| File: System\Windows\Documents\FixedTextPointer.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationFramework\PresentationFramework.csproj (PresentationFramework) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using MS.Internal; // // Description: // FixedTextPointer is an implementation of TextPointer/TextNavigator // for Fixed Document. It is the base class for FixedTextPosition and // FixedTextPointer. // namespace System.Windows.Documents { /// <summary> /// FixedTextPointer is an implementation of TextPointer/TextNavigator /// for Fixed Document. /// </summary> /// <remarks> /// A FixedTextPointer is represented by a FlowPosition in the backing store /// </remarks> internal class FixedTextPointer : ContentPosition, ITextPointer { //------------------------------------------------------ // // Constructors // //------------------------------------------------------ #region Constructors internal FixedTextPointer(bool mutable, LogicalDirection gravity, FlowPosition flow) { _isFrozen = !mutable; _gravity = gravity; _flowPosition = flow; } #endregion Constructors //------------------------------------------------------ // // Public Methods // //------------------------------------------------------ #if DEBUG /// <summary> /// Debug only ToString override. /// </summary> public override string ToString() { return $"FTP{DebugId} {(this._isFrozen ? "NV " : "PO ")}{_flowPosition} {this._gravity}"; } #endif // DEBUG /// <summary> /// <see cref="TextPointer.CompareTo"/> /// </summary> internal int CompareTo(ITextPointer position) { FixedTextPointer ftp = this.FixedTextContainer.VerifyPosition(position); return _flowPosition.CompareTo(ftp.FlowPosition); } int ITextPointer.CompareTo(StaticTextPointer position) { return ((ITextPointer)this).CompareTo((ITextPointer)position.Handle0); } #region TextPointer Methods /// <summary> /// <see cref="TextPointer.CompareTo"/> /// </summary> int ITextPointer.CompareTo(ITextPointer position) { return CompareTo(position); } /// <summary> /// <see cref="TextPointer.GetOffsetToPosition"/> /// </summary> int ITextPointer.GetOffsetToPosition(ITextPointer position) { FixedTextPointer ftp = this.FixedTextContainer.VerifyPosition(position); return _flowPosition.GetDistance(ftp.FlowPosition); } /// <summary> /// <see cref="TextPointer.GetPointerContext"/> /// </summary> TextPointerContext ITextPointer.GetPointerContext(LogicalDirection direction) { ValidationHelper.VerifyDirection(direction, "direction"); return _flowPosition.GetPointerContext(direction); } /// <summary> /// <see cref="TextPointer.GetTextRunLength"/> /// </summary> /// <remarks>Return 0 if non-text run</remarks> int ITextPointer.GetTextRunLength(LogicalDirection direction) { ValidationHelper.VerifyDirection(direction, "direction"); if (_flowPosition.GetPointerContext(direction) != TextPointerContext.Text) { return 0; } return _flowPosition.GetTextRunLength(direction); } // <see cref="System.Windows.Documents.ITextPointer.GetTextInRun"/> string ITextPointer.GetTextInRun(LogicalDirection direction) { return TextPointerBase.GetTextInRun(this, direction); } /// <summary> /// <see cref="ITextPointer.GetTextInRun(LogicalDirection,char[],int,int)"/> /// </summary> /// <remarks>Only reutrn uninterrupted runs of text</remarks> int ITextPointer.GetTextInRun(LogicalDirection direction, char[] textBuffer, int startIndex, int count) { ValidationHelper.VerifyDirection(direction, "direction"); ArgumentNullException.ThrowIfNull(textBuffer); if (count < 0) { throw new ArgumentException(SR.Format(SR.NegativeValue, "count")); } if (_flowPosition.GetPointerContext(direction) != TextPointerContext.Text) { return 0; } return _flowPosition.GetTextInRun(direction, count, textBuffer, startIndex); } /// <summary> /// <see cref="ITextPointer.GetAdjacentElement"/> /// </summary> /// <remarks>Return null if the embedded object does not exist</remarks> object ITextPointer.GetAdjacentElement(LogicalDirection direction) { ValidationHelper.VerifyDirection(direction, "direction"); TextPointerContext tpc = _flowPosition.GetPointerContext(direction); if (!