File: System\Windows\Media3D\Converters\Generated\Point3DValueSerializer.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
//
// This file was generated, please do not edit it directly.
//
// Please see MilCodeGen.html for more information.
//
 
using MS.Internal;
using MS.Internal.Collections;
using MS.Internal.PresentationCore;
using MS.Utility;
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.ComponentModel.Design.Serialization;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Runtime.InteropServices;
using System.Text;
using System.Windows.Markup;
using System.Windows.Media.Media3D.Converters;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Composition;
using System.Security;
using SR=MS.Internal.PresentationCore.SR;
using System.Windows.Media.Imaging;
 
#pragma warning disable 1634, 1691  // suppressing PreSharp warnings
 
namespace System.Windows.Media.Media3D.Converters
{
    /// <summary>
    /// Point3DValueSerializer - ValueSerializer class for converting instances of strings to and from Point3D instances
    /// This is used by the MarkupWriter class.
    /// </summary>
    public class Point3DValueSerializer : ValueSerializer 
    {
        /// <summary>
        /// Returns true.
        /// </summary>
        public override bool CanConvertFromString(string value, IValueSerializerContext context)
        {
            return true;
        }
 
        /// <summary>
        /// Returns true if the given value can be converted into a string
        /// </summary>
        public override bool CanConvertToString(object value, IValueSerializerContext context)
        {
            // Validate the input type
            if (!(value is Point3D))
            {
                return false;
            }
 
            return true;
}
 
        /// <summary>
        /// Converts a string into a Point3D.
        /// </summary>
        public override object ConvertFromString(string value, IValueSerializerContext context)
        {
            if (value != null)
            {
                return Point3D.Parse(value );
            }
            else
            {
                return base.ConvertFromString( value, context );
            }
}
 
        /// <summary>
        /// Converts the value into a string.
        /// </summary>
        public override string ConvertToString(object value, IValueSerializerContext context)
        {
            if (value is Point3D)
            {
                Point3D instance = (Point3D) value;
 
 
                #pragma warning suppress 6506 // instance is obviously not null
                return instance.ConvertToString(null, System.Windows.Markup.TypeConverterHelper.InvariantEnglishUS);
            }
 
            return base.ConvertToString(value, context);
        }
    }
}