1 write to LogicalDirection
PresentationFramework (1)
System\Windows\Documents\FixedTextPointer.cs (1)
368this.LogicalDirection = direction;
7 references to LogicalDirection
PresentationFramework (7)
System\Windows\Documents\FixedTextContainer.cs (2)
348fixedTextPointer.FlowPosition.GetFlowNode(fixedTextPointer.LogicalDirection, out flowNode, out flowOffset); 376bool res = FixedTextBuilder.GetFixedPosition(fixedTextPointer.FlowPosition, fixedTextPointer.LogicalDirection, out fixPos);
System\Windows\Documents\FixedTextPointer.cs (2)
569if (!isAtCaretUnitBoundary && this.LogicalDirection == LogicalDirection.Backward) 591return this.LogicalDirection;
System\Windows\Documents\FixedTextView.cs (3)
638(tp.CompareTo(this.Start) == 0 && (tp.LogicalDirection == LogicalDirection.Forward || this.IsContainerStart)) || 639(tp.CompareTo(this.End) == 0 && (tp.LogicalDirection == LogicalDirection.Backward || this.IsContainerEnd)) 1073LogicalDirection textdir = ftp.LogicalDirection;