File: System\Windows\Media\Generated\BezierSegment.cs
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Project: src\src\Microsoft.DotNet.Wpf\src\PresentationCore\PresentationCore.csproj (PresentationCore)
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
 
//
//
// This file was generated, please do not edit it directly.
//
// Please see MilCodeGen.html for more information.
//
 
// These types are aliased to match the unamanaged names used in interop
namespace System.Windows.Media
{
    sealed partial class BezierSegment : PathSegment
    {
        //------------------------------------------------------
        //
        //  Public Methods
        //
        //------------------------------------------------------
 
        #region Public Methods
 
        /// <summary>
        ///     Shadows inherited Clone() with a strongly typed
        ///     version for convenience.
        /// </summary>
        public new BezierSegment Clone()
        {
            return (BezierSegment)base.Clone();
        }
 
        /// <summary>
        ///     Shadows inherited CloneCurrentValue() with a strongly typed
        ///     version for convenience.
        /// </summary>
        public new BezierSegment CloneCurrentValue()
        {
            return (BezierSegment)base.CloneCurrentValue();
        }
 
 
 
 
        #endregion Public Methods
 
        //------------------------------------------------------
        //
        //  Public Properties
        //
        //------------------------------------------------------
 
 
 
 
        #region Public Properties
 
        /// <summary>
        ///     Point1 - Point.  Default value is new Point().
        /// </summary>
        public Point Point1
        {
            get
            {
                return (Point) GetValue(Point1Property);
            }
            set
            {
                SetValueInternal(Point1Property, value);
            }
        }
 
        /// <summary>
        ///     Point2 - Point.  Default value is new Point().
        /// </summary>
        public Point Point2
        {
            get
            {
                return (Point) GetValue(Point2Property);
            }
            set
            {
                SetValueInternal(Point2Property, value);
            }
        }
 
        /// <summary>
        ///     Point3 - Point.  Default value is new Point().
        /// </summary>
        public Point Point3
        {
            get
            {
                return (Point) GetValue(Point3Property);
            }
            set
            {
                SetValueInternal(Point3Property, value);
            }
        }
 
        #endregion Public Properties
 
        //------------------------------------------------------
        //
        //  Protected Methods
        //
        //------------------------------------------------------
 
        #region Protected Methods
 
        /// <summary>
        /// Implementation of <see cref="System.Windows.Freezable.CreateInstanceCore">Freezable.CreateInstanceCore</see>.
        /// </summary>
        /// <returns>The new Freezable.</returns>
        protected override Freezable CreateInstanceCore()
        {
            return new BezierSegment();
        }
 
 
 
        #endregion ProtectedMethods
 
        //------------------------------------------------------
        //
        //  Internal Methods
        //
        //------------------------------------------------------
 
        #region Internal Methods
 
 
 
 
 
 
 
 
 
        #endregion Internal Methods
 
        //------------------------------------------------------
        //
        //  Internal Properties
        //
        //------------------------------------------------------
 
        #region Internal Properties
 
        //
        //  This property finds the correct initial size for the _effectiveValues store on the
        //  current DependencyObject as a performance optimization
        //
        //  This includes:
        //    Point1
        //    Point2
        //    Point3
        //
        internal override int EffectiveValuesInitialSize
        {
            get
            {
                return 3;
            }
        }
 
 
 
        #endregion Internal Properties
 
        //------------------------------------------------------
        //
        //  Dependency Properties
        //
        //------------------------------------------------------
 
        #region Dependency Properties
 
        /// <summary>
        ///     The DependencyProperty for the BezierSegment.Point1 property.
        /// </summary>
        public static readonly DependencyProperty Point1Property;
        /// <summary>
        ///     The DependencyProperty for the BezierSegment.Point2 property.
        /// </summary>
        public static readonly DependencyProperty Point2Property;
        /// <summary>
        ///     The DependencyProperty for the BezierSegment.Point3 property.
        /// </summary>
        public static readonly DependencyProperty Point3Property;
 
        #endregion Dependency Properties
 
        //------------------------------------------------------
        //
        //  Internal Fields
        //
        //------------------------------------------------------
 
        #region Internal Fields
 
 
 
 
 
        internal static Point s_Point1 = new Point();
        internal static Point s_Point2 = new Point();
        internal static Point s_Point3 = new Point();
 
        #endregion Internal Fields
 
 
 
        #region Constructors
 
        //------------------------------------------------------
        //
        //  Constructors
        //
        //------------------------------------------------------
 
        static BezierSegment()
        {
            // We check our static default fields which are of type Freezable
            // to make sure that they are not mutable, otherwise we will throw
            // if these get touched by more than one thread in the lifetime
            // of your app.  (Windows OS 
 
 
 
            // Initializations
            Type typeofThis = typeof(BezierSegment);
            Point1Property =
                  RegisterProperty("Point1",
                                   typeof(Point),
                                   typeofThis,
                                   new Point(),
                                   null,
                                   null,
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ null);
            Point2Property =
                  RegisterProperty("Point2",
                                   typeof(Point),
                                   typeofThis,
                                   new Point(),
                                   null,
                                   null,
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ null);
            Point3Property =
                  RegisterProperty("Point3",
                                   typeof(Point),
                                   typeofThis,
                                   new Point(),
                                   null,
                                   null,
                                   /* isIndependentlyAnimated  = */ false,
                                   /* coerceValueCallback */ null);
        }
 
        #endregion Constructors
    }
}