1 write to LogicalDirection
PresentationFramework (1)
System\Windows\Documents\FixedTextPointer.cs (1)
367this.LogicalDirection = direction;
7 references to LogicalDirection
PresentationFramework (7)
System\Windows\Documents\FixedTextContainer.cs (2)
347fixedTextPointer.FlowPosition.GetFlowNode(fixedTextPointer.LogicalDirection, out flowNode, out flowOffset); 375bool res = FixedTextBuilder.GetFixedPosition(fixedTextPointer.FlowPosition, fixedTextPointer.LogicalDirection, out fixPos);
System\Windows\Documents\FixedTextPointer.cs (2)
568if (!isAtCaretUnitBoundary && this.LogicalDirection == LogicalDirection.Backward) 590return this.LogicalDirection;
System\Windows\Documents\FixedTextView.cs (3)
637(tp.CompareTo(this.Start) == 0 && (tp.LogicalDirection == LogicalDirection.Forward || this.IsContainerStart)) || 638(tp.CompareTo(this.End) == 0 && (tp.LogicalDirection == LogicalDirection.Backward || this.IsContainerEnd)) 1072LogicalDirection textdir = ftp.LogicalDirection;