(tpc == TextPointerContext.EmbeddedElement || tpc == TextPointerContext.ElementStart || tpc == TextPointerContext.ElementEnd)) { return null; } return _flowPosition.GetAdjacentElement(direction); } /// <summary> /// <see cref="ITextPointer.GetElementType"/> /// </summary> /// <remarks>Return null if no TextElement in the direction</remarks> Type ITextPointer.GetElementType(LogicalDirection direction) { ValidationHelper.VerifyDirection(direction, "direction"); TextPointerContext tt = _flowPosition.GetPointerContext(direction); if (tt == TextPointerContext.ElementStart || tt == TextPointerContext.ElementEnd) { FixedElement e = _flowPosition.GetElement(direction); return e.IsTextElement ? e.Type : null; } return null; } /// <summary> /// <see cref="ITextPointer.HasEqualScope"/> /// </summary> bool ITextPointer.HasEqualScope(ITextPointer position) { FixedTextPointer ftp = this.FixedTextContainer.VerifyPosition(position); FixedElement thisFE = _flowPosition.GetScopingElement(); FixedElement thatFE = ftp.FlowPosition.GetScopingElement(); // We retun true even if both scoping elements are the // container element. return thisFE == thatFE; } /// <summary> /// <see cref="ITextPointer.GetValue"/> /// </summary> /// <remarks>return property values even if there is no scoping element</remarks> object ITextPointer.GetValue(DependencyProperty property) { ArgumentNullException.ThrowIfNull(property); FixedElement e = _flowPosition.GetScopingElement(); return e.GetValue(property); } /// <summary> /// <see cref="ITextPointer.ReadLocalValue"/> /// </summary> /// <remarks>Throws InvalidOperationException if there is no scoping element</remarks> object ITextPointer.ReadLocalValue(DependencyProperty property) { ArgumentNullException.ThrowIfNull(property); FixedElement e = _flowPosition.GetScopingElement(); if (!e.IsTextElement) { throw new InvalidOperationException(SR.NoElementObject); } return e.ReadLocalValue(property); } /// <summary> /// <see cref="ITextPointer.GetLocalValueEnumerator"/> /// </summary> /// <remarks>Returns an empty enumerator if there is no scoping element</remarks> LocalValueEnumerator ITextPointer.GetLocalValueEnumerator() { FixedElement e = _flowPosition.GetScopingElement(); if (!e.IsTextElement) { return (new DependencyObject()).GetLocalValueEnumerator(); } return e.GetLocalValueEnumerator(); } /// <summary> /// <see cref="ITextPointer.CreatePointer()"/> /// </summary> ITextPointer ITextPointer.CreatePointer() { return ((ITextPointer)this).CreatePointer(0, ((ITextPointer)this).LogicalDirection); } // Unoptimized CreateStaticPointer implementation. // Creates a simple wrapper for an ITextPointer instance. /// <summary> /// <see cref="ITextPointer.CreateStaticPointer"/> /// </summary> StaticTextPointer ITextPointer.CreateStaticPointer() { return new StaticTextPointer(((ITextPointer)this).TextContainer, ((ITextPointer)this).CreatePointer()); } /// <summary> /// <see cref="ITextPointer.CreatePointer(int)"/> /// </summary> ITextPointer ITextPointer.CreatePointer(int distance) { return ((ITextPointer)this).CreatePointer(distance, ((ITextPointer)this).LogicalDirection); } /// <summary> /// <see cref="ITextPointer.CreatePointer(LogicalDirection)"/> /// </summary> ITextPointer ITextPointer.CreatePointer(LogicalDirection gravity) { return ((ITextPointer)this).CreatePointer(0, gravity); } /// <summary> /// <see cref="ITextPointer.CreatePointer(int,LogicalDirection)"/> /// </summary> ITextPointer ITextPointer.CreatePointer(int distance, LogicalDirection gravity) { ValidationHelper.VerifyDirection(gravity, "gravity"); FlowPosition fp = (FlowPosition)_flowPosition.Clone(); if (!fp.Move(distance)) { throw new ArgumentException(SR.BadDistance, nameof(distance)); } return new FixedTextPointer(true, gravity, fp); } /// <summary> /// <see cref="ITextPointer.Freeze"/> /// </summary> void ITextPointer.Freeze() { _isFrozen = true; } /// <summary> /// <see cref="ITextPointer.GetFrozenPointer"/> /// </summary> ITextPointer ITextPointer.GetFrozenPointer(LogicalDirection logicalDirection) { return TextPointerBase.GetFrozenPointer(this, logicalDirection); } // Candidate for replacing MoveToNextContextPosition for immutable TextPointer model /// <summary> /// <see cref="ITextPointer.GetNextContextPosition"/> /// </summary> ITextPointer ITextPointer.GetNextContextPosition(LogicalDirection direction) { ITextPointer pointer = ((ITextPointer)this).CreatePointer(); if (pointer.MoveToNextContextPosition(direction)) { pointer.Freeze(); } else { pointer = null; } return pointer; } // Candidate for replacing MoveToInsertionPosition for immutable TextPointer model /// <summary> /// <see cref="ITextPointer.GetInsertionPosition"/> /// </summary> ITextPointer ITextPointer.GetInsertionPosition(LogicalDirection