1 write to LogicalDirection
PresentationFramework (1)
System\Windows\Documents\FixedTextPointer.cs (1)
367
this.
LogicalDirection
= direction;
7 references to LogicalDirection
PresentationFramework (7)
System\Windows\Documents\FixedTextContainer.cs (2)
347
fixedTextPointer.FlowPosition.GetFlowNode(fixedTextPointer.
LogicalDirection
, out flowNode, out flowOffset);
375
bool res = FixedTextBuilder.GetFixedPosition(fixedTextPointer.FlowPosition, fixedTextPointer.
LogicalDirection
, out fixPos);
System\Windows\Documents\FixedTextPointer.cs (2)
568
if (!isAtCaretUnitBoundary && this.
LogicalDirection
== LogicalDirection.Backward)
590
return this.
LogicalDirection
;
System\Windows\Documents\FixedTextView.cs (3)
637
(tp.CompareTo(this.Start) == 0 && (tp.
LogicalDirection
== LogicalDirection.Forward || this.IsContainerStart)) ||
638
(tp.CompareTo(this.End) == 0 && (tp.
LogicalDirection
== LogicalDirection.Backward || this.IsContainerEnd))
1072
LogicalDirection textdir = ftp.
LogicalDirection
;