/// The NotifyCollectionChangedEventArgs to be processed.
/// </param>
protected virtual void ProcessCollectionChanged(NotifyCollectionChangedEventArgs args)
{
//
// Steps for ProcessCollectionChanged:
//
// 1) Validate that the values in the args are acceptable.
// 2) Translate the indices if necessary.
// 3) Raise CollectionChanged.
// 4) Adjust Currency.
// 5) Raise any PropertyChanged events that apply.
//
ValidateCollectionChangedEventArgs(args);
object oldCurrentItem = _currentItem;
bool oldIsCurrentAfterLast = CheckFlag(CollectionViewFlags.IsCurrentAfterLast);
bool oldIsCurrentBeforeFirst = CheckFlag(CollectionViewFlags.IsCurrentBeforeFirst);
int oldCurrentPosition = _currentPosition;
bool raiseChanged = false;
switch (args.Action)
{
case NotifyCollectionChangedAction.Add:
if (PassesFilter(args.NewItems[0]))
{
raiseChanged = true;
AdjustCurrencyForAdd(args.NewStartingIndex);
}
break;
case NotifyCollectionChangedAction.Remove:
if (PassesFilter(args.OldItems[0]))
{
raiseChanged = true;
AdjustCurrencyForRemove(args.OldStartingIndex);
}
break;
case NotifyCollectionChangedAction.Replace:
if (PassesFilter(args.OldItems[0]) || PassesFilter(args.NewItems[0]))
{
raiseChanged = true;
AdjustCurrencyForReplace(args.OldStartingIndex);
}
break;
case NotifyCollectionChangedAction.Move:
if (PassesFilter(args.NewItems[0]))
{
raiseChanged = true;
AdjustCurrencyForMove(args.OldStartingIndex, args.NewStartingIndex);
}
break;
case NotifyCollectionChangedAction.Reset:
// collection has completely changed
RefreshOrDefer();
return; // Refresh already raises the event
}
// we've already returned if (args.Action == NotifyCollectionChangedAction.Reset) above
if (raiseChanged)
OnCollectionChanged(args);
// currency has to change after firing the deletion event,
// so event handlers have the right picture
if (_currentElementWasRemovedOrReplaced)
{
MoveCurrencyOffDeletedElement();
_currentElementWasRemovedOrReplaced = false;
}
// notify that the properties have changed.
if (IsCurrentAfterLast != oldIsCurrentAfterLast)
OnPropertyChanged(IsCurrentAfterLastPropertyName);
if (IsCurrentBeforeFirst != oldIsCurrentBeforeFirst)
OnPropertyChanged(IsCurrentBeforeFirstPropertyName);
if (_currentPosition != oldCurrentPosition)
OnPropertyChanged(CurrentPositionPropertyName);
if (_currentItem != oldCurrentItem)
OnPropertyChanged(CurrentItemPropertyName);
}
///<summary>
/// Handle CollectionChanged events.
///
/// Calls ProcessCollectionChanged() or
/// posts the change to the Dispatcher to process on the correct thread.
///</summary>
/// <remarks>
/// User should override <see cref="ProcessCollectionChanged"/>
/// </remarks>
/// <param name="sender">
/// </param>
/// <param name="args">
/// </param>
protected void OnCollectionChanged(object sender, NotifyCollectionChangedEventArgs args)
{
if (CheckFlag(CollectionViewFlags.ShouldProcessCollectionChanged))
{
if (!AllowsCrossThreadChanges)
{
if (!CheckAccess())
throw new NotSupportedException(SR.MultiThreadedCollectionChangeNotSupported);
ProcessCollectionChanged(args);
}
else
{
PostChange(args);
}
}
}
/// <summary>
/// This method is called when the value of AllowsCrossThreadChanges
/// is changed. It gives a derived class an opportunity to
/// initialize its support for cross-thread changes (or to retire
/// that support).
/// </summary>
/// <notes>
/// This method will only be called if the application chooses to
/// change the synchronization information for a collection after
/// creating one or more collection views for that collection.
/// This is an unusual situation - most applications will register
/// the synchronization information for a collection before creating
/// any collection views, and never change it. If so,
/// this method will not be called.
/// </notes>
protected virtual void OnAllowsCrossThreadChangesChanged()
{
}
/// <summary>
/// Clear any pending changes.
