File: System\Windows\Media3D\Vector3dCollection.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
// 
//
// Description: Vector3D collection partial class. 
//
//              See spec at http://avalon/medialayer/Specifications/Avalon3D%20API%20Spec.mht 
 
 
using System.IO;
using MS.Internal.Media;
 
namespace System.Windows.Media.Media3D
{
    public partial class Vector3DCollection
    {
        ///<summary>
        /// Deserialize this object from  BAML binary format.
        ///</summary>
        internal static object DeserializeFrom(BinaryReader reader)
        {
            // Get the size.
            uint count = reader.ReadUInt32() ; 
            
            Vector3DCollection collection = new Vector3DCollection( (int) count) ; 
            
            for ( uint i = 0; i < count ; i ++ ) 
            {
                Vector3D point = new Vector3D(
                                             XamlSerializationHelper.ReadDouble( reader ), 
                                             XamlSerializationHelper.ReadDouble( reader ) , 
                                             XamlSerializationHelper.ReadDouble( reader ) ) ; 
 
                collection.Add( point );                 
            }
 
            return collection ; 
        }
}
}