direction) { ITextPointer pointer = ((ITextPointer)this).CreatePointer(); pointer.MoveToInsertionPosition(direction); pointer.Freeze(); return pointer; } // Returns the closest insertion position, treating all unicode code points // as valid insertion positions. A useful performance win over // GetNextInsertionPosition when only formatting scopes are important. /// <summary> /// <see cref="ITextPointer.GetFormatNormalizedPosition"/> /// </summary> ITextPointer ITextPointer.GetFormatNormalizedPosition(LogicalDirection direction) { ITextPointer pointer = ((ITextPointer)this).CreatePointer(); TextPointerBase.MoveToFormatNormalizedPosition(pointer, direction); pointer.Freeze(); return pointer; } // Candidate for replacing MoveToNextInsertionPosition for immutable TextPointer model /// <summary> /// <see cref="ITextPointer.GetNextInsertionPosition"/> /// </summary> ITextPointer ITextPointer.GetNextInsertionPosition(LogicalDirection direction) { ITextPointer pointer = ((ITextPointer)this).CreatePointer(); if (pointer.MoveToNextInsertionPosition(direction)) { pointer.Freeze(); } else { pointer = null; } return pointer; } #endregion TextPointer Methods /// <summary> /// <see cref="ITextPointer.SetLogicalDirection"/> /// </summary> /// <param name="direction"></param> void ITextPointer.SetLogicalDirection(LogicalDirection direction) { this.LogicalDirection = direction; } #region TextNavigator Methods /// <summary> /// <see cref="ITextPointer.MoveByOffset"/> /// </summary> bool ITextPointer.MoveToNextContextPosition(LogicalDirection direction) { Debug.Assert(!_isFrozen, "Can't reposition a frozen pointer!"); ValidationHelper.VerifyDirection(direction, "direction"); Debug.Assert(!_isFrozen, "Can't reposition a frozen pointer!"); return _flowPosition.Move(direction); } /// <summary> /// <see cref="ITextPointer.MoveByOffset"/> /// </summary> int ITextPointer.MoveByOffset(int offset) { if (_isFrozen) throw new InvalidOperationException(SR.TextPositionIsFrozen); if (!_flowPosition.Move(offset)) { throw new ArgumentException(SR.BadDistance, nameof(offset)); } else { return offset; } } /// <summary> /// <see cref="ITextPointer.MoveToPosition"/> /// </summary> void ITextPointer.MoveToPosition(ITextPointer position) { FixedTextPointer ftp = this.FixedTextContainer.VerifyPosition(position); Debug.Assert(!_isFrozen, "Can't reposition a frozen pointer!"); _flowPosition.MoveTo(ftp.FlowPosition); } /// <summary> /// <see cref="ITextPointer.MoveToElementEdge"/> /// </summary> void ITextPointer.MoveToElementEdge(ElementEdge edge) { ValidationHelper.VerifyElementEdge(edge, "edge"); Debug.Assert(!_isFrozen, "Can't reposition a frozen pointer!"); FixedElement e = _flowPosition.GetScopingElement(); if (!e.IsTextElement) { throw new InvalidOperationException(SR.NoElementObject); } switch (edge) { case ElementEdge.BeforeStart: _flowPosition = (FlowPosition)e.Start.FlowPosition.Clone(); _flowPosition.Move(-1); break; case ElementEdge.AfterStart: _flowPosition = (FlowPosition)e.Start.FlowPosition.Clone(); break; case ElementEdge.BeforeEnd: _flowPosition = (FlowPosition)e.End.FlowPosition.Clone(); break; case ElementEdge.AfterEnd: _flowPosition = (FlowPosition)e.End.FlowPosition.Clone(); _flowPosition.Move(1); break; } } /// <summary> /// <see cref="ITextPointer.MoveToLineBoundary"/> /// </summary> int ITextPointer.MoveToLineBoundary(int count) { return TextPointerBase.MoveToLineBoundary(this, ((ITextPointer)this).TextContainer.TextView, count, true); } /// <summary> /// <see cref="ITextPointer.GetCharacterRect"/> /// </summary> Rect ITextPointer.GetCharacterRect(LogicalDirection direction) { return TextPointerBase.GetCharacterRect(this, direction); } /// <summary> /// <see cref="ITextPointer.MoveToInsertionPosition"/> /// </summary> bool ITextPointer.MoveToInsertionPosition(LogicalDirection direction) { return TextPointerBase.MoveToInsertionPosition(this, direction); } /// <summary> /// <see cref="ITextPointer.MoveToNextInsertionPosition"/> /// </summary> bool ITextPointer.MoveToNextInsertionPosition(LogicalDirection direction) { return TextPointerBase.MoveToNextInsertionPosition(this, direction); } // // TextContainer modification methods. Disabled by design. // // This is readonly Text OM. All modification methods returns false // /// <summary> /// </summary> void ITextPointer.InsertTextInRun(string textData) { ArgumentNullException.ThrowIfNull(textData); throw new