/// </summary>
/// <notes>
/// When AllowsCrossThreadChanges is true, CollectionChanged events
/// received from the source collection are held in a buffer until
/// the Dispatcher's thread can process them. A when a derived class
/// resets itself to the current content of the source collection
/// (e.g. during RefreshOverride), it should discard these pending
/// changes by calling this method.
/// </notes>
protected void ClearPendingChanges()
{
lock(_changeLog.SyncRoot)
{
_changeLog.Clear();
_tempChangeLog.Clear();
}
}
/// <summary>
/// Process all the pending changes
/// </summary>
/// <notes>
/// A derived class would call this method when it needs to bring
/// the collection view up-to-date with respect to the underlying
/// collection. This is often required before modifying
/// the underlying collection (e.g. via AddNew, Remove, RemoveAt),
/// so that the derived class can supply the correct index.
/// </notes>
protected void ProcessPendingChanges()
{
lock(_changeLog.SyncRoot)
{
ProcessChangeLog(_changeLog, true);
_changeLog.Clear();
}
}
/// <summary>
/// Obsolete. Retained for compatibility.
/// Use OnAllowsCrossThreadChangesChanged instead.
/// </summary.
/// <param name="args">
/// The NotifyCollectionChangedEventArgs that is added to the change log
/// </param>
[Obsolete("Replaced by OnAllowsCrossThreadChangesChanged")]
protected virtual void OnBeginChangeLogging(NotifyCollectionChangedEventArgs args)
{
}
/// <summary>
/// Obsolete. Retained for compatibility.
/// Use ClearPendingChanges instead.
/// </summary>
[Obsolete("Replaced by ClearPendingChanges")]
protected void ClearChangeLog()
{
ClearPendingChanges();
}
/// <summary>
/// Refresh, or mark that refresh is needed when defer cycle completes.
/// </summary>
protected void RefreshOrDefer()
{
if (IsRefreshDeferred)
{
SetFlag(CollectionViewFlags.NeedsRefresh, true);
}
else
{
RefreshInternal();
}
}
#endregion Protected Methods
//------------------------------------------------------
//
// Protected Properties
//
//------------------------------------------------------
#region Protected Properties
/// <summary>
/// returns true if the underlying collection provides change notifications
/// the collection view is listening to the change events.
/// </summary>
protected bool IsDynamic
{
get
{
return CheckFlag(CollectionViewFlags.IsDynamic);
}
}
/// <summary>
/// Returns true if this view supports CollectionChanged events raised
/// by the source collection on a foreign thread (a thread different
/// from the Dispatcher's thread).
/// </summary>
/// <notes>
/// The value of this property depends on the synchronization information
/// registered for the source collection via
/// BindingOperations.EnableCollectionSynchronization.
/// The value is set when the view is created.
/// </notes>
protected bool AllowsCrossThreadChanges
{
get { return CheckFlag(CollectionViewFlags.AllowsCrossThreadChanges); }
}
internal void SetAllowsCrossThreadChanges(bool value)
{
bool oldValue = CheckFlag(CollectionViewFlags.AllowsCrossThreadChanges);
if (oldValue == value)
return;
SetFlag(CollectionViewFlags.AllowsCrossThreadChanges, value);
OnAllowsCrossThreadChangesChanged();
}
/// <summary>
/// Obsolete. Retained for compatibility.
/// Use AllowsCrossThreadChanges instead.
/// </summary>
protected bool UpdatedOutsideDispatcher
{
get { return AllowsCrossThreadChanges; }
}
/// <summary>
/// IsRefreshDeferred returns true if there
/// is still an outstanding DeferRefresh in
/// use. If at all possible, derived classes
/// should not call Refresh if IsRefreshDeferred
/// is true.
/// </summary>
protected bool IsRefreshDeferred
{
get
{
return _deferLevel > 0;
}
}
/// <summary>
/// IsCurrentInSync returns true if CurrentItem and CurrentPosition are
/// up-to-date with the state and content of the collection.
/// </summary>
protected bool IsCurrentInSync
{
get
{
if (IsCurrentInView)
return GetItemAt(CurrentPosition) == CurrentItem;
else
return CurrentItem == null;
}
}
#endregion Protected Properties
//------------------------------------------------------
//
// Internal Methods
//
//------------------------------------------------------
#region Internal Methods
/// <summary>
/// This method is for use by an agent that manages a set of
/// one or more views. Normal applications should not use it directly.
