// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
//
using System.Windows.Markup;
namespace System.Windows.Media
{
#region TransformGroup
/// <summary>
/// The class definition for TransformGroup
/// </summary>
[ContentProperty("Children")]
public sealed partial class TransformGroup : Transform
{
#region Constructors
///<summary>
/// Default Constructor
///</summary>
public TransformGroup() { }
#endregion
#region Value
///<summary>
/// Return the current transformation value.
///</summary>
public override Matrix Value
{
get
{
ReadPreamble();
TransformCollection children = Children;
if ((children == null) || (children.Count == 0))
{
return new Matrix();
}
Matrix transform = children.Internal_GetItem(0).Value;
for (int i = 1; i < children.Count; i++)
{
transform *= children.Internal_GetItem(i).Value;
}
return transform;
}
}
#endregion
#region IsIdentity
///<summary>
/// Returns true if transformation matches the identity transform.
///</summary>
internal override bool IsIdentity
{
get
{
TransformCollection children = Children;
if ((children == null) || (children.Count == 0))
{
return true;
}
for (int i = 0; i < children.Count; i++)
{
if (!children.Internal_GetItem(i).IsIdentity)
{
return false;
}
}
return true;
}
}
#endregion
#region Internal Methods
internal override bool CanSerializeToString() { return false; }
#endregion Internal Methods
}
#endregion
}
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