InvalidOperationException(SR.FixedDocumentReadonly); } /// <summary> /// <see cref="ITextPointer.DeleteContentToPosition"/> /// </summary> void ITextPointer.DeleteContentToPosition(ITextPointer limit) { throw new InvalidOperationException(SR.FixedDocumentReadonly); } /// <summary> /// <see cref="ITextPointer.ValidateLayout"/> /// </summary> bool ITextPointer.ValidateLayout() { return TextPointerBase.ValidateLayout(this, ((ITextPointer)this).TextContainer.TextView); } #endregion TextNavigator Methods //------------------------------------------------------ // // Public Properties // //------------------------------------------------------ #region TextPointer Properties /// <summary> /// <see cref="ITextPointer.ParentType"/> /// </summary> Type ITextPointer.ParentType { get { FixedElement e = _flowPosition.GetScopingElement(); return e.IsTextElement ? e.Type : ((ITextContainer)_flowPosition.TextContainer).Parent.GetType(); } } /// <summary> /// <see cref="ITextPointer.TextContainer"/> /// </summary> ITextContainer ITextPointer.TextContainer { get { return this.FixedTextContainer; } } /// <summary> /// <see cref="ITextPointer.HasValidLayout"/> /// </summary> bool ITextPointer.HasValidLayout { get { return (((ITextPointer)this).TextContainer.TextView != null && ((ITextPointer)this).TextContainer.TextView.IsValid && ((ITextPointer)this).TextContainer.TextView.Contains(this)); } } /// <summary> /// <see cref="ITextPointer.IsAtCaretUnitBoundary"/> /// </summary> bool ITextPointer.IsAtCaretUnitBoundary { get { Invariant.Assert(((ITextPointer)this).HasValidLayout); ITextView textView = ((ITextPointer)this).TextContainer.TextView; bool isAtCaretUnitBoundary = textView.IsAtCaretUnitBoundary(this); if (!isAtCaretUnitBoundary && this.LogicalDirection == LogicalDirection.Backward) { // In MIL Text and TextView worlds, a position at trailing edge of a newline (with backward gravity) // is not an allowed caret stop. // However, in TextPointer world we must allow such a position to be a valid insertion position, // since it breaks textrange normalization for empty ranges. // Hence, we need to check for TextView.IsAtCaretUnitBoundary in reverse direction below. ITextPointer positionForwardGravity = ((ITextPointer)this).CreatePointer(LogicalDirection.Forward); isAtCaretUnitBoundary = textView.IsAtCaretUnitBoundary(positionForwardGravity); } return isAtCaretUnitBoundary; } } /// <summary> /// <see cref="ITextPointer.LogicalDirection"/> /// </summary> LogicalDirection ITextPointer.LogicalDirection { get { return this.LogicalDirection; } } /// <summary> /// <see cref="ITextPointer.IsAtInsertionPosition"/> /// </summary> bool ITextPointer.IsAtInsertionPosition { get { return TextPointerBase.IsAtInsertionPosition(this); } } /// <summary> /// <see cref="ITextPointer.IsFrozen"/> /// </summary> bool ITextPointer.IsFrozen { get { return _isFrozen; } } /// <summary> /// <see cref="ITextPointer.Offset"/> /// </summary> int ITextPointer.Offset { get { return TextPointerBase.GetOffset(this); } } /// <summary> /// Not implemented. /// <see cref="ITextPointer.CharOffset"/> /// </summary> int ITextPointer.CharOffset { get { throw new NotImplementedException(); } } #endregion TextPointer Properties //------------------------------------------------------ // // Internal Property // //------------------------------------------------------ #region Internal Property internal FlowPosition FlowPosition { get { return _flowPosition; } } internal FixedTextContainer FixedTextContainer { get { return _flowPosition.TextContainer; } } internal LogicalDirection LogicalDirection { get { return _gravity; } set { ValidationHelper.VerifyDirection(value, "value"); Debug.Assert(!_isFrozen, "Can't reposition a frozen pointer!"); _flowPosition = _flowPosition.GetClingPosition(value); _gravity = value; } } #if DEBUG internal uint DebugId { get { return _debugId; } } #endif #endregion Internal Property //------------------------------------------------------ // // Private Fields // //------------------------------------------------------ #region Private Fields private LogicalDirection _gravity; private FlowPosition _flowPosition; // FlowPosition in the content flow // True if Freeze has been called, in which case // this TextPointer is immutable and may not be repositioned. private bool _isFrozen; #if DEBUG private uint _debugId = (_debugIdCounter++); private static uint _debugIdCounter = 0; #endif #endregion Private Fields } }