/// </summary>
/// <remarks>
/// It is used to control the lifetime of the view, so that it gets
/// garbage-collected at the right time.
/// </remarks>
internal void SetViewManagerData(object value)
{
object[] array;
if (_vmData == null)
{
// 90% case - store a single value directly
_vmData = value;
}
else if ((array = _vmData as object[]) == null)
{
// BindingListCollectionView appears in the table for both
// DataTable and DataView - keep both references (bug 1745899)
_vmData = new object[]{_vmData, value};
}
else
{
// in case a view is held by more than two tables, keep all
// references. This doesn't happen in current code, but there's
// nothing preventing it, either.
object[] newArray = new object[array.Length + 1];
array.CopyTo(newArray, 0);
newArray[array.Length] = value;
_vmData = newArray;
}
}
// determine whether the items have reliable hash codes
internal virtual bool HasReliableHashCodes()
{
// default implementation - sample the first item
return (IsEmpty || HashHelper.HasReliableHashCode(GetItemAt(0)));
}
// helper to validate that we are not in the middle of a DeferRefresh
// and throw if that is the case.
internal void VerifyRefreshNotDeferred()
{
#pragma warning disable 1634, 1691 // about to use PreSharp message numbers - unknown to C#
#pragma warning disable 6503
if (AllowsCrossThreadChanges)
VerifyAccess();
// If the Refresh is being deferred to change filtering or sorting of the
// data by this CollectionView, then CollectionView will not reflect the correct
// state of the underlying data.
if (IsRefreshDeferred)
throw new InvalidOperationException(SR.NoCheckOrChangeWhenDeferred);
#pragma warning restore 6503
#pragma warning restore 1634, 1691
}
internal void InvalidateEnumerableWrapper()
{
IndexedEnumerable wrapper = (IndexedEnumerable) Interlocked.Exchange(ref _enumerableWrapper, null);
if (wrapper != null)
{
wrapper.Invalidate();
}
}
internal ReadOnlyCollection<ItemPropertyInfo> GetItemProperties()
{
IEnumerable collection = SourceCollection;
if (collection == null)
return null;
IEnumerable properties = null;
ITypedList itl = collection as ITypedList;
Type itemType;
object item;
if (itl != null)
{
// ITypedList has the information
properties = itl.GetItemProperties(null);
}
else if ((itemType = GetItemType(false)) != null)
{
// If we know the item type, use its properties.
properties = TypeDescriptor.GetProperties(itemType);
}
else if ((item = GetRepresentativeItem()) != null)
{
// If we have a representative item, use its properties.
// It's cheaper to use the item type, but we cannot do that
// when all we know is a representative item. If the item
// has synthetic properties (via ICustomTypeDescriptor or
// TypeDescriptorProvider), they don't show up on the type -
// only on the item.
ICustomTypeProvider ictp = item as ICustomTypeProvider;
if (ictp == null)
{
properties = TypeDescriptor.GetProperties(item);
}
else
{
properties = ictp.GetCustomType().GetProperties();
}
}
if (properties == null)
return null;
// convert the properties to ItemPropertyInfo
List<ItemPropertyInfo> list = new List<ItemPropertyInfo>();
foreach (object property in properties)
{
PropertyDescriptor pd;
PropertyInfo pi;
if ((pd = property as PropertyDescriptor) != null)
{
list.Add(new ItemPropertyInfo(pd.Name, pd.PropertyType, pd));
}
else if ((pi = property as PropertyInfo) != null)
{
list.Add(new ItemPropertyInfo(pi.Name, pi.PropertyType, pi));
}
}
// return the result as a read-only collection
return new ReadOnlyCollection<ItemPropertyInfo>(list);
}
internal Type GetItemType(bool useRepresentativeItem)
{
Type collectionType = SourceCollection.GetType();
Type[] interfaces = collectionType.GetInterfaces();
// Look for IEnumerable<T>. All generic collections should implement
// this. We loop through the interface list, rather than call
// GetInterface(IEnumerableT), so that we handle an ambiguous match
// (by using the first match) without an exception.
for (int i=0; i<interfaces.Length; ++i)
{
Type interfaceType = interfaces[i];
if (interfaceType.Name == IEnumerableT)
{
// found IEnumerable<>, extract T
Type[] typeParameters = interfaceType.GetGenericArguments();
if (typeParameters.Length == 1)
{
Type type = typeParameters[0];
if (typeof(ICustomTypeProvider).IsAssignableFrom(type))
{
// if the item type can point to a custom type
// for reflection, we need the custom type.
