| File: System\Windows\Media\Imaging\BitmapPalette.cs | Web Access |
| Project: src\wpf\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore) |
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using MS.Internal; using MS.Win32.PresentationCore; using System.Collections.ObjectModel; using System.Windows.Threading; using System.Runtime.InteropServices; namespace System.Windows.Media.Imaging { /// <summary> /// BitmapPalette class /// </summary> public sealed class BitmapPalette : DispatcherObject { #region Constructors /// <summary> /// No public default constructor /// </summary> private BitmapPalette() { } /// <summary> /// Create a palette from the list of colors. /// </summary> public BitmapPalette(IList<Color> colors) { ArgumentNullException.ThrowIfNull(colors); int count = colors.Count; if (count < 1 || count > 256) { throw new InvalidOperationException(SR.Format(SR.Image_PaletteZeroColors, null)); } Color[] colorArray = new Color[count]; for (int i = 0; i < count; ++i) { colorArray[i] = colors[i]; } _colors = new ReadOnlyCollection<Color>(colorArray); _palette = CreateInternalPalette(); UpdateUnmanaged(); } /// <summary> /// Construct BitmapPalette from a BitmapSource. /// /// If the BitmapSource is already palettized, the corresponding /// palette is returned. Otherwise, a new palette is constructed from /// an analysis of the bitmap. /// </summary> /// <param name="bitmapSource">Bitmap to use for analysis</param> /// <param name="maxColorCount">Maximum number of colors</param> public BitmapPalette(BitmapSource bitmapSource, int maxColorCount) { // Note: we will never return a palette from BitmapPalettes. ArgumentNullException.ThrowIfNull(bitmapSource); SafeMILHandle unmanagedBitmap = bitmapSource.WicSourceHandle; _palette = CreateInternalPalette(); lock (bitmapSource.SyncObject) { HRESULT.Check(UnsafeNativeMethods.WICPalette.InitializeFromBitmap( _palette, unmanagedBitmap, maxColorCount, false)); } UpdateManaged(); } /// <summary> /// Constructs a bitmap from a known WICPaletteType (does not perform /// caching). /// /// Note: It is an error to modify the Color property of the /// constructed BitmapPalette. Indeed, the returned BitmapPalette /// should probably be immediately frozen. Additionally, outside users /// will have no knowledge that this is a predefined palette (or which /// predefined palette it is). It is thus highly recommended that only /// the BitmapPalettes class use this constructor. /// </summary> internal BitmapPalette(WICPaletteType paletteType, bool addtransparentColor) { switch (paletteType) { case WICPaletteType.WICPaletteTypeFixedBW: case WICPaletteType.WICPaletteTypeFixedHalftone8: case WICPaletteType.WICPaletteTypeFixedHalftone27: case WICPaletteType.WICPaletteTypeFixedHalftone64: case WICPaletteType.WICPaletteTypeFixedHalftone125: case WICPaletteType.WICPaletteTypeFixedHalftone216: case WICPaletteType.WICPaletteTypeFixedHalftone252: case WICPaletteType.WICPaletteTypeFixedHalftone256: case WICPaletteType.WICPaletteTypeFixedGray4: case WICPaletteType.WICPaletteTypeFixedGray16: case WICPaletteType.WICPaletteTypeFixedGray256: break; default: throw new System.ArgumentException(SR.Format(SR.Image_PaletteFixedType, paletteType)); } _palette = CreateInternalPalette(); HRESULT.Check(UnsafeNativeMethods.WICPalette.InitializePredefined( _palette, paletteType, addtransparentColor)); // Fill in the Colors property. UpdateManaged(); } internal BitmapPalette(SafeMILHandle unmanagedPalette) { _palette = unmanagedPalette; // Fill in the Colors property. UpdateManaged(); } #endregion // Constructors #region Factory Methods /// <summary> /// Create a BitmapPalette from an unmanaged BitmapSource. If the /// bitmap is not paletteized, we return BitmapPalette.Empty. If the /// palette is of a known type, we will use BitmapPalettes. /// </summary> internal static BitmapPalette CreateFromBitmapSource(BitmapSource source) { Debug.Assert(source != null); SafeMILHandle bitmapSource = source.WicSourceHandle; Debug.Assert(bitmapSource != null && !bitmapSource.IsInvalid); SafeMILHandle unmanagedPalette = CreateInternalPalette(); BitmapPalette palette; // Don't throw on the HRESULT from this method. If it returns failure, // that likely means that the source doesn't have a palette. lock (source.SyncObject) { int