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// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
// Class that implements BamlResourceSerializer
using System.IO;
using System.Windows.Markup;
using System.Windows.Markup.Localizer;
namespace MS.Internal.Globalization
{
/// <summary>
/// BamlResourceSerializer
/// </summary>
internal sealed class BamlResourceSerializer
{
//-------------------------------
// Internal static
//-------------------------------
internal static void Serialize(BamlLocalizer localizer, BamlTree tree, Stream output)
{
// Thread safe implementation
(new BamlResourceSerializer()).SerializeImp(localizer, tree, output);
}
//----------------------------------
// constructor.
//----------------------------------
/// <summary>
/// constructor
/// </summary>
private BamlResourceSerializer()
{
}
//----------------------------------
// private method
//----------------------------------
/// <summary>
/// Serialize the tree out to the stream.
/// </summary>
private void SerializeImp(
BamlLocalizer localizer,
BamlTree tree,
Stream output
)
{
Debug.Assert(output != null, "The output stream given is null");
Debug.Assert(tree != null && tree.Root != null, "The tree to be serialized is null.");
_writer = new BamlWriter(output);
_bamlTreeStack = new Stack<BamlTreeNode>();
// intialize the stack.
_bamlTreeStack.Push(tree.Root);
while (_bamlTreeStack.Count > 0)
{
BamlTreeNode currentNode = _bamlTreeStack.Pop();
if (!currentNode.Visited)
{
// Mark this node so that it won't be serialized again.
currentNode.Visited = true;
currentNode.Serialize(_writer);
PushChildrenToStack(currentNode.Children);
}
else
{
BamlStartElementNode elementNode = currentNode as BamlStartElementNode;
Debug.Assert(elementNode != null);
if (elementNode != null)
{
localizer.RaiseErrorNotifyEvent(
new BamlLocalizerErrorNotifyEventArgs(
BamlTreeMap.GetKey(elementNode),
BamlLocalizerError.DuplicateElement
)
);
}
}
}
// do not close stream as we don't own it.
}
private void PushChildrenToStack(List<BamlTreeNode> children)
{
if (children == null)
return;
for (int i = children.Count - 1; i >= 0; i--)
{
_bamlTreeStack.Push(children[i]);
}
}
//---------------------------------
// private
//---------------------------------
private BamlWriter _writer;
private Stack<BamlTreeNode> _bamlTreeStack;
}
}
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