// We can only get it from a representative item.
break;
}
if (type == typeof(Object))
{
// IEnumerable<Object> is useless; we need a representative
// item. But keep going - perhaps IEnumerable<T> shows up later.
continue;
}
return type;
}
}
}
// No generic information found. Use a representative item instead.
if (useRepresentativeItem)
{
// get type of a representative item
object item = GetRepresentativeItem();
return System.Windows.Markup.ReflectionHelper.GetReflectionType(item);
}
return null;
}
internal object GetRepresentativeItem()
{
if (IsEmpty)
return null;
object result = null;
IEnumerator ie = this.GetEnumerator();
while (ie.MoveNext())
{
object item = ie.Current;
if (item != null && item != NewItemPlaceholder)
{
result = item;
break;
}
}
IDisposable d = ie as IDisposable;
if (d != null)
{
d.Dispose();
}
return result;
}
internal virtual void GetCollectionChangedSources(int level, Action<int, object, bool?, List<string>> format, List<string> sources)
{
format(level, this, null, sources);
if (_sourceCollection != null)
{
format(level+1, _sourceCollection, null, sources);
}
}
#endregion Internal Methods
//------------------------------------------------------
//
// Internal Properties
//
//------------------------------------------------------
#region Internal Properties
internal object SyncRoot
{
get { return _syncObject; }
}
// Timestamp is used by the PlaceholderAwareEnumerator to determine if a
// collection change has occurred since the enumerator began. (If so,
// MoveNext should throw.)
internal int Timestamp
{
get { return _timestamp; }
}
#endregion Internal Properties
//------------------------------------------------------
//
// Internal Types
//
//------------------------------------------------------
#region Internal Types
internal class PlaceholderAwareEnumerator : IEnumerator
{
enum Position { BeforePlaceholder, OnPlaceholder, OnNewItem, AfterPlaceholder}
public PlaceholderAwareEnumerator(CollectionView collectionView, IEnumerator baseEnumerator, NewItemPlaceholderPosition placeholderPosition, object newItem)
{
_collectionView = collectionView;
_timestamp = collectionView.Timestamp;
_baseEnumerator = baseEnumerator;
_placeholderPosition = placeholderPosition;
_newItem = newItem;
}
public bool MoveNext()
{
if (_timestamp != _collectionView.Timestamp)
throw new InvalidOperationException(SR.EnumeratorVersionChanged);
switch (_position)
{
case Position.BeforePlaceholder:
// AtBeginning - move to the placeholder
if (_placeholderPosition == NewItemPlaceholderPosition.AtBeginning)
{
_position = Position.OnPlaceholder;
}
// None or AtEnd - advance base, skipping the new item
else if (_baseEnumerator.MoveNext() &&
(_newItem == NoNewItem || _baseEnumerator.Current != _newItem
|| _baseEnumerator.MoveNext()))
{
}
// if base has reached the end, move to new item or placeholder
else if (_newItem != NoNewItem)
{
_position = Position.OnNewItem;
}
else if (_placeholderPosition == NewItemPlaceholderPosition.None)
{
return false;
}
else
{
_position = Position.OnPlaceholder;
}
return true;
case Position.OnPlaceholder:
// AtBeginning - move from placeholder to new item (if present)
if (_newItem != NoNewItem && _placeholderPosition == NewItemPlaceholderPosition.AtBeginning)
{
_position = Position.OnNewItem;
return true;
}
break;
case Position.OnNewItem:
// AtEnd - move from new item to placeholder
if (_placeholderPosition == NewItemPlaceholderPosition.AtEnd)
{
_position = Position.OnPlaceholder;
return true;
}
break;
}
// in all other cases, simply advance base, skipping the new item
_position = Position.AfterPlaceholder;
return (_baseEnumerator.MoveNext() &&
(_newItem == NoNewItem || _baseEnumerator.Current != _newItem
|| _baseEnumerator.MoveNext()));
}
public object Current
{
get
{
return (_position == Position.OnPlaceholder) ? CollectionView.NewItemPlaceholder
: (_position == Position.OnNewItem) ? _newItem
: _baseEnumerator.Current;
}
}
public void Reset()
{
_position = Position.BeforePlaceholder;
_baseEnumerator.Reset();
}
CollectionView _collectionView;
IEnumerator _baseEnumerator;
NewItemPlaceholderPosition _placeholderPosition;
Position _position;
object _newItem;
int _timestamp;
}
#endregion Internal Types
//------------------------------------------------------
//
// Private Properties
//
//------------------------------------------------------
#region Private Properties
private bool IsCurrentInView
{
get
{
VerifyRefreshNotDeferred();
return (0 <= CurrentPosition && CurrentPosition < Count);
}
}
private IndexedEnumerable EnumerableWrapper
{
get
{
if (_enumerableWrapper == null)
{
IndexedEnumerable newWrapper = new IndexedEnumerable(SourceCollection, new Predicate<object>(this.PassesFilter));
Interlocked.CompareExchange(ref _enumerableWrapper, newWrapper, null);
}
return _enumerableWrapper;
}
}
#endregion Private Properties
//------------------------------------------------------
//
// Private Methods
//
//------------------------------------------------------
#region Private Methods
// Just move it. No argument check, no events, just move current to position.
private void _MoveCurrentToPosition(int position)
{
if (position < 0)
{
SetFlag(CollectionViewFlags.IsCurrentBeforeFirst, true);
SetCurrent(null, -1);
}
else if (position >= Count)
{
SetFlag(CollectionViewFlags.IsCurrentAfterLast, true);
SetCurrent(null, Count);
}
else
{
SetFlag(CollectionViewFlags.IsCurrentBeforeFirst | CollectionViewFlags.IsCurrentAfterLast, false);
SetCurrent(EnumerableWrapper[position], position);
}
}
private void MoveCurrencyOffDeletedElement()
{
int lastPosition = Count - 1;
// if position falls beyond last position, move back to last position
int newPosition = (_currentPosition < lastPosition) ? _currentPosition : lastPosition;
// ignore cancel, there's no choice in this currency change
OnCurrentChanging();
_MoveCurrentToPosition(newPosition);
OnCurrentChanged();
}
private void EndDefer()
{
-- _deferLevel;
if (_deferLevel == 0 && CheckFlag(CollectionViewFlags.NeedsRefresh))
{
Refresh();
}
}
/// <summary>
/// DeferProcessing is to be called from OnCollectionChanged by derived classes that
/// wish to process the remainder of a changeLog after allowing other events to be
/// processed.
/// </summary>
/// <param name="changeLog">
/// ArrayList of NotifyCollectionChangedEventArgs that could not be precessed.
/// </param>
private void DeferProcessing(ICollection changeLog)
{
Debug.Assert(changeLog != null && changeLog.Count > 0, "don't defer when there's no work");
lock(SyncRoot)
{
lock(_changeLog.SyncRoot)
{
if (_changeLog == null)
{
_changeLog = new ArrayList(changeLog);
}
else
{
_changeLog.InsertRange(0, changeLog);
}
if (_databindOperation != null)
{
_engine.ChangeCost(_databindOperation, changeLog.Count);
}
else
{
_databindOperation = _engine.Marshal(new DispatcherOperationCallback(ProcessInvoke), null, changeLog.Count);
}
}
}
}
/// <summary>
/// Must be implemented by the derived classes to process changes on the
/// UI thread. Called by ProcessInvoke wich is called by the Dispatcher, so
/// the UI thread will have allready been entered by now.
/// </summary>
/// <param name="changeLog">
/// List of NotifyCollectionChangedEventArgs that is to be processed.
/// </param>
private ICollection ProcessChangeLog(ArrayList changeLog, bool processAll=false)
{
int currentIndex = 0;
bool mustDeferProcessing = false;
long beginTime = DateTime.Now.Ticks;
int startCount = changeLog.Count;
for ( ; currentIndex < changeLog.Count && !(mustDeferProcessing); currentIndex++)
{
NotifyCollectionChangedEventArgs args = changeLog[currentIndex] as NotifyCollectionChangedEventArgs;
if (args != null)
{
ProcessCollectionChanged(args);
}
if (!processAll)
{
mustDeferProcessing = DateTime.Now.Ticks - beginTime > DataBindEngine.CrossThreadThreshold;
}
}
if (mustDeferProcessing && currentIndex < changeLog.Count)
{
// create an unprocessed subset of changeLog
changeLog.RemoveRange(0,currentIndex);
return changeLog;
}
return null;
}
// returns true if ANY flag in flags is set.
private bool CheckFlag(CollectionViewFlags flags)
{
return (_flags & flags) != 0;
}
private void SetFlag(CollectionViewFlags flags, bool value)
{
if (value)
{
_flags = _flags | flags;
}
else
{
_flags = _flags & ~flags;
}
}
// Post a change on the UI thread Dispatcher and updated the _changeLog.
private void PostChange(NotifyCollectionChangedEventArgs args)
{
lock(SyncRoot)
{
lock(_changeLog.SyncRoot)
{
// we can ignore everything before a Reset
if (args.Action == NotifyCollectionChangedAction.Reset)
{
_changeLog.Clear();
}
if (_changeLog.Count == 0 && CheckAccess())
{
// when a change arrives on the UI thread and there are
// no pending cross-thread changes, process the event
// synchronously. This is important for editing operations
// (AddNew, Remove), which expect to get notified about
// the changes they make directly.
ProcessCollectionChanged(args);
}
else
{
// the change (or another pending change) arrived on the
// wrong thread. Marshal it to the UI thread.
_changeLog.Add(args);
if(_databindOperation == null)
{
_databindOperation = _engine.Marshal(
new DispatcherOperationCallback(ProcessInvoke),
null, _changeLog.Count);
}
}
}
}
}
// Callback that is passed to Dispatcher.BeginInvoke in PostChange
private object ProcessInvoke(object arg)
{
// work on a private copy of the change log, so that other threads
// can add to the main change log
lock(SyncRoot)
{
lock(_changeLog.SyncRoot)
{
_databindOperation = null;
_tempChangeLog = _changeLog;
_changeLog = new ArrayList();
}
}
// process the changes
ICollection unprocessedChanges = ProcessChangeLog(_tempChangeLog);
// if changes remain (because we ran out of time), reschedule them
if (unprocessedChanges != null && unprocessedChanges.Count > 0)
{
DeferProcessing(unprocessedChanges);
}
_tempChangeLog = EmptyArrayList;
return null;
}
private void ValidateCollectionChangedEventArgs(NotifyCollectionChangedEventArgs e)
{
switch (e.Action)
{
case NotifyCollectionChangedAction.Add:
if (e.NewItems.Count != 1)
throw new NotSupportedException(SR.RangeActionsNotSupported);
break;
case NotifyCollectionChangedAction.Remove:
if (e.OldItems.Count != 1)
throw new NotSupportedException(SR.RangeActionsNotSupported);
if (e.OldStartingIndex < 0)
throw new InvalidOperationException(SR.RemovedItemNotFound);
break;
case NotifyCollectionChangedAction.Replace:
if (e.NewItems.Count != 1 || e.OldItems.Count != 1)
throw new NotSupportedException(SR.RangeActionsNotSupported);
break;
case NotifyCollectionChangedAction.Move:
if (e.NewItems.Count != 1)
throw new NotSupportedException(SR.RangeActionsNotSupported);
if (e.NewStartingIndex < 0)
throw new InvalidOperationException(SR.CannotMoveToUnknownPosition);
break;
case NotifyCollectionChangedAction.Reset:
break;
default:
throw new NotSupportedException(SR.Format(SR.UnexpectedCollectionChangeAction, e.Action));
}
}
// fix up CurrentPosition and CurrentItem after a collection change
private void AdjustCurrencyForAdd(int index)
{
// adjust current index if insertion is earlier
if (Count == 1)
_currentPosition = -1;
else if (index <= _currentPosition)
{
++_currentPosition;
if (_currentPosition < Count)
{
_currentItem = EnumerableWrapper[_currentPosition];
}
}
}
// Fix up CurrentPosition and CurrentItem after an item was removed.
private void AdjustCurrencyForRemove(int index)
{
// adjust current index if deletion is earlier
if (index < _currentPosition)
--_currentPosition;
// move currency off the deleted element
else if (index == _currentPosition)
{
_currentElementWasRemovedOrReplaced = true;
}
}
// Fix up CurrentPosition and CurrentItem after an item was moved.
private void AdjustCurrencyForMove(int oldIndex, int newIndex)
{
// if entire move was before or after current item, then there
// is nothing that needs to be done.
if ((oldIndex < CurrentPosition && newIndex < CurrentPosition)
|| (oldIndex > CurrentPosition && newIndex > CurrentPosition))
return;
if (oldIndex <= CurrentPosition)
AdjustCurrencyForRemove(oldIndex);
else if (newIndex <= CurrentPosition)
AdjustCurrencyForAdd(newIndex);
}
// fix up CurrentPosition and CurrentItem after a collection change
private void AdjustCurrencyForReplace(int index)
{
// CurrentItem was replaced
if (index == _currentPosition)
{
_currentElementWasRemovedOrReplaced = true;
}
}
/// <summary>
/// Helper to raise a PropertyChanged event />).
/// </summary>
private void OnPropertyChanged(string propertyName)
{
OnPropertyChanged(new PropertyChangedEventArgs(propertyName));
}
#endregion Private Methods
//------------------------------------------------------
//
// Private Types
//
//------------------------------------------------------
#region Private Types
private class DeferHelper : IDisposable
{
public DeferHelper(CollectionView collectionView)
{
_collectionView = collectionView;
}
public void Dispose()
{
if (_collectionView != null)
{
_collectionView.EndDefer();
_collectionView = null;
}
GC.SuppressFinalize(this);
}
private CollectionView _collectionView;
}
// this class helps prevent reentrant calls
private class SimpleMonitor : IDisposable
{
public bool Enter()
{
if (_entered)
return false;
_entered = true;
return true;
}
public void Dispose()
{
_entered = false;
GC.SuppressFinalize(this);
}
public bool Busy { get { return _entered; } }
bool _entered;
}
[Flags]
private enum CollectionViewFlags
{
UpdatedOutsideDispatcher = 0x2,
ShouldProcessCollectionChanged = 0x4,
IsCurrentBeforeFirst = 0x8,
IsCurrentAfterLast = 0x10,
IsDynamic = 0x20,
IsDataInGroupOrder = 0x40,
NeedsRefresh = 0x80,
AllowsCrossThreadChanges = 0x100,
CachedIsEmpty = 0x200,
}
#endregion Private Types
//------------------------------------------------------
//
// Private Fields
//
//------------------------------------------------------
#region Private Fields
ArrayList _changeLog = new ArrayList();
ArrayList _tempChangeLog = EmptyArrayList;
DataBindOperation _databindOperation;
object _vmData; // view manager's private data
IEnumerable _sourceCollection; // the underlying collection
CultureInfo _culture; // culture to use when sorting
SimpleMonitor _currentChangedMonitor = new SimpleMonitor();
int _deferLevel;
IndexedEnumerable _enumerableWrapper;
Predicate<object> _filter;
object _currentItem;
int _currentPosition;
CollectionViewFlags _flags = CollectionViewFlags.ShouldProcessCollectionChanged |
CollectionViewFlags.NeedsRefresh;
bool _currentElementWasRemovedOrReplaced;
static object _newItemPlaceholder = new NamedObject("NewItemPlaceholder");
object _syncObject = new object();
DataBindEngine _engine;
int _timestamp;
static readonly ArrayList EmptyArrayList = new ArrayList();
static readonly string IEnumerableT = typeof(IEnumerable<>).Name;
internal static readonly object NoNewItem = new NamedObject("NoNewItem");
// since there's nothing in the uncancelable event args that is mutable,
// just create one instance to be used universally.
static readonly CurrentChangingEventArgs uncancelableCurrentChangingEventArgs = new CurrentChangingEventArgs(false);
internal const string CountPropertyName = "Count";
internal const string IsEmptyPropertyName = "IsEmpty";
internal const string CulturePropertyName = "Culture";
internal const string CurrentPositionPropertyName = "CurrentPosition";
internal const string CurrentItemPropertyName = "CurrentItem";
internal const string IsCurrentBeforeFirstPropertyName = "IsCurrentBeforeFirst";
internal const string IsCurrentAfterLastPropertyName = "IsCurrentAfterLast";
#endregion Private Fields
}
}
|