hr = UnsafeNativeMethods.WICBitmapSource.CopyPalette( bitmapSource, unmanagedPalette); if (hr != HRESULT.S_OK) { return null; } } WICPaletteType paletteType; bool hasAlpha; HRESULT.Check(UnsafeNativeMethods.WICPalette.GetType(unmanagedPalette, out paletteType)); HRESULT.Check(UnsafeNativeMethods.WICPalette.HasAlpha(unmanagedPalette, out hasAlpha)); if (paletteType == WICPaletteType.WICPaletteTypeCustom || paletteType == WICPaletteType.WICPaletteTypeOptimal) { palette = new BitmapPalette(unmanagedPalette); } else { palette = BitmapPalettes.FromMILPaletteType(paletteType, hasAlpha); Debug.Assert(palette != null); } return palette; } #endregion // Factory Methods #region Properties /// <summary> /// The contents of the palette. /// </summary> public IList<Color> Colors { get { return _colors; } } #endregion // Properties #region Internal Properties internal SafeMILHandle InternalPalette { get { if (_palette == null || _palette.IsInvalid) { _palette = CreateInternalPalette(); } return _palette; } } #endregion // Internal Properties #region Static / Private Methods /// Returns if the Palette has any alpha within its colors internal static bool DoesPaletteHaveAlpha(BitmapPalette palette) { if (palette != null) { foreach (Color color in palette.Colors) { if (color.A != 255) { return true; } } } return false; } internal static SafeMILHandle CreateInternalPalette() { SafeMILHandle palette = null; using (FactoryMaker myFactory = new FactoryMaker()) { HRESULT.Check(UnsafeNativeMethods.WICImagingFactory.CreatePalette( myFactory.ImagingFactoryPtr, out palette)); Debug.Assert(palette != null && !palette.IsInvalid); } return palette; } /// <summary> /// Copy Colors down into the IMILPalette. /// </summary> /// Critical - is an unsafe method, calls into native code /// TreatAsSafe - No inputs are provided, no information is exposed. private unsafe void UpdateUnmanaged() { Debug.Assert(_palette != null && !_palette.IsInvalid); int numColors = Math.Min(256, _colors.Count); ImagePaletteColor[] paletteColorArray = new ImagePaletteColor[numColors]; for (int i = 0; i < numColors; ++i) { Color color = _colors[i]; paletteColorArray[i].B = color.B; paletteColorArray[i].G = color.G; paletteColorArray[i].R = color.R; paletteColorArray[i].A = color.A; } fixed (void* paletteColorArrayPinned = paletteColorArray) { HRESULT.Check(UnsafeNativeMethods.WICPalette.InitializeCustom( _palette, (IntPtr)paletteColorArrayPinned, numColors)); } } /// <summary> /// Copy the colors from IMILBitmapPalette into Colors. /// </summary> private void UpdateManaged() { Debug.Assert(_palette != null && !_palette.IsInvalid); int numColors = 0; int cActualColors = 0; HRESULT.Check(UnsafeNativeMethods.WICPalette.GetColorCount(_palette, out numColors)); List<Color> colors = new List<Color>(); if (numColors < 1 || numColors > 256) { throw new InvalidOperationException(SR.Format(SR.Image_PaletteZeroColors, null)); } else { ImagePaletteColor[] paletteColorArray = new ImagePaletteColor[numColors]; unsafe { fixed(void* paletteColorArrayPinned = paletteColorArray) { HRESULT.Check(UnsafeNativeMethods.WICPalette.GetColors( _palette, numColors, (IntPtr)paletteColorArrayPinned, out cActualColors)); Debug.Assert(cActualColors == numColors); } } for (int i = 0; i < numColors; ++i) { ImagePaletteColor c = paletteColorArray[i]; colors.Add(Color.FromArgb(c.A, c.R, c.G, c.B)); } } _colors = new ReadOnlyCollection<Color>(colors); } #endregion // Private Methods /// <summary> /// ImagePaletteColor structure -- convenience for Interop /// </summary> [StructLayout(LayoutKind.Sequential)] private struct ImagePaletteColor { /// <summary> /// blue channel: 0 - 255 /// </summary> public byte B; /// <summary> /// green channel: 0 - 255 /// </summary> public byte G; /// <summary> /// red channel: 0 - 255 /// </summary> public byte R; /// <summary> /// alpha channel: 0 - 255 /// </summary> public byte A; }; // Note: We have a little trickery going on here. When a new BitmapPalette is // cloned, _palette isn't copied and so is reset to null. This means that the // next call to InternalPalette will create a new IWICPalette, which is exactly // the behavior that we want. private SafeMILHandle _palette = null; // IWICPalette* private IList<Color> _colors = ReadOnlyCollection<Color>